ApplyEquipEffects() | ModAccessorySlot | virtual |
CanAcceptItem(Item checkItem, AccessorySlotType context) | ModAccessorySlot | virtual |
Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
CloneNewInstances | ModType< TEntity, TModType > | protected |
ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
CustomLocation (defined in ModAccessorySlot) | ModAccessorySlot | |
DrawDyeSlot (defined in ModAccessorySlot) | ModAccessorySlot | |
DrawFunctionalSlot (defined in ModAccessorySlot) | ModAccessorySlot | |
DrawVanitySlot (defined in ModAccessorySlot) | ModAccessorySlot | |
DyeBackgroundTexture (defined in ModAccessorySlot) | ModAccessorySlot | |
DyeItem (defined in ModAccessorySlot) | ModAccessorySlot | |
DyeTexture (defined in ModAccessorySlot) | ModAccessorySlot | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
FullName | ModType< TEntity, TModType > | |
ModType.FullName | ModType< TEntity, TModType > | |
FunctionalBackgroundTexture (defined in ModAccessorySlot) | ModAccessorySlot | |
FunctionalItem (defined in ModAccessorySlot) | ModAccessorySlot | |
FunctionalTexture (defined in ModAccessorySlot) | ModAccessorySlot | |
HideVisuals (defined in ModAccessorySlot) | ModAccessorySlot | |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
IsCloneable | ModType< TEntity, TModType > | |
ModType.IsCloneable | ModType< TEntity, TModType > | |
IsEmpty (defined in ModAccessorySlot) | ModAccessorySlot | |
IsEnabled() | ModAccessorySlot | virtual |
IsHidden() | ModAccessorySlot | virtual |
IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
IsVisibleWhenNotEnabled() | ModAccessorySlot | virtual |
Load() | ModType< TEntity, TModType > | virtual |
Mod | ModType< TEntity, TModType > | |
ModType.Mod | ModType< TEntity, TModType > | |
ModifyDefaultSwapSlot(Item item, int accSlotToSwapTo) | ModAccessorySlot | virtual |
ModSlotPlayer (defined in ModAccessorySlot) | ModAccessorySlot | |
Name | ModType< TEntity, TModType > | |
ModType.Name | ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
OnMouseHover(AccessorySlotType context) | ModAccessorySlot | virtual |
Player (defined in ModAccessorySlot) | ModAccessorySlot | static |
PostDraw(AccessorySlotType context, Item item, Vector2 position, bool isHovered) (defined in ModAccessorySlot) | ModAccessorySlot | virtual |
PreDraw(AccessorySlotType context, Item item, Vector2 position, bool isHovered) | ModAccessorySlot | virtual |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Register() | ModAccessorySlot | protectedvirtual |
SetStaticDefaults() | ModType< TEntity, TModType > | virtual |
SetupContent() | ModType< TEntity, TModType > | virtual |
Type (defined in ModAccessorySlot) | ModAccessorySlot | |
Unload() | ModType< TEntity, TModType > | virtual |
ValidateType() | ModType< TEntity, TModType > | protectedvirtual |
VanityBackgroundTexture (defined in ModAccessorySlot) | ModAccessorySlot | |
VanityItem (defined in ModAccessorySlot) | ModAccessorySlot | |
VanityTexture (defined in ModAccessorySlot) | ModAccessorySlot | |