tModLoader v2024.10
A mod to make and play Terraria mods
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This is the complete list of members for ModPlayer, including all inherited members.
AddMaterialsForCrafting(out ItemConsumedCallback itemConsumedCallback) | ModPlayer | virtual |
AddStartingItems(bool mediumCoreDeath) | ModPlayer | virtual |
AnglerQuestReward(float rareMultiplier, List< Item > rewardItems) | ModPlayer | virtual |
ArmorSetBonusActivated() | ModPlayer | virtual |
ArmorSetBonusHeld(int holdTime) | ModPlayer | virtual |
CanAutoReuseItem(Item item) | ModPlayer | virtual |
CanBeHitByNPC(NPC npc, ref int cooldownSlot) | ModPlayer | virtual |
CanBeHitByProjectile(Projectile proj) | ModPlayer | virtual |
CanBuyItem(NPC vendor, Item[] shopInventory, Item item) | ModPlayer | virtual |
CanCatchNPC(NPC target, Item item) | ModPlayer | virtual |
CanConsumeAmmo(Item weapon, Item ammo) | ModPlayer | virtual |
CanConsumeBait(Item bait) | ModPlayer | virtual |
CanHitNPC(NPC target) | ModPlayer | virtual |
CanHitNPCWithItem(Item item, NPC target) | ModPlayer | virtual |
CanHitNPCWithProj(Projectile proj, NPC target) | ModPlayer | virtual |
CanHitPvp(Item item, Player target) | ModPlayer | virtual |
CanHitPvpWithProj(Projectile proj, Player target) | ModPlayer | virtual |
CanMeleeAttackCollideWithNPC(Item item, Rectangle meleeAttackHitbox, NPC target) | ModPlayer | virtual |
CanSellItem(NPC vendor, Item[] shopInventory, Item item) | ModPlayer | virtual |
CanShoot(Item item) | ModPlayer | virtual |
CanShowExtraJumpVisuals(ExtraJump jump) | ModPlayer | virtual |
CanStartExtraJump(ExtraJump jump) | ModPlayer | virtual |
CanUseItem(Item item) | ModPlayer | virtual |
CatchFish(FishingAttempt attempt, ref int itemDrop, ref int npcSpawn, ref AdvancedPopupRequest sonar, ref Vector2 sonarPosition) | ModPlayer | virtual |
Clone(TEntity newEntity) | ModType< Player, ModPlayer > | virtual |
CloneNewInstances | ModType< Player, ModPlayer > | protected |
ConsumableDodge(Player.HurtInfo info) | ModPlayer | virtual |
CopyClientState(ModPlayer targetCopy) | ModPlayer | virtual |
CreateTemplateEntity() (defined in ModPlayer) | ModPlayer | protectedvirtual |
DrawEffects(PlayerDrawSet drawInfo, ref float r, ref float g, ref float b, ref float a, ref bool fullBright) | ModPlayer | virtual |
EmitEnchantmentVisualsAt(Projectile projectile, Vector2 boxPosition, int boxWidth, int boxHeight) | ModPlayer | virtual |
ExtraJumpVisuals(ExtraJump jump) | ModPlayer | virtual |
FrameEffects() | ModPlayer | virtual |
FreeDodge(Player.HurtInfo info) | ModPlayer | virtual |
FullName | ModType< Player, ModPlayer > | |
GetDyeTraderReward(List< int > rewardPool) | ModPlayer | virtual |
GetFishingLevel(Item fishingRod, Item bait, ref float fishingLevel) | ModPlayer | virtual |
GetHealLife(Item item, bool quickHeal, ref int healValue) | ModPlayer | virtual |
GetHealMana(Item item, bool quickHeal, ref int healValue) | ModPlayer | virtual |
HideDrawLayers(PlayerDrawSet drawInfo) | ModPlayer | virtual |
HoverSlot(Item[] inventory, int context, int slot) | ModPlayer | virtual |
ImmuneTo(PlayerDeathReason damageSource, int cooldownCounter, bool dodgeable) | ModPlayer | virtual |
Index (defined in ModPlayer) | ModPlayer | |
Initialize() | ModPlayer | virtual |
InitTemplateInstance() | ModType< Player, ModPlayer > | protectedvirtual |
