tModLoader v2024.11
A mod to make and play Terraria mods
|
This is the complete list of members for Item, including all inherited members.
accessory | Item | |
active | Entity | |
AffixName() | Item | |
AllowReforgeForStackableItem | Item | |
alpha | Item | |
ammo | Item | |
AngleFrom(Vector2 Source) (defined in Entity) | Entity | |
AngleTo(Vector2 Destination) (defined in Entity) | Entity | |
ArmorPenetration | Item | |
attackSpeedOnlyAffectsWeaponAnimation | Item | |
autoReuse | Item | |
axe | Item | |
backSlot (defined in Item) | Item | |
bait | Item | |
balloonSlot (defined in Item) | Item | |
BannerToItem(int banner) | Item | static |
BannerToNPC(int i) | Item | static |
beardSlot (defined in Item) | Item | |
beingGrabbed | Item | |
BestiaryNotes (defined in Item) | Item | |
bodySlot (defined in Item) | Item | |
bodyType | Item | static |
Bottom (defined in Entity) | Entity | |
BottomLeft (defined in Entity) | Entity | |
BottomRight (defined in Entity) | Entity | |
buffTime | Item | |
buffType | Item | |
buy (defined in Item) | Item | |
buyOnce | Item | |
buyPrice(int platinum=0, int gold=0, int silver=0, int copper=0) | Item | static |
cachedItemSpawnsByType | Item | static |
CanApplyPrefix(int prefix) | Item | |
CanBeQuickUsed (defined in Item) | Item | |
CanCombineStackInWorld() (defined in Item) | Item | |
CanFillEmptyAmmoSlot() (defined in Item) | Item | |
CanHavePrefixes() | Item | |
CanRollPrefix(int prefix) | Item | |
CanShimmer() (defined in Item) | Item | |
cartTrack (defined in Item) | Item | |
Center | Entity | |
ChangeItemType(int to) (defined in Item) | Item | |
ChangePlayerDirectionOnShoot | Item | |
channel | Item | |
chlorophyteExtractinatorConsumable | Item | |
claw | Item | static |
ClearNameOverride() | Item | |
Clone() (defined in Item) | Item | |
CloneDefaults(int TypeToClone) (defined in Item) | Item | |
coinGrabRange | Item | static |
color | Item | |
CommonMaxStack | Item | static |
consumable | Item | |
consumeAmmoOnFirstShotOnly | Item | |
consumeAmmoOnLastShotOnly | Item | |
copper (defined in Item) | Item | static |
CopyNetStateTo(Item target) | Item | |
CountsAsClass(DamageClass damageClass) | Item | |
CountsAsClass< T >() | Item | |
createTile | Item | |
createWall | Item | |
crit | Item | |
damage | Item | |
DamageType | Item | |
DD2Summon | Item | |
DefaultToAccessory(int newwidth=24, int newheight=24) (defined in Item) | Item | |
DefaultToBow(int singleShotTime, float shotVelocity, bool hasAutoReuse=false) | Item | |
DefaultToCapturedCritter(int npcIdToSpawnOnUse) (defined in Item) | Item | |
DefaultToFood(int newwidth, int newheight, int foodbuff, int foodbuffduration, bool useGulpSound=false, int animationTime=17) | Item | |
DefaultToGolfBall(int projid) | Item | |
DefaultToGolfClub(int newwidth, int newheight) (defined in Item) | Item | |
DefaultToGuitar(int newwidth=24, int newheight=24) (defined in Item) | Item | |
DefaultToHeadgear(int newwidth, int newheight, int helmetArtID) | Item | |
DefaultToHealingPotion(int newwidth, int newheight, int healingAmount, int animationTime=17) (defined in Item) | Item | |
DefaultTokite(int projId) (defined in Item) | Item | |
DefaultToLawnMower(int newwidth, int newheight) (defined in Item) | Item | |
DefaultToMagicWeapon(int projType, int singleShotTime, float shotVelocity, bool hasAutoReuse=false) | Item | |
DefaultToMount(int mount) (defined in Item) | Item | |
DefaultToMusicBox(int tileIDToPlace, int style=0) | Item | |
DefaultToPlaceableTile(int tileIDToPlace, int tileStyleToPlace=0) | Item | |
DefaultToPlaceableTile(ushort tileIDToPlace, int tileStyleToPlace=0) | Item | |
DefaultToPlaceableWall(int wallToPlace) | Item | |
DefaultToQuestFish() | Item | |
