AddMapEntry(Color color, LocalizedText name=null) | Terraria.ModLoader.ModWall | |
AddMapEntry(Color color, ModTranslation name) | Terraria.ModLoader.ModWall | |
AddMapEntry(Color color, LocalizedText name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
AddMapEntry(Color color, ModTranslation name, Func< string, int, int, string > nameFunc) | Terraria.ModLoader.ModWall | |
AnimateWall(ref byte frame, ref byte frameCounter) | Terraria.ModLoader.ModWall | virtual |
CanExplode(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
CanPlace(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
Clone(TEntity newEntity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
CloneNewInstances | Terraria.ModLoader.ModType< TEntity, TModType > | protected |
CreateDust(int i, int j, ref int type) | Terraria.ModLoader.ModBlockType | virtual |
CreateMapEntryName(string key=null) | Terraria.ModLoader.ModBlockType | |
CreateTemplateEntity() (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | protectedpure virtual |
Drop(int i, int j, ref int type) | Terraria.ModLoader.ModWall | virtual |
DustType | Terraria.ModLoader.ModBlockType | |
Entity (defined in Terraria.ModLoader.ModType< TEntity, TModType >) | Terraria.ModLoader.ModType< TEntity, TModType > | |
FullName | Terraria.ModLoader.ModType< TEntity, TModType > | |
GetMapOption(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
HitSound | Terraria.ModLoader.ModBlockType | |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
IsCloneable | Terraria.ModLoader.ModType< TEntity, TModType > | |
IsLoadingEnabled(Mod mod) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
ItemDrop | Terraria.ModLoader.ModBlockType | |
KillSound(int i, int j, bool fail) | Terraria.ModLoader.ModBlockType | virtual |
KillWall(int i, int j, ref bool fail) | Terraria.ModLoader.ModWall | virtual |
Load() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
Mod | Terraria.ModLoader.ModType< TEntity, TModType > | |
ModifyLight(int i, int j, ref float r, ref float g, ref float b) | Terraria.ModLoader.ModBlockType | virtual |
Name | Terraria.ModLoader.ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
NumDust(int i, int j, bool fail, ref int num) | Terraria.ModLoader.ModBlockType | virtual |
PlaceInWorld(int i, int j, Item item) | Terraria.ModLoader.ModBlockType | virtual |
PostDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModBlockType | virtual |
PreDraw(int i, int j, SpriteBatch spriteBatch) | Terraria.ModLoader.ModBlockType | virtual |
RandomUpdate(int i, int j) | Terraria.ModLoader.ModBlockType | virtual |
Register() | Terraria.ModLoader.ModWall | protectedvirtual |
SetStaticDefaults() | Terraria.ModLoader.ModBlockType | virtual |
SetupContent() | Terraria.ModLoader.ModWall | virtual |
Texture | Terraria.ModLoader.ModTexturedType | |
Type | Terraria.ModLoader.ModBlockType | |
Unload() | Terraria.ModLoader.ModType< TEntity, TModType > | virtual |
ValidateType() | Terraria.ModLoader.ModType< TEntity, TModType > | protectedvirtual |
VanillaFallbackOnModDeletion | Terraria.ModLoader.ModBlockType | |
WallFrame(int i, int j, bool randomizeFrame, ref int style, ref int frameNumber) | Terraria.ModLoader.ModWall | virtual |