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static void | AddOrRemoveChild (this UIElement elem, UIElement child, bool add) |
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static void | DrawHoverStringInBounds (SpriteBatch spriteBatch, string text, Rectangle? bounds=null) |
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static void | TooltipMouseText (string text) |
| Draws a tooltip on the mouse cursor.
Functions like Main.MouseText(string, int, byte, int, int, int, int, int) and Main.hoverItemName, but adds the same background seen in item tooltips behind the text.
Only works during rendering, calling this during Update will not do anything. More...
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static T | WithFadedMouseOver< T > (this T elem, Color overColor=default, Color outColor=default, Color overBorderColor=default, Color outBorderColor=default) |
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static T | WithPadding< T > (this T elem, float pixels) |
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static T | WithPadding< T > (this T elem, string name, int id, Vector2? anchor=null, Vector2? offset=null) |
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static T | WithView< T > (this T elem, float viewSize, float maxViewSize) |
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static Asset< Texture2D > | ButtonCollapsedTexture [get, set] |
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static Asset< Texture2D > | ButtonConfigTexture [get, set] |
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static Asset< Texture2D > | ButtonDepsTexture [get, set] |
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static Asset< Texture2D > | ButtonDowngradeTexture [get, set] |
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static Asset< Texture2D > | ButtonDownloadMultipleTexture [get, set] |
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static Asset< Texture2D > | ButtonDownloadTexture [get, set] |
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static Asset< Texture2D > | ButtonErrorTexture [get, set] |
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static Asset< Texture2D > | ButtonExclamationTexture [get, set] |
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static Asset< Texture2D > | ButtonExpandedTexture [get, set] |
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static Asset< Texture2D > | ButtonModConfigTexture [get, set] |
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static Asset< Texture2D > | ButtonModInfoTexture [get, set] |
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static Asset< Texture2D > | ButtonOpenFolder [get, set] |
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static Asset< Texture2D > | ButtonOpenFolderCustom [get, set] |
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static Asset< Texture2D > | ButtonPlusTexture [get, set] |
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static Asset< Texture2D > | ButtonRunTModPorter [get, set] |
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static Asset< Texture2D > | ButtonTranslationModTexture [get, set] |
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static Asset< Texture2D > | ButtonUpDownTexture [get, set] |
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static Asset< Texture2D > | ButtonUpgradeCsproj [get, set] |
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static Asset< Texture2D > | ButtonUpgradeLang [get, set] |
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static Asset< Texture2D > | ConfigSideIndicatorTexture [get, set] |
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static Asset< Texture2D > | CopyCodeButtonTexture [get, set] |
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static Asset< Texture2D > | DividerTexture [get, set] |
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static Asset< Texture2D > | DropdownIconTexture [get, set] |
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static Asset< Texture2D > | InfoDisplayPageArrowTexture [get, set] |
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static Asset< Texture2D > | InnerPanelTexture [get, set] |
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static Asset< Texture2D > | LoaderBgTexture [get, set] |
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static Asset< Texture2D > | LoaderTexture [get, set] |
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static Asset< Texture2D > | ModBrowserIconsTexture [get, set] |
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static Asset< Texture2D > | ModLocationLocalIcon [get, set] |
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static Asset< Texture2D > | ModLocationModPackIcon [get, set] |
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static Asset< Texture2D > | tModLoaderTitleLinkButtonsTexture [get, set] |
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static Asset< Texture2D > | UIAchievementsMenuIconsTexture [get, set] |
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