tModLoader v2024.10
A mod to make and play Terraria mods
CaptureBiome Class Reference

Classes

class  Sets
 
class  Styles
 

Public Types

enum  TileColorStyle {
  Normal , Jungle , Crimson , Corrupt ,
  Mushroom
}
 

Public Member Functions

 CaptureBiome (int backgroundIndex, int waterStyle, TileColorStyle tileColorStyle=TileColorStyle.Normal)
 

Static Public Member Functions

static CaptureBiome GetCaptureBiome (int biomeChoice)
 

Public Attributes

readonly int BackgroundIndex
 
readonly TileColorStyle TileColor
 
readonly int WaterStyle
 

Static Public Attributes

static CaptureBiome[] BiomesByWaterStyle
 
static readonly CaptureBiome DefaultPurity = new CaptureBiome(0, 0)
 

Member Data Documentation

◆ BiomesByWaterStyle

CaptureBiome [] CaptureBiome.BiomesByWaterStyle
static
Initial value:
= new CaptureBiome[15] {
null,
null,
Styles.Corruption,
Styles.Jungle,
Styles.Hallow,
Styles.Snow,
Styles.Desert,
Styles.DirtLayer,
Styles.RockLayer,
Styles.BloodMoon,
Styles.Crimson,
null,
Styles.UndergroundDesert,
Styles.Ocean,
Styles.Mushroom
}
Definition: CaptureBiome.cs:5