tModLoader v2024.04
A mod to make and play Terraria mods
ProjectileDefinition Class Reference

Inherits EntityDefinition.

Public Member Functions

 ProjectileDefinition (int type)
 Note: As ModConfig loads before other content, make sure to only use ProjectileDefinition(string, string) for modded content in ModConfig classes.
 ProjectileDefinition (string key)
 ProjectileDefinition (string mod, string name)
- Public Member Functions inherited from EntityDefinition
 EntityDefinition (string key)
 EntityDefinition (string mod, string name)
override bool Equals (object obj)
override int GetHashCode ()
TagCompound SerializeData ()
override string ToString ()
TagCompound SerializeData ()

Static Public Member Functions

static ProjectileDefinition FromString (string s)
static ProjectileDefinition Load (TagCompound tag)

Static Public Attributes

static readonly Func< TagCompound, ProjectileDefinitionDESERIALIZER = Load


override string DisplayName [get]
override int Type [get]
- Properties inherited from EntityDefinition
virtual string DisplayName [get]
virtual bool IsUnloaded [get]
abstract int Type [get]

Additional Inherited Members

- Public Attributes inherited from EntityDefinition
string Mod
string Name