tModLoader v0.11.8.9
A mod to make and play Terraria mods
ConvertiblePlants.cs File Reference

Go to the source code of this file.

Classes

class  Terraria.ModLoader.ModCactus
 This class represents a type of modded cactus. The cactus will share a tile ID with the vanilla cacti (80), so that the cacti can freely convert between each other if the sand below is converted. This class encapsulates a function for retrieving the cactus's texture, the only difference between each type of cactus. Use ModTile.SetModCactus or GlobalTile.AddModCactus to make a tile able to grow this kind of cactus. More...
 
class  Terraria.ModLoader.ModPalmTree
 This class represents a type of modded palm tree. The palm tree will share a tile ID with the vanilla palm trees (323), so that the trees can freely convert between each other if the sand below is converted. This class encapsulates several functions that distinguish each type of palm tree from each other. Use ModTile.SetModPalmTree or GlobalTile.AddModPalmTree to make a tile able to grow this kind of palm tree. More...
 
class  Terraria.ModLoader.ModTree
 This class represents a type of modded tree. The tree will share a tile ID with the vanilla trees (5), so that the trees can freely convert between each other if the soil below is converted. This class encapsulates several functions that distinguish each type of tree from each other. Use ModTile.SetModTree or GlobalTile.AddModTree to make a tile able to grow this kind of tree. More...
 

Namespaces

namespace  Terraria
 
namespace  Terraria.ModLoader