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tModLoader v2024.07
A mod to make and play Terraria mods
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Abstract base class for entities which come from a tile.
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Inherits IEntitySource.
Inherited by EntitySource_OverfullChest, EntitySource_ShakeTree, EntitySource_TileBreak, EntitySource_TileInteraction, EntitySource_TileUpdate, and EntitySource_Wiring.
Public Member Functions | |
AEntitySource_Tile (int tileCoordsX, int tileCoordsY, string? context) | |
Properties | |
string? | Context [get] |
Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses More... | |
Point | TileCoords [get] |
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string? | Context [get] |
Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses More... | |
Abstract base class for entities which come from a tile.
If the entity comes from a Player/NPC/Projectile, and a tile is only incidentally involved, consider making your own subclass of EntitySource_Parent instead
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get |
Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses
Implements IEntitySource.