InitTemplateInstance() | ModType< Player, ModPlayer > | protected |
IsCloneable | ModType< Player, ModPlayer > | |
IsLoadingEnabled(Mod mod) | ModType< Player, ModPlayer > | virtual |
ItemConsumedCallback(Item item, int index) | ModPlayer | |
Kill(double damage, int hitDirection, bool pvp, PlayerDeathReason damageSource) | ModPlayer | virtual |
Load() | ModType< Player, ModPlayer > | virtual |
LoadData(TagCompound tag) | ModPlayer | virtual |
MeleeEffects(Item item, Rectangle hitbox) | ModPlayer | virtual |
Mod | ModType< Player, ModPlayer > | |
ModifyCaughtFish(Item fish) | ModPlayer | virtual |
ModifyDrawInfo(ref PlayerDrawSet drawInfo) | ModPlayer | virtual |
ModifyDrawLayerOrdering(IDictionary< PlayerDrawLayer, PlayerDrawLayer.Position > positions) | ModPlayer | virtual |
ModifyExtraJumpDurationMultiplier(ExtraJump jump, ref float duration) | ModPlayer | virtual |
ModifyFishingAttempt(ref FishingAttempt attempt) | ModPlayer | virtual |
ModifyHitByNPC(NPC npc, ref Player.HurtModifiers modifiers) | ModPlayer | virtual |
ModifyHitByProjectile(Projectile proj, ref Player.HurtModifiers modifiers) | ModPlayer | virtual |
ModifyHitNPC(NPC target, ref NPC.HitModifiers modifiers) | ModPlayer | virtual |
ModifyHitNPCWithItem(Item item, NPC target, ref NPC.HitModifiers modifiers) | ModPlayer | virtual |
ModifyHitNPCWithProj(Projectile proj, NPC target, ref NPC.HitModifiers modifiers) | ModPlayer | virtual |
ModifyHurt(ref Player.HurtModifiers modifiers) | ModPlayer | virtual |
ModifyItemScale(Item item, ref float scale) | ModPlayer | virtual |
ModifyLuck(ref float luck) | ModPlayer | virtual |
ModifyManaCost(Item item, ref float reduce, ref float mult) | ModPlayer | virtual |
ModifyMaxStats(out StatModifier health, out StatModifier mana) | ModPlayer | virtual |
ModifyNurseHeal(NPC nurse, ref int health, ref bool removeDebuffs, ref string chatText) | ModPlayer | virtual |
ModifyNursePrice(NPC nurse, int health, bool removeDebuffs, ref int price) | ModPlayer | virtual |
ModifyScreenPosition() | ModPlayer | virtual |
ModifyShootStats(Item item, ref Vector2 position, ref Vector2 velocity, ref int type, ref int damage, ref float knockback) | ModPlayer | virtual |
ModifyStartingInventory(IReadOnlyDictionary< string, List< Item > > itemsByMod, bool mediumCoreDeath) | ModPlayer | virtual |
ModifyWeaponCrit(Item item, ref float crit) | ModPlayer | virtual |
ModifyWeaponDamage(Item item, ref StatModifier damage) | ModPlayer | virtual |
ModifyWeaponKnockback(Item item, ref StatModifier knockback) | ModPlayer | virtual |
ModifyZoom(ref float zoom) | ModPlayer | virtual |
Name | ModType< Player, ModPlayer > | |
NaturalLifeRegen(ref float regen) | ModPlayer | virtual |
NewInstance(Player entity) (defined in ModPlayer) | ModPlayer | |
ModType< Player, ModPlayer >.NewInstance(TEntity entity) | ModType< Player, ModPlayer > | virtual |
OnCatchNPC(NPC npc, Item item, bool failed) | ModPlayer | virtual |
OnConsumeAmmo(Item weapon, Item ammo) | ModPlayer | virtual |
OnConsumeMana(Item item, int manaConsumed) | ModPlayer | virtual |
OnEnterWorld() | ModPlayer | virtual |
OnExtraJumpCleared(ExtraJump jump) | ModPlayer | virtual |
OnExtraJumpEnded(ExtraJump jump) | ModPlayer | virtual |
OnExtraJumpRefreshed(ExtraJump jump) | ModPlayer | virtual |
OnExtraJumpStarted(ExtraJump jump, ref bool playSound) | ModPlayer | virtual |
