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void | ClearAll () |
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List< Achievement > | CreateAchievementsList () |
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Achievement | GetAchievement (string achievementName) |
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AchievementCondition | GetCondition (string achievementName, string conditionName) |
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| T | GetCondition< T > (string achievementName, string conditionName) |
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int | GetIconIndex (string achievementName) |
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void | Load () |
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void | Register (Achievement achievement) |
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void | RegisterAchievementCategory (string achievementName, AchievementCategory category) |
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void | RegisterIconIndex (string achievementName, int iconIndex) |
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void | Save () |
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