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void | Reply (string text, Color color=default(Color)) |
| Use this to repond to the Player that invoked this command. This method handles writing to the console, writing to chat, or sending messages over the network for you depending on the CommandType used. Avoid using Main.NewText, Console.WriteLine, or NetMessage.SendChatMessageToClient directly because the logic would change depending on CommandType. More...
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CommandType | CommandType [get] |
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Player | Player [get] |
| The Player object corresponding to the Player that invoked this command. Use this when the Player is needed. Don't use Main.LocalPlayer because that would be incorrect for various CommandTypes. More...
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Definition at line 21 of file ModCommand.cs.
◆ Reply()
void Terraria.ModLoader.CommandCaller.Reply |
( |
string |
text, |
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Color |
color = default(Color) |
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) |
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Use this to repond to the Player that invoked this command. This method handles writing to the console, writing to chat, or sending messages over the network for you depending on the CommandType used. Avoid using Main.NewText, Console.WriteLine, or NetMessage.SendChatMessageToClient directly because the logic would change depending on CommandType.
- Parameters
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◆ CommandType
CommandType Terraria.ModLoader.CommandCaller.CommandType |
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get |
◆ Player
Player Terraria.ModLoader.CommandCaller.Player |
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get |
The Player object corresponding to the Player that invoked this command. Use this when the Player is needed. Don't use Main.LocalPlayer because that would be incorrect for various CommandTypes.
Definition at line 28 of file ModCommand.cs.