OnHitAnything(float x, float y, Entity victim) | ModPlayer | virtual |
OnHitByNPC(NPC npc, Player.HurtInfo hurtInfo) | ModPlayer | virtual |
OnHitByProjectile(Projectile proj, Player.HurtInfo hurtInfo) | ModPlayer | virtual |
OnHitNPC(NPC target, NPC.HitInfo hit, int damageDone) | ModPlayer | virtual |
OnHitNPCWithItem(Item item, NPC target, NPC.HitInfo hit, int damageDone) | ModPlayer | virtual |
OnHitNPCWithProj(Projectile proj, NPC target, NPC.HitInfo hit, int damageDone) | ModPlayer | virtual |
OnHurt(Player.HurtInfo info) | ModPlayer | virtual |
OnMissingMana(Item item, int neededMana) | ModPlayer | virtual |
OnPickup(Item item) | ModPlayer | virtual |
OnRespawn() | ModPlayer | virtual |
Player | ModPlayer | |
PlayerConnect() | ModPlayer | virtual |
PlayerDisconnect() | ModPlayer | virtual |
PostBuyItem(NPC vendor, Item[] shopInventory, Item item) | ModPlayer | virtual |
PostHurt(Player.HurtInfo info) | ModPlayer | virtual |
PostItemCheck() | ModPlayer | virtual |
PostNurseHeal(NPC nurse, int health, bool removeDebuffs, int price) | ModPlayer | virtual |
PostSavePlayer() | ModPlayer | virtual |
PostSellItem(NPC vendor, Item[] shopInventory, Item item) | ModPlayer | virtual |
PostUpdate() | ModPlayer | virtual |
PostUpdateBuffs() | ModPlayer | virtual |
PostUpdateEquips() | ModPlayer | virtual |
PostUpdateMiscEffects() | ModPlayer | virtual |
PostUpdateRunSpeeds() | ModPlayer | virtual |
PreItemCheck() | ModPlayer | virtual |
PreKill(double damage, int hitDirection, bool pvp, ref bool playSound, ref bool genDust, ref PlayerDeathReason damageSource) | ModPlayer | virtual |
PreModifyLuck(ref float luck) | ModPlayer | virtual |
PreSaveCustomData() | ModPlayer | virtual |
PreSavePlayer() | ModPlayer | virtual |
PreUpdate() | ModPlayer | virtual |
PreUpdateBuffs() | ModPlayer | virtual |
PreUpdateMovement() | ModPlayer | virtual |
ProcessTriggers(TriggersSet triggersSet) | ModPlayer | virtual |
RefreshInfoAccessoriesFromTeamPlayers(Player otherPlayer) | ModPlayer | virtual |
Register() | ModPlayer | protectedvirtual |
ResetEffects() | ModPlayer | virtual |
ResetInfoAccessories() | ModPlayer | virtual |
SaveData(TagCompound tag) | ModPlayer | virtual |
SendClientChanges(ModPlayer clientPlayer) | ModPlayer | virtual |
SetControls() | ModPlayer | virtual |
SetStaticDefaults() | ModType< Player, ModPlayer > | virtual |
SetupContent() | ModPlayer | virtual |
ShiftClickSlot(Item[] inventory, int context, int slot) | ModPlayer | virtual |
Shoot(Item item, EntitySource_ItemUse_WithAmmo source, Vector2 position, Vector2 velocity, int type, int damage, float knockback) | ModPlayer | virtual |
SyncPlayer(int toWho, int fromWho, bool newPlayer) | ModPlayer | virtual |
TypeEquals(ModPlayer other) (defined in ModPlayer) | ModPlayer | |
Unload() | ModType< Player, ModPlayer > | virtual |
UpdateAutopause() | ModPlayer | virtual |
UpdateBadLifeRegen() | ModPlayer | virtual |
UpdateDead() | ModPlayer | virtual |
UpdateDyes() | ModPlayer | virtual |
UpdateEquips() | ModPlayer | virtual |
UpdateLifeRegen() | ModPlayer | virtual |
UpdateVisibleAccessories() | ModPlayer | virtual |
UpdateVisibleVanityAccessories() | ModPlayer | virtual |
UseAnimationMultiplier(Item item) | ModPlayer | virtual |
UseSpeedMultiplier(Item item) | ModPlayer | virtual |
UseTimeMultiplier(Item item) | ModPlayer | virtual |
ValidateType() | ModPlayer | protectedvirtual |