tModLoader v2022.09
A mod to make and play Terraria mods
Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events Class Reference

Static Public Attributes

static SpawnConditionBestiaryOverlayInfoElement Blizzard
 
static SpawnConditionBestiaryInfoElement BloodMoon
 
static SpawnConditionBestiaryInfoElement Christmas
 
static SpawnConditionBestiaryInfoElement Eclipse
 
static SpawnConditionBestiaryInfoElement Halloween
 
static SpawnConditionBestiaryInfoElement Party
 
static SpawnConditionBestiaryOverlayInfoElement Rain
 
static SpawnConditionBestiaryOverlayInfoElement Sandstorm
 
static SpawnConditionBestiaryInfoElement SlimeRain
 
static SpawnConditionBestiaryInfoElement WindyDay
 

Member Data Documentation

◆ Blizzard

SpawnConditionBestiaryOverlayInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Blizzard
static
Initial value:
= new SpawnConditionBestiaryOverlayInfoElement("Bestiary_Events.Blizzard", 42) {
DisplayTextPriority = 1,
HideInPortraitInfo = true,
OrderPriority = -2f
}

◆ BloodMoon

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.BloodMoon
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.BloodMoon", 38, "Images/MapBG26", new Color(200, 190, 180)) {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ Christmas

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Christmas
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.Christmas", 46, "Images/MapBG12") {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ Eclipse

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Eclipse
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.Eclipse", 39, "Images/MapBG1", new Color(60, 30, 0)) {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ Halloween

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Halloween
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.Halloween", 45, "Images/MapBG1") {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ Party

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Party
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.Party", 48, "Images/MapBG1") {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ Rain

SpawnConditionBestiaryOverlayInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Rain
static
Initial value:
= new SpawnConditionBestiaryOverlayInfoElement("Bestiary_Events.Rain", 40) {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ Sandstorm

SpawnConditionBestiaryOverlayInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.Sandstorm
static
Initial value:
= new SpawnConditionBestiaryOverlayInfoElement("Bestiary_Events.Sandstorm", 43, "Images/MapBGOverlay1", Color.White) {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ SlimeRain

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.SlimeRain
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.SlimeRain", 47, "Images/MapBG1") {
DisplayTextPriority = 1,
OrderPriority = -2f
}

◆ WindyDay

SpawnConditionBestiaryInfoElement Terraria.GameContent.Bestiary.BestiaryDatabaseNPCsPopulator.CommonTags.SpawnConditions.Events.WindyDay
static
Initial value:
= new SpawnConditionBestiaryInfoElement("Bestiary_Events.WindyDay", 41, "Images/MapBG1") {
DisplayTextPriority = 1,
OrderPriority = -2f
}