tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for MiscShaderData, including all inherited members.
Apply(DrawData? drawData=null) (defined in MiscShaderData) | MiscShaderData | virtual |
Apply() (defined in ShaderData) | ShaderData | virtual |
GetSecondaryShader(Entity entity) (defined in MiscShaderData) | MiscShaderData | virtual |
MiscShaderData(Ref< Effect > shader, string passName) (defined in MiscShaderData) | MiscShaderData | |
MiscShaderData(Asset< Effect > shader, string passName) (defined in MiscShaderData) | MiscShaderData | |
Shader (defined in ShaderData) | ShaderData | |
ShaderData(Ref< Effect > shader, string passName) (defined in ShaderData) | ShaderData | |
ShaderData(Asset< Effect > shader, string passName) (defined in ShaderData) | ShaderData | |
SwapProgram(string passName) (defined in ShaderData) | ShaderData | |
UseColor(float r, float g, float b) (defined in MiscShaderData) | MiscShaderData | |
UseColor(Color color) (defined in MiscShaderData) | MiscShaderData | |
UseColor(Vector3 color) (defined in MiscShaderData) | MiscShaderData | |
UseImage0(string path) (defined in MiscShaderData) | MiscShaderData | |
UseImage0(Asset< Texture2D > asset) (defined in MiscShaderData) | MiscShaderData | |
UseImage1(string path) (defined in MiscShaderData) | MiscShaderData | |
UseImage1(Asset< Texture2D > asset) (defined in MiscShaderData) | MiscShaderData | |
UseImage2(string path) (defined in MiscShaderData) | MiscShaderData | |
UseImage2(Asset< Texture2D > asset) (defined in MiscShaderData) | MiscShaderData | |
UseOpacity(float alpha) (defined in MiscShaderData) | MiscShaderData | |
UseProjectionMatrix(bool doUse) (defined in MiscShaderData) | MiscShaderData | |
UseSamplerState(SamplerState state) (defined in MiscShaderData) | MiscShaderData | |
UseSaturation(float saturation) (defined in MiscShaderData) | MiscShaderData | |
UseSecondaryColor(float r, float g, float b) (defined in MiscShaderData) | MiscShaderData | |
UseSecondaryColor(Color color) (defined in MiscShaderData) | MiscShaderData | |
UseSecondaryColor(Vector3 color) (defined in MiscShaderData) | MiscShaderData | |
UseShaderSpecificData(Vector4 specificData) (defined in MiscShaderData) | MiscShaderData |