static string ToFriendlyString(this ModSide sortmode)
ModSide
A ModSide enum defines how mods are synced between clients and servers. You can set your mod's ModSid...
@ Both
The default value for ModSide. This means that the mod has effects both client-side and server-side....
@ Client
This means that the mod only has effects client-side. This mod will not be disabled client-side if th...
@ NoSync
This means that the mod could have effects client-side and could have effects server-side....
@ Server
Command is executed by server in MP.