tModLoader v2024.03
A mod to make and play Terraria mods
PopupText Class Reference

Represents an in-world floating text object.
More...

Public Member Functions

void Update (int whoAmI)
 Updates this PopupText. More...
 

Static Public Member Functions

static void AssignAsSonarText (int sonarTextIndex)
 Marks the PopupText in Main.popupText at sonarTextIndex as sonar text, assigning sonarText and setting sonar to true. More...
 
static void ClearAll ()
 Sets all PopupTexts in Main.popupText to a new instance and assigns numActive to 0.
 
static void ClearSonarText ()
 Destroys the PopupText in Main.popupText at the index sonarText if that text has sonar set to true. Note that multiple fishing lures is a common feature of many popular mods, so this method won't clear all PopupText in that situation because only 1 index is tracked. The Projectile.localAI[2] of a bobber projectile is used to store the index of its sonar PopupText. That stored value is offset by +1.
 
static int NewText (AdvancedPopupRequest request, Vector2 position)
 Creates a new PopupText in Main.popupText at position using the settings from request .
The new PopupText is not bound to a specific Item or NPCID.
All PopupTexts created using this method have context == PopupTextContext.Advanced and freeAdvanced set to true. More...
 
static int NewText (PopupTextContext context, int npcNetID, Vector2 position, bool stay5TimesLonger)
 Creates a new PopupText in Main.popupText at position bound to a given npcNetID . More...
 
static int NewText (PopupTextContext context, Item newItem, int stack, bool noStack=false, bool longText=false)
 Creates a new PopupText in Main.popupText at the center of the picked-up newItem .
If a PopupText already exists with the Item.AffixName of newItem , that text will instead be modified unless noStack is true. More...
 
static void ResetText (PopupText text)
 Resets a PopupText to its default values. More...
 
static void UpdateItemText ()
 Calls Update(int) on all active PopupTexts in Main.popupText and assigns numActive.
 
static string ValueToName (long coinValue)
 Converts a value in copper coins to a formatted string. More...
 

Public Attributes

bool active
 If true, this PopupText is visible in the world.
 
float alpha
 The opacity of this PopupText in the range [0f, 1f], where 0f is transparent and 1f is opaque.
 
int alphaDir = 1
 The direction this PopupText's alpha changes in.
 
bool coinText
 If true, this PopupText is specifically for coins.
 
long coinValue
 The value of coins this PopupText represents in the range [0, 999999999].
 
Color color
 The color of this PopupText's text.
 
PopupTextContext context
 The context in which this PopupText was created.
 
bool expert
 If true, this PopupText will draw in the Expert Mode rarity color.
 
bool freeAdvanced
 If true, this PopupText is not bound to an item or NPC.
 
int lifeTime
 The time in ticks this PopupText will remain for until it starts to disappear.
 
bool master
 If true, this PopupText will draw in the Master Mode rarity color.
 
string name
 The text displayed by this PopupText.
 
bool NoStack
 If true, this PopupText can't be modified when creating a new item PopupText.
 
int npcNetID
 The NPC type (NPC.type) this PopupText is bound to, or 0 if not bound to an NPC.
 
Vector2 position
 The position of this PopupText in world coordinates.
 
int rarity
 The ItemRarityID this PopupText uses for its main color.
 
float rotation
 The clockwise rotation of this PopupText in radians.
 
float scale = 1f
 The scale this PopupText draws at.
 
bool sonar
 Marks this PopupText as this player's Sonar Potion text.
 
long stack
 The optional stack size appended to name.
Will only be displayed is stack > 1.
 
Vector2 velocity
 The velocity of this PopupText in world coordinates per tick.
 

Static Public Attributes

static int activeTime = 60
 The default lifeTime of a PopupText.
 
static int numActive
 The number of active PopupTexts in Main.popupText.
Assigned after UpdateItemText runs.
 
static int sonarText = -1
 The index in Main.popupText of the last known sonar text.
Assign and clear using AssignAsSonarText(int) and ClearSonarText.
 

Properties

bool notActuallyAnItem [get]
 If true, this PopupText is not for an item.
 
static float TargetScale [get]
 

Detailed Description

Represents an in-world floating text object.

Member Function Documentation

◆ AssignAsSonarText()

static void PopupText.AssignAsSonarText ( int  sonarTextIndex)
static

Marks the PopupText in Main.popupText at sonarTextIndex as sonar text, assigning sonarText and setting sonar to true.

Parameters
sonarTextIndex

◆ NewText() [1/3]

static int PopupText.NewText ( AdvancedPopupRequest  request,
Vector2  position 
)
static

Creates a new PopupText in Main.popupText at position using the settings from request .
The new PopupText is not bound to a specific Item or NPCID.
All PopupTexts created using this method have context == PopupTextContext.Advanced and freeAdvanced set to true.

Parameters
requestThe settings for the new PopupText.
positionThe position of the new PopupText in world coordinates.
Returns
-1 if a new PopupText could not be made, if Main.netMode == NetmodeID.Server, or if the current player has item text disabled (Main.showItemText).
Otherwise, return the index in Main.popupText of the new PopupText

◆ NewText() [2/3]

static int PopupText.NewText ( PopupTextContext  context,
int  npcNetID,
Vector2  position,
bool  stay5TimesLonger 
)
static

Creates a new PopupText in Main.popupText at position bound to a given npcNetID .

Parameters
contextThe PopupTextContext in which this PopupText was created.
If context == PopupTextContext.SonarAlert, then color will be a shade of red.
npcNetIDThe NPCID this PopupText represents.
position
stay5TimesLongerIf true, then this PopupText will spawn with lifeTime == 5 * 60.
Returns

Also returns -1 if npcNetID == 0.

◆ NewText() [3/3]

static int PopupText.NewText ( PopupTextContext  context,
Item  newItem,
int  stack,
bool  noStack = false,
bool  longText = false 
)
static

Creates a new PopupText in Main.popupText at the center of the picked-up newItem .
If a PopupText already exists with the Item.AffixName of newItem , that text will instead be modified unless noStack is true.

Parameters
contextThe PopupTextContext in which this PopupText was created.
newItemThe Item to create the new text from.
stackThe stack of newItem .
noStackIf true, always create a new PopupText instead of modifying an existing one.
longTextIf true, then this PopupText will spawn with lifeTime == 5 * 60.
Returns

Also returns -1 if Item.Name is null.

◆ ResetText()

static void PopupText.ResetText ( PopupText  text)
static

Resets a PopupText to its default values.

Parameters
textThe PopupText to reset.

◆ Update()

void PopupText.Update ( int  whoAmI)

Updates this PopupText.

Parameters
whoAmIThe index in Main.popupText of this PopupText.

◆ ValueToName()

static string PopupText.ValueToName ( long  coinValue)
static

Converts a value in copper coins to a formatted string.

Parameters
coinValueThe value to format in copper coins.
Returns
The formatted text.