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| override void | Pause () |
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| override void | Play () |
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| override void | Reset () |
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| override void | Resume () |
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| override void | SetVariable (string name, float value) |
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| override void | Stop (AudioStopOptions options) |
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| virtual void | CheckBuffer () |
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| abstract void | Pause () |
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| abstract void | Play () |
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| abstract void | Reset () |
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| abstract void | Resume () |
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| abstract void | SetVariable (string name, float value) |
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| abstract void | Stop (AudioStopOptions options) |
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Definition at line 24 of file MusicWrappers.cs.
◆ Pause()
| override void Terraria.ModLoader.Audio.MusicCue.Pause |
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| ) |
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virtual |
◆ Play()
| override void Terraria.ModLoader.Audio.MusicCue.Play |
( |
| ) |
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virtual |
◆ Reset()
| override void Terraria.ModLoader.Audio.MusicCue.Reset |
( |
| ) |
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virtual |
◆ Resume()
| override void Terraria.ModLoader.Audio.MusicCue.Resume |
( |
| ) |
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virtual |
◆ SetVariable()
| override void Terraria.ModLoader.Audio.MusicCue.SetVariable |
( |
string |
name, |
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float |
value |
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) |
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virtual |
◆ Stop()
| override void Terraria.ModLoader.Audio.MusicCue.Stop |
( |
AudioStopOptions |
options | ) |
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virtual |
◆ IsPaused
| override bool Terraria.ModLoader.Audio.MusicCue.IsPaused |
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get |
◆ IsPlaying
| override bool Terraria.ModLoader.Audio.MusicCue.IsPlaying |
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get |