|
static void | BootPlayer (int plr, NetworkText msg) |
|
static void | CheckBytes (int bufferIndex=256) |
|
static int | CompressTileBlock (int xStart, int yStart, short width, short height, byte[] buffer, int bufferStart) |
|
static void | CompressTileBlock_Inner (BinaryWriter writer, int xStart, int yStart, int width, int height) |
|
static void | DecompressTileBlock (byte[] buffer, int bufferStart, int bufferLength) |
|
static void | DecompressTileBlock_Inner (BinaryReader reader, int xStart, int yStart, int width, int height) |
|
static bool | DoesPlayerSlotCountAsAHost (int plr) |
|
static void | greetPlayer (int plr) |
|
static void | PlayNetSound (NetSoundInfo info, int remoteClient=-1, int ignoreClient=-1) |
|
static void | ReceiveBytes (byte[] bytes, int streamLength, int i=256) |
|
static void | SendAnglerQuest (int remoteClient) |
|
static void | SendCoinLossRevengeMarker (CoinLossRevengeSystem.RevengeMarker marker, int remoteClient=-1, int ignoreClient=-1) |
|
static void | SendData (int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0) |
|
static void | SendObjectPlacment (int whoAmi, int x, int y, int type, int style, int alternative, int random, int direction) |
|
static void | SendPlayerDeath (int playerTargetIndex, PlayerDeathReason reason, int damage, int direction, bool pvp, int remoteClient=-1, int ignoreClient=-1) |
|
static void | SendPlayerHurt (int playerTargetIndex, PlayerDeathReason reason, int damage, int direction, bool critical, bool pvp, int hitContext, int remoteClient=-1, int ignoreClient=-1) |
|
static void | SendSection (int whoAmi, int sectionX, int sectionY, bool skipSent=false) |
|
static void | SendTemporaryAnimation (int whoAmi, int animationType, int tileType, int xCoord, int yCoord) |
|
static void | SendTileSquare (int whoAmi, int tileX, int tileY, int centeredSquareSize, TileChangeType changeType=TileChangeType.None) |
|
static void | SendTileSquare (int whoAmi, int tileX, int tileY, int xSize, int ySize, TileChangeType changeType=TileChangeType.None) |
|
static void | SendTileSquare (int whoAmi, int tileX, int tileY, TileChangeType changeType=TileChangeType.None) |
|
static void | SendTravelShop (int remoteClient) |
|
static void | sendWater (int x, int y) |
|
static void | SyncConnectedPlayer (int plr) |
|
static void | SyncDisconnectedPlayer (int plr) |
|
static bool | TrySendData (int msgType, int remoteClient=-1, int ignoreClient=-1, NetworkText text=null, int number=0, float number2=0f, float number3=0f, float number4=0f, int number5=0, int number6=0, int number7=0) |
|