DefaultToRangedWeapon(int baseProjType, int ammoID, int singleShotTime, float shotVelocity, bool hasAutoReuse=false) | Item | |
DefaultToSeaShell() (defined in Item) | Item | |
DefaultToSolution(int projectileId) | Item | |
DefaultToSpear(int projType, float pushForwardSpeed, int animationTime) | Item | |
DefaultToStaff(int projType, float pushForwardSpeed, int singleShotTime, int manaPerShot) | Item | |
DefaultToThrownWeapon(int baseProjType, int singleShotTime, float shotVelocity, bool hasAutoReuse=false) | Item | |
DefaultToTorch(int tileIDToPlace, int tileStyleToPlace, bool allowWaterPlacement=false) | Item | |
DefaultToVanitypet(int projId, int buffID) (defined in Item) | Item | |
DefaultToWhip(int projectileId, int dmg, float kb, float shootspeed, int animationTotalTime=30) | Item | |
defense | Item | |
DeserializeFrom(BinaryReader reader, ItemSerializationContext context) (defined in Item) | Item | |
DESERIALIZER (defined in Item) | Item | static |
direction | Entity | |
DirectionFrom(Vector2 Source) (defined in Entity) | Entity | |
DirectionTo(Vector2 Destination) (defined in Entity) | Entity | |
Distance(Vector2 Other) (defined in Entity) | Entity | |
DistanceSQ(Vector2 Other) (defined in Entity) | Entity | |
DropCache(IEntitySource reason, Vector2 pos, Vector2 spread, int t, bool stopCaching=true) | Item | static |
dye | Item | |
EntityGlobals (defined in Item) | Item | |
expert | Item | |
expertOnly | Item | |
faceSlot (defined in Item) | Item | |
favorited | Item | |
FindOwner(int whoAmI) (defined in Item) | Item | |
fishingPole | Item | |
FitsAccessoryVanitySlot (defined in Item) | Item | |
FitsAmmoSlot() (defined in Item) | Item | |
FixAgainstExploit() (defined in Item) | Item | |
flame | Item | |
flaskTime (defined in Item) | Item | static |
frontSlot (defined in Item) | Item | |
GetAlpha(Color newColor) (defined in Item) | Item | |
GetColor(Color newColor) (defined in Item) | Item | |
GetDrawHitbox(int type, Player user) (defined in Item) | Item | static |
GetFlexibleTileWand() (defined in Item) | Item | |
GetGlobalItem< T >() | Item | |
GetGlobalItem< T >(T baseInstance) | Item | |
GetPrefixCategories() | Item | |
GetPrefixCategory() | Item | |
getRect() | Item | |
GetSource_CatchEntity(Entity caughtEntity, string? context=null) (defined in Entity) | Entity | |
GetSource_Death(string? context=null) (defined in Entity) | Entity | |
GetSource_DropAsItem(string? context=null) (defined in Entity) | Entity | |
GetSource_FromAI(string? context=null) (defined in Entity) | Entity | |
GetSource_FromThis(string? context=null) (defined in Entity) | Entity | |
GetSource_GiftOrReward(string? context=null) (defined in Entity) | Entity | |
GetSource_Loot(string? context=null) (defined in Entity) | Entity | |
GetSource_Misc(string context) (defined in Entity) | Entity | |
GetSource_NaturalSpawn() (defined in Entity) | Entity | static |
GetSource_None() (defined in Entity) | Entity | static |
GetSource_OnHit(Entity victim, string? context=null) (defined in Entity) | Entity | |
GetSource_OnHurt(Entity? attacker, string? context=null) (defined in Entity) | Entity | |
GetSource_ReleaseEntity(string? context=null) (defined in Entity) | Entity | |
GetSource_TileInteraction(int tileCoordsX, int tileCoordsY, string? context=null) (defined in Entity) | Entity | |
GetSource_TownSpawn() (defined in Entity) | Entity | static |
GetStoreValue() (defined in Item) | Item | |
GetVanillaPrefixes(PrefixCategory category) | Item | static |
Globals (defined in Item) | Item | |
glowMask | Item | |
gold (defined in Item) | Item | static |
goldCritterRarityColor (defined in Item) | Item | static |
hairDye | Item | |
hammer | Item | |
handOffSlot (defined in Item) | Item | |
handOnSlot (defined in Item) | Item | |
