tModLoader v2024.03
A mod to make and play Terraria mods
ArmorIDs.Legs.Sets Class Reference

Static Public Attributes

static SetFactory Factory = new SetFactory(EquipLoader.nextEquip[EquipType.Legs])
 
static bool[] HidesBottomSkin = Factory.CreateBoolSet(20, 21)
 If true for a given Legs, then that equip will hide the player's leg skin when equipped.
Defaults to false. More...
 
static bool[] HidesTopSkin = Factory.CreateBoolSet()
 If true for a given Legs, then that equip will hide the player's torso, arm, and hand skins when equipped.
Defaults to false. More...
 
static bool[] IncompatibleWithFrogLeg = Factory.CreateBoolSet(106, 143, 217, 222, 226, 228, 138)
 If true for a given Legs, then that equip will force Shoe.FrogLeg to not draw when equipped.
Defaults to false.
 
static List< int > MannequinIncompatible = new List<int>()
 Unused. Used for old (Womm)annequins (TileID.Mannequin).
 
static bool[] OverridesLegs = Factory.CreateBoolSet(67, 106, 138, 140, 143, 217, 222, 226, 228)
 If true for a given Legs, then that equip will hide Shoe equips when equipped.
Defaults to false.
 

Member Data Documentation

◆ HidesBottomSkin

bool [] ArmorIDs.Legs.Sets.HidesBottomSkin = Factory.CreateBoolSet(20, 21)
static

If true for a given Legs, then that equip will hide the player's leg skin when equipped.
Defaults to false.

The Legs equivalent to Body.Sets.HidesBottomSkin.

◆ HidesTopSkin

bool [] ArmorIDs.Legs.Sets.HidesTopSkin = Factory.CreateBoolSet()
static

If true for a given Legs, then that equip will hide the player's torso, arm, and hand skins when equipped.
Defaults to false.

The Legs equivalent to Body.Sets.HidesTopSkin.