tModLoader v2024.03
A mod to make and play Terraria mods
WallID.Sets.Conversion Class Reference

Static Public Attributes

static bool[] Dirt = Factory.CreateBoolSet(2, 16)
 
static bool[] Grass = Factory.CreateBoolSet(63, 64, 65, 66, 67, 68, 69, 70, 81, 264, 265, 268)
 
static bool[] HardenedSand = Factory.CreateBoolSet(216, 217, 219, 218, 304, 305, 307, 306)
 
static bool[] Ice = Factory.CreateBoolSet(71, 266)
 
static bool[] NewWall1 = Factory.CreateBoolSet(188, 192, 200, 204, 212, 276, 280, 288, 292, 300)
 
static bool[] NewWall2 = Factory.CreateBoolSet(189, 193, 201, 205, 213, 277, 281, 289, 293, 301)
 
static bool[] NewWall3 = Factory.CreateBoolSet(190, 194, 202, 206, 214, 278, 282, 290, 294, 302)
 
static bool[] NewWall4 = Factory.CreateBoolSet(191, 195, 203, 207, 215, 279, 283, 291, 295, 303)
 
static bool[] PureSand = Factory.CreateBoolSet(216, 187, 304, 275)
 
static bool[] Sandstone = Factory.CreateBoolSet(187, 220, 222, 221, 275, 308, 310, 309)
 
static bool[] Snow = Factory.CreateBoolSet(40, 249)
 
static bool[] Stone = Factory.CreateBoolSet(1, 61, 185, 3, 28, 83, 262, 274, 246, 248, 269)