tModLoader v2023.01
A mod to make and play Terraria mods
Terraria.Audio.SoundStyle Member List

This is the complete list of members for Terraria.Audio.SoundStyle, including all inherited members.

GetRandomPitch() (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
GetRandomSound() (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
IdentifierTerraria.Audio.SoundStyle
IsLoopedTerraria.Audio.SoundStyle
IsTheSameAs(SoundStyle style) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
MaxInstancesTerraria.Audio.SoundStyle
minPitchTerraria.Audio.SoundStyle
PitchTerraria.Audio.SoundStyle
PitchRange (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
PitchVarianceTerraria.Audio.SoundStyle
PlayOnlyIfFocusedTerraria.Audio.SoundStyle
SoundLimitBehaviorTerraria.Audio.SoundStyle
SoundPathTerraria.Audio.SoundStyle
SoundStyle(string soundPath, SoundType type=SoundType.Sound) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
SoundStyle(string soundPath, int numVariants, SoundType type=SoundType.Sound) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
SoundStyle(string soundPath, int variantSuffixesStart, int numVariants, SoundType type=SoundType.Sound) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
SoundStyle(string soundPath, ReadOnlySpan< int > variants, SoundType type=SoundType.Sound) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
SoundStyle(string soundPath, ReadOnlySpan<(int variant, float weight)> weightedVariants, SoundType type=SoundType.Sound) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
TypeTerraria.Audio.SoundStyle
VariantsTerraria.Audio.SoundStyle
VariantsWeightsTerraria.Audio.SoundStyle
VolumeTerraria.Audio.SoundStyle
WithPitchOffset(float offset) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle
WithVolumeScale(float scale) (defined in Terraria.Audio.SoundStyle)Terraria.Audio.SoundStyle