tModLoader  0.12 Alpha
A mod to make and play Terraria mods
Terraria.TileWallWireStateData Struct Reference

Inherits Terraria.ITileData.

Public Member Functions

void SetAllBitsClearFrame (int nonFrameBits)
 Intended to be used to set all the persistent data about a tile. For example, when loading a schematic from serialized NonFrameBits. More...
 

Public Attributes

short TileFrameX
 
short TileFrameY
 

Properties

BlockType?? BlockType [get, set]
 
bool BlueWire [get, set]
 
bool GreenWire [get, set]
 
bool HasActuator [get, set]
 
bool HasTile [get, set]
 
bool IsActuated [get, set]
 
bool IsHalfBlock [get, set]
 
int NonFrameBits [get]
 
bool RedWire [get, set]
 
SlopeType Slope [get, set]
 
byte TileColor [get, set]
 
int TileFrameNumber [get, set]
 
byte WallColor [get, set]
 
int WallFrameNumber [get, set]
 
int WallFrameX [get, set]
 
int WallFrameY [get, set]
 
int WireData [get, set]
 
bool YellowWire [get, set]
 

Member Function Documentation

◆ SetAllBitsClearFrame()

void Terraria.TileWallWireStateData.SetAllBitsClearFrame ( int  nonFrameBits)

Intended to be used to set all the persistent data about a tile. For example, when loading a schematic from serialized NonFrameBits.