FillListOfItemsThatCanBeObtainedInfinitely(List< int > toObtainInfinitely) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
GetSacrificeCount(int itemId) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
ItemsSacrificedUnlocksTracker() (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
LastEditId (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
Load(BinaryReader reader, int gameVersionSaveWasMadeOn) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
MarkContentsDirty() (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
OnPlayerJoining(int playerIndex) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
POSITIVE_SACRIFICE_COUNT_CAP (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | static |
RegisterItemSacrifice(int itemId, int amount) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
Reset() (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
Save(BinaryWriter writer) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
SetSacrificeCountDirectly(string persistentId, int sacrificeCount) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
TryGetSacrificeNumbers(int itemId, out int amountWeHave, out int amountNeededTotal) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |
ValidateWorld(BinaryReader reader, int gameVersionSaveWasMadeOn) (defined in ItemsSacrificedUnlocksTracker) | ItemsSacrificedUnlocksTracker | |