tModLoader v2022.09
A mod to make and play Terraria mods
Terraria.GameContent.RGB.CommonConditions.UndergroundBiome Class Reference

Static Public Attributes

static readonly ChromaCondition Corrupt = new SimpleCondition((Player player) => player.ZoneCorrupt && !player.ZoneOverworldHeight)
 
static readonly ChromaCondition CorruptDesert = new SimpleCondition((Player player) => InDesert(player) && player.ZoneCorrupt)
 
static readonly ChromaCondition CorruptIce = new SimpleCondition((Player player) => InIce(player) && player.ZoneCorrupt)
 
static readonly ChromaCondition Crimson = new SimpleCondition((Player player) => player.ZoneCrimson && !player.ZoneOverworldHeight)
 
static readonly ChromaCondition CrimsonDesert = new SimpleCondition((Player player) => InDesert(player) && player.ZoneCrimson)
 
static readonly ChromaCondition CrimsonIce = new SimpleCondition((Player player) => InIce(player) && player.ZoneCrimson)
 
static readonly ChromaCondition Desert = new SimpleCondition(InDesert)
 
static readonly ChromaCondition Dungeon = new SimpleCondition((Player player) => player.ZoneDungeon)
 
static readonly ChromaCondition GemCave = new SimpleCondition((Player player) => player.ZoneGemCave)
 
static readonly ChromaCondition Granite = new SimpleCondition((Player player) => player.ZoneGranite)
 
static readonly ChromaCondition Hallow = new SimpleCondition((Player player) => player.ZoneHallow && !player.ZoneOverworldHeight)
 
static readonly ChromaCondition HallowDesert = new SimpleCondition((Player player) => InDesert(player) && player.ZoneHallow)
 
static readonly ChromaCondition HallowIce = new SimpleCondition((Player player) => InIce(player) && player.ZoneHallow)
 
static readonly ChromaCondition Hive = new SimpleCondition((Player player) => player.ZoneHive)
 
static readonly ChromaCondition Ice = new SimpleCondition(InIce)
 
static readonly ChromaCondition Jungle = new SimpleCondition((Player player) => player.ZoneJungle && !player.ZoneOverworldHeight)
 
static readonly ChromaCondition Marble = new SimpleCondition((Player player) => player.ZoneMarble)
 
static readonly ChromaCondition Mushroom = new SimpleCondition((Player player) => player.ZoneGlowshroom && !player.ZoneOverworldHeight)
 
static readonly ChromaCondition Temple = new SimpleCondition(InTemple)