2using System.Collections.Generic;
 
    3using Terraria.Localization;
 
   10        public readonly 
string Key;
 
   14            if (key.Contains(
" "))
 
   15                throw new Exception(
"ModTranslation keys can't contain spaces.");
 
   17            this.translations = 
new Dictionary<int, string>();
 
   18            this.translations[
fallback] = defaultEmpty ? null : key;
 
void SetDefault(string value)
 
void AddTranslation(int culture, string value)
 
string GetTranslation(GameCulture culture)
 
Dictionary< int, string > translations
 
string GetTranslation(string culture)
 
string GetTranslation(int culture)
 
void AddTranslation(GameCulture culture, string value)
 
void AddTranslation(string culture, string value)