hasVanityEffects | Item | |
headSlot (defined in Item) | Item | |
headType | Item | static |
healLife | Item | |
healMana | Item | |
height | Entity | |
Hitbox (defined in Entity) | Entity | |
holdStyle | Item | |
honeyWet (defined in Entity) | Entity | |
HoverName | Item | |
InheritSource(Entity entity) (defined in Entity) | Entity | static |
instanced | Item | |
InterruptChannelOnHurt | Item | |
IsACoin (defined in Item) | Item | |
IsAGolfingItem(Item item) (defined in Item) | Item | static |
IsAir (defined in Item) | Item | |
IsAPrefixableAccessory() | Item | |
isAShopItem | Item | |
IsCurrency (defined in Item) | Item | |
IsNetStateDifferent(Item compareItem) | Item | |
IsNotSameTypePrefixAndStack(Item compareItem) | Item | |
Item() (defined in Item) | Item | |
Item(int setDefaultsToType, int stack=1, int prefix=0) (defined in Item) | Item | |
keepTime (defined in Item) | Item | |
knockBack | Item | |
lavaWet (defined in Entity) | Entity | |
Left (defined in Entity) | Entity | |
legSlot (defined in Item) | Item | |
legType | Item | static |
lifeGrabRange | Item | static |
lifeRegen | Item | |
luckPotionDuration1 (defined in Item) | Item | static |
luckPotionDuration2 (defined in Item) | Item | static |
luckPotionDuration3 (defined in Item) | Item | static |
makeNPC | Item | |
MakeUsableWithChlorophyteExtractinator() | Item | |
mana | Item | |
manaGrabRange | Item | static |
manaIncrease (defined in Item) | Item | |
master | Item | |
masterOnly | Item | |
material | Item | |
maxStack | Item | |
mech | Item | |
MechSpawn(float x, float y, int type) | Item | static |
ModItem | Item | |
mountType | Item | |
mushroomDelay | Item | static |
Name | Item | |
neckSlot (defined in Item) | Item | |
netDefaults(int type) (defined in Item) | Item | |
netID (defined in Item) | Item | |
NetStateChanged() | Item | |
NetStateVersion | Item | |
newAndShiny (defined in Item) | Item | |
NewItem(IEntitySource source, Vector2 pos, Vector2 randomBox, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Vector2 pos, int Width, int Height, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, int X, int Y, int Width, int Height, int Type, int Stack=1, bool noBroadcast=false, int pfix=0, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Rectangle rectangle, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Vector2 position, int Type, int Stack=1, bool noBroadcast=false, int prefixGiven=0, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, int X, int Y, int Width, int Height, Item item, bool noBroadcast=false, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Vector2 pos, Vector2 randomBox, Item item, bool noBroadcast=false, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Vector2 pos, int Width, int Height, Item item, bool noBroadcast=false, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Vector2 position, Item item, bool noBroadcast=false, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
NewItem(IEntitySource source, Rectangle rectangle, Item item, bool noBroadcast=false, bool noGrabDelay=false, bool reverseLookup=false) | Item | static |
noGrabDelay | Item | |
noMelee | Item | |
notAmmo | Item | |
noUseGraphic | Item | |
noWet | Item | |
NPCtoBanner(int i) | Item | static |
numberOfNewItems (defined in Item) | Item | static |
oldDirection | Entity | |
oldPosition | Entity | |
oldVelocity | Entity | |
OnCreated(ItemCreationContext context) (defined in Item) | Item | |
OnPurchase(Item item) (defined in Item) | Item | |
OriginalDamage (defined in Item) | Item | |
OriginalDefense (defined in Item) | Item | |
OriginalRarity (defined in Item) | Item | |
ownIgnore (defined in Item) | Item | |
ownTime (defined in Item) | Item | |
paint | Item | |
