tModLoader v2024.04
A mod to make and play Terraria mods
SpawnConditionBestiaryInfoElement Class Reference

Inherits FilterProviderInfoElement, IBestiaryBackgroundImagePathAndColorProvider, and IBestiaryPrioritizedElement.

Public Member Functions

 SpawnConditionBestiaryInfoElement (string nameLanguageKey, int filterIconFrame, string backgroundImagePath=null, Color? backgroundColor=null)
 
Color? GetBackgroundColor ()
 
Asset< Texture2D > GetBackgroundImage ()
 
- Public Member Functions inherited from FilterProviderInfoElement
 FilterProviderInfoElement (string nameLanguageKey, int filterIconFrame)
 
string GetDisplayNameKey ()
 
UIElement GetFilterImage ()
 
string GetSearchString (ref BestiaryUICollectionInfo info)
 
UIElement ProvideUIElement (BestiaryUICollectionInfo info)
 
string GetDisplayNameKey ()
 
UIElement GetFilterImage ()
 
string GetSearchString (ref BestiaryUICollectionInfo info)
 
UIElement ProvideUIElement (BestiaryUICollectionInfo info)
 
Color? GetBackgroundColor ()
 
Asset< Texture2D > GetBackgroundImage ()
 

Properties

float OrderPriority [get, set]
 
- Properties inherited from FilterProviderInfoElement
int DisplayTextPriority [get, set]
 
bool HideInPortraitInfo [get, set]
 
- Properties inherited from IBestiaryPrioritizedElement
float OrderPriority [get]
 

Member Function Documentation

◆ GetBackgroundColor()

Color? SpawnConditionBestiaryInfoElement.GetBackgroundColor ( )

◆ GetBackgroundImage()

Asset< Texture2D > SpawnConditionBestiaryInfoElement.GetBackgroundImage ( )

Property Documentation

◆ OrderPriority

float SpawnConditionBestiaryInfoElement.OrderPriority
getset