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| virtual int | GetPrefixedRarity (int offset, float valueMult) |
| | Allows you to modify which rarities will come before and after this when a modifier is applied (since modifiers can affect rarity) More...
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| sealed override void | SetupContent () |
| | If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
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| virtual TModType | Clone (TEntity newEntity) |
| | Create a copy of this instanced global. Called when an entity is cloned. More...
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| virtual bool | IsLoadingEnabled (Mod mod) |
| | Allows you to stop Mod.AddContent from actually adding this content. Useful for items that can be disabled by a config. More...
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| virtual void | Load () |
| | Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More...
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| virtual TModType | NewInstance (TEntity entity) |
| | Create a new instance of this ModType for a specific entity More...
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| virtual void | SetStaticDefaults () |
| | Allows you to modify the properties after initial loading has completed. More...
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| virtual void | SetupContent () |
| | If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
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| virtual void | Unload () |
| | Allows you to safely unload things you added in Load. More...
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| virtual bool | IsLoadingEnabled (Mod mod) |
| | Whether or not this type should be loaded when it's told to. Returning false disables Mod.AddContent from actually loading this type. More...
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| abstract void | Load (Mod mod) |
| | Called when loading the type. More...
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| abstract void | Unload () |
| | Called during unloading when needed. More...
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| virtual TModType | Clone (TEntity newEntity) |
| | Create a copy of this instanced global. Called when an entity is cloned. More...
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| virtual bool | IsLoadingEnabled (Mod mod) |
| | Allows you to stop Mod.AddContent from actually adding this content. Useful for items that can be disabled by a config. More...
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| virtual void | Load () |
| | Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. More...
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| virtual TModType | NewInstance (TEntity entity) |
| | Create a new instance of this ModType for a specific entity More...
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| virtual void | SetStaticDefaults () |
| | Allows you to modify the properties after initial loading has completed. More...
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| virtual void | SetupContent () |
| | If you make a new ModType, seal this override, and call SetStaticDefaults in it. More...
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| virtual void | Unload () |
| | Allows you to safely unload things you added in Load. More...
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| virtual Color | RarityColor [get] |
| | Your ModRarity's color. Returns White by default. More...
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int | Type [get, set] |
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virtual bool | CloneNewInstances [get] |
| | Whether to create new instances of this mod type via Clone(TEntity) or via the default constructor Defaults to false (default constructor).
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TEntity | Entity [get, set] |
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| string | FullName [get] |
| | The internal name of this, including the mod it is from. More...
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virtual bool | IsCloneable [get] |
| | Whether or not this type is cloneable. Cloning is supported if
all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference]
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| Mod | Mod [get, set] |
| | The mod this belongs to. More...
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| virtual string | Name [get] |
| | The internal name of this. More...
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| string | FullName [get] |
| | => $"{Mod.Name}/{Name}" More...
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| Mod | Mod [get] |
| | The mod this belongs to. More...
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| string | Name [get] |
| | The internal name of this instance. More...
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virtual bool | CloneNewInstances [get] |
| | Whether to create new instances of this mod type via Clone(TEntity) or via the default constructor Defaults to false (default constructor).
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TEntity | Entity [get, set] |
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| string | FullName [get] |
| | The internal name of this, including the mod it is from. More...
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virtual bool | IsCloneable [get] |
| | Whether or not this type is cloneable. Cloning is supported if
all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference]
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| Mod | Mod [get, set] |
| | The mod this belongs to. More...
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| virtual string | Name [get] |
| | The internal name of this. More...
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