paintCoating (defined in Item) | Item | |
PaintOrCoating | Item | |
pick | Item | |
placeStyle | Item | |
platinum (defined in Item) | Item | static |
playerIndexTheItemIsReservedFor (defined in Item) | Item | |
position | Entity | |
potion | Item | |
potionDelay | Item | static |
prefix | Item | |
Prefix(int prefixWeWant) | Item | |
questItem | Item | |
rare | Item | |
RebuildTooltip() (defined in Item) | Item | |
Refresh(bool onlyIfVariantChanged=true) | Item | |
ResearchUnlockCount | Item | |
ResetPrefix() (defined in Item) | Item | |
ResetStats(int Type) (defined in Item) | Item | |
restorationDelay | Item | static |
reuseDelay | Item | |
Right (defined in Entity) | Entity | |
scale | Item | |
sellPrice(int platinum=0, int gold=0, int silver=0, int copper=0) | Item | static |
sentry (defined in Item) | Item | |
Serialize(BinaryWriter writer, ItemSerializationContext context) (defined in Item) | Item | |
SerializeData() (defined in Item) | Item | |
SetDefaults(int Type=0) (defined in Item) | Item | |
SetDefaults(int Type, bool noMatCheck=false, ItemVariant variant=null) (defined in Item) | Item | |
SetDefaults1(int type) (defined in Item) | Item | |
SetDefaults2(int type) (defined in Item) | Item | |
SetDefaults3(int type) (defined in Item) | Item | |
SetDefaults4(int type) (defined in Item) | Item | |
SetDefaults5(int type) (defined in Item) | Item | |
SetNameOverride(string name) | Item | |
SetShopValues(ItemRarityColor rarity, int coinValue) | Item | |
SetWeaponValues(int dmg, float knockback, int bonusCritChance=0) | Item | |
shieldSlot (defined in Item) | Item | |
shimmered (defined in Item) | Item | |
ShimmerEffect(Vector2 shimmerPositon) (defined in Item) | Item | static |
shimmerTime (defined in Item) | Item | |
shimmerWet (defined in Entity) | Entity | |
shoeSlot (defined in Item) | Item | |
shoot | Item | |
shootsEveryUse (defined in Item) | Item | |
shootSpeed | Item | |
shopCustomPrice | Item | |
shopSpecialCurrency | Item | |
silver (defined in Item) | Item | static |
Size (defined in Entity) | Entity | |
social (defined in Item) | Item | |
stack | Item | |
staff | Item | static |
StartCachingType(int t) | Item | static |
StatsModifiedBy (defined in Item) | Item | |
StopAnimationOnHurt | Item | |
stringColor (defined in Item) | Item | |
tileBoost | Item | |
tileWand | Item | |
timeLeftInWhichTheItemCannotBeTakenByEnemies (defined in Item) | Item | |
timeSinceItemSpawned | Item | |
timeSinceTheItemHasBeenReservedForSomeone (defined in Item) | Item | |
ToolTip (defined in Item) | Item | |
tooltipContext | Item | |
Top (defined in Entity) | Entity | |
TopLeft (defined in Entity) | Entity | |
TopRight (defined in Entity) | Entity | |
ToString() (defined in Item) | Item | |
treasureGrabRange | Item | static |
TryCombiningIntoNearbyItems(int i) (defined in Item) | Item | |
TryGetGlobalItem< T >(out T result) | Item | |
TryGetGlobalItem< T >(T baseInstance, out T result) | Item | |
TurnToAir(bool fullReset=false) (defined in Item) | Item | |
type | Item | |
uniqueStack | Item | |
UpdateItem(int i) (defined in Item) | Item | |
useAmmo | Item | |
useAnimation | Item | |
useLimitPerAnimation | Item | |
UseSound | Item | |
useStyle | Item | |
useTime | Item | |
useTurn | Item | |
useTurnOnAnimationStart | Item | |
value | Item | |
vanity | Item | |
Variant | Item | |
velocity | Entity | |
VisualPosition (defined in Entity) | Entity | |
waistSlot (defined in Item) | Item | |
WALL_PLACEMENT_USETIME (defined in Item) | Item | static |
wet | Entity | |
wetCount (defined in Entity) | Entity | |
whoAmI | Entity | |
width | Entity | |
wingSlot (defined in Item) | Item | |
WithinRange(Vector2 Target, float MaxRange) (defined in Entity) | Entity | |
wornArmor | Item |