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tModLoader v0.11.8.9
A mod to make and play Terraria mods
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Go to the source code of this file.
Classes | |
| class | Terraria.ModLoader.Config.ModConfig |
| ModConfig provides a way for mods to be configurable. ModConfigs can either be Client specific or Server specific. When joining a MP server, Client configs are kept but Server configs are synced from the server. Using serialization attributes such as [DefaultValue(5)] or [JsonIgnore] are critical for proper usage of ModConfig. tModLoader also provides its own attributes such as ReloadRequiredAttribute and LabelAttribute. More... | |
Namespaces | |
| namespace | Terraria |
| namespace | Terraria.ModLoader |
| namespace | Terraria.ModLoader.Config |
Enumerations | |
| enum | Terraria.ModLoader.Config.ConfigScope { Terraria.ModLoader.Config.ServerSide , Terraria.ModLoader.Config.ClientSide } |
| Each ModConfig class has a different scope. Failure to use the correct mode will lead to bugs. More... | |