Inherits Terraria.DataStructures.IConfigKeyHolder.
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| MinimapFrame (Asset< Texture2D > frameTexture, Vector2 frameOffset) |
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void | DrawBackground (SpriteBatch spriteBatch) |
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void | DrawForeground (SpriteBatch spriteBatch) |
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void | SetResetButton (Asset< Texture2D > hoverTexture, Vector2 position) |
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void | SetZoomInButton (Asset< Texture2D > hoverTexture, Vector2 position) |
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void | SetZoomOutButton (Asset< Texture2D > hoverTexture, Vector2 position) |
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void | Update () |
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string | ConfigKey [get, set] |
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Vector2 | MinimapPosition [get, set] |
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string | NameKey [get, set] |
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string | ConfigKey [get] |
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string | NameKey [get] |
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◆ ConfigKey
string Terraria.GameContent.UI.Minimap.MinimapFrame.ConfigKey |
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getset |
◆ NameKey
string Terraria.GameContent.UI.Minimap.MinimapFrame.NameKey |
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getset |