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tModLoader v2024.07
A mod to make and play Terraria mods
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Inherits IPlant.
Inherited by ModPalmTree, and ModTree.
Public Member Functions | |
bool | Shake (int x, int y, ref bool createLeaves) |
int | TreeLeaf () |
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abstract Asset< Texture2D > | GetTexture () |
void ILoadable. | Load (Mod mod) |
Called when loading the type. More... | |
abstract void | SetStaticDefaults () |
void ILoadable. | Unload () |
Called during unloading when needed. More... | |
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virtual bool | IsLoadingEnabled (Mod mod) |
Whether or not this type should be loaded when it's told to. Returning false disables Mod.AddContent from actually loading this type. More... | |
abstract void | Load (Mod mod) |
Called when loading the type. More... | |
abstract void | Unload () |
Called during unloading when needed. More... | |
Properties | |
TreeTypes | CountsAsTreeType [get] |
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int[] | GrowsOnTileId [get, set] |
int | PlantTileId [get] |
int | VanillaCount [get] |
bool ITree.Shake | ( | int | x, |
int | y, | ||
ref bool | createLeaves | ||
) |
Implemented in ModTree, and ModPalmTree.
int ITree.TreeLeaf | ( | ) |
Implemented in ModTree, and ModPalmTree.
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get |
Implemented in ModTree, and ModPalmTree.