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tModLoader
0.12 Alpha
A mod to make and play Terraria mods
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Classes | |
class | OrderedSparseLookupBuilder |
Efficient builder for PosData<T>[] lookups covering the whole world. Must add elements in ascending pos order. More... | |
class | OrderedSparseLookupReader |
Public Member Functions | |
PosData (int pos, T value) | |
PosData (int x, int y, T value) | |
Static Public Member Functions | |
static int | CoordsToPos (int x, int y) |
Gets a Position ID based on the x,y position. If using in an order sensitive case, see NextLocation. More... | |
static PosData< T > | Find< T > (this PosData< T >[] posMap, int pos) |
Raw lookup function. Always returns the raw entry in the position map. Use if default values returned are a concern, as negative position returned are ~'null' More... | |
static int | FindIndex< T > (this PosData< T >[] posMap, int pos) |
Searches for the value i for which More... | |
static int | FindIndex< T > (this PosData< T >[] posMap, int x, int y) |
static T | Lookup< T > (this PosData< T >[] posMap, int pos) |
General purpose lookup function. Always returns a value (even if that value is default ). See PosData<T>.OrderedSparseLookupBuilder.OrderedSparseLookupBuilder(int, bool, bool)for more info More... | |
static T | Lookup< T > (this PosData< T >[] posMap, int x, int y) |
General purpose lookup function. Always returns a value (even if that value is default ). See PosData<T>.OrderedSparseLookupBuilder.OrderedSparseLookupBuilder(int, bool, bool)for more info More... | |
static bool | LookupExact< T > (this PosData< T >[] posMap, int pos, out T data) |
For use with uncompressed sparse data lookups. Checks that the exact position exists in the lookup table. More... | |
static bool | LookupExact< T > (this PosData< T >[] posMap, int x, int y, out T data) |
For use with uncompressed sparse data lookups. Checks that the exact position exists in the lookup table. More... | |
static bool | NearbySearchOrderedPosMap< T > (PosData< T >[] posMap, Point pt, int distance, out PosData< T > entry) |
Searches around the provided point to check for the nearest entry in the map for OrdereredSparse data Doesn't work with 'compressed' lookups from PosData<T>.OrderedSparseLookupBuilder More... | |
Public Attributes | |
readonly int | pos |
T | value |
Static Public Attributes | |
static PosData< T > | nullPosData = new PosData<T>(-1, default) |
Properties | |
int | X [get] |
int | Y [get] |
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Gets a Position ID based on the x,y position. If using in an order sensitive case, see NextLocation.
x | |
y |
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Raw lookup function. Always returns the raw entry in the position map. Use if default values returned are a concern, as negative position returned are ~'null'
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Searches for the value i for which
posMap[i].pos < pos < posMap[i + 1].pos
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General purpose lookup function. Always returns a value (even if that value is default
). See PosData<T>.OrderedSparseLookupBuilder.OrderedSparseLookupBuilder(int, bool, bool)for more info
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static |
General purpose lookup function. Always returns a value (even if that value is default
). See PosData<T>.OrderedSparseLookupBuilder.OrderedSparseLookupBuilder(int, bool, bool)for more info
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static |
For use with uncompressed sparse data lookups. Checks that the exact position exists in the lookup table.
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static |
For use with uncompressed sparse data lookups. Checks that the exact position exists in the lookup table.
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static |
Searches around the provided point to check for the nearest entry in the map for OrdereredSparse data Doesn't work with 'compressed' lookups from PosData<T>.OrderedSparseLookupBuilder
posMap | |
pt | |
distance | The distance between the provided Point and nearby entry |