tModLoader v2024.08
A mod to make and play Terraria mods
EntitySource_Loot Class Reference

Used when an NPC or Projectile is killed and drops loot.
Vanilla projectile examples are geodes and life crystal boulders More...

Inherits EntitySource_Parent.

Public Member Functions

 EntitySource_Loot (Entity entity, string? context=null)
 
- Public Member Functions inherited from EntitySource_Parent
 EntitySource_Parent (Entity entity, string? context=null)
 

Additional Inherited Members

- Properties inherited from EntitySource_Parent
string? Context [get]
 Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses More...
 
Entity Entity [get]
 The entity which is the source of the effect or action. In many cases, it makes sense to consider buffs or effects applied to the parent entity, and make changes to the spawned entity.
 
- Properties inherited from IEntitySource
string? Context [get]
 Additional context identifier, particularly useful for set bonuses or accessory affects. See ItemSourceID and ProjectileSourceID for vanilla uses More...
 

Detailed Description

Used when an NPC or Projectile is killed and drops loot.
Vanilla projectile examples are geodes and life crystal boulders