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void | Broadcast (NetPacket packet, BroadcastCondition conditionToBroadcast, int ignoreClient=-1) |
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void | Broadcast (NetPacket packet, int ignoreClient=-1) |
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delegate bool | BroadcastCondition (int clientIndex) |
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void | BroadcastOrLoopback (NetPacket packet) |
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ushort | GetId< T > () |
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NetModule | GetModule< T > () |
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void | Read (BinaryReader reader, int userId, int readLength) |
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void | Register< T > () |
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void | SendToClient (NetPacket packet, int playerId) |
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void | SendToSelf (NetPacket packet) |
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void | SendToServer (NetPacket packet) |
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void | SendToServerAndSelf (NetPacket packet) |
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void | SendToServerOrLoopback (NetPacket packet) |
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