Inherits ISocialModule, Terraria.Social.Base.OverlaySocialModule, and Terraria.Social.Base.OverlaySocialModule.
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abstract string | GetGamepadText () |
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override string | GetGamepadText () |
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override string | GetGamepadText () |
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abstract void | Initialize () |
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override void | Initialize () |
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override void | Initialize () |
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abstract bool | IsGamepadTextInputActive () |
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override bool | IsGamepadTextInputActive () |
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override bool | IsGamepadTextInputActive () |
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abstract bool | ShowGamepadTextInput (string description, uint maxLength, bool multiLine=false, string existingText="", bool password=false) |
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override bool | ShowGamepadTextInput (string description, uint maxLength, bool multiLine=false, string existingText="", bool password=false) |
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override bool | ShowGamepadTextInput (string description, uint maxLength, bool multiLine=false, string existingText="", bool password=false) |
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abstract void | Shutdown () |
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override void | Shutdown () |
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override void | Shutdown () |
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void | Initialize () |
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void | Shutdown () |
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◆ Initialize() [1/3]
abstract void OverlaySocialModule.Initialize |
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pure virtual |
◆ Initialize() [2/3]
override void OverlaySocialModule.Initialize |
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◆ Initialize() [3/3]
override void OverlaySocialModule.Initialize |
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◆ Shutdown() [1/3]
abstract void OverlaySocialModule.Shutdown |
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pure virtual |
◆ Shutdown() [2/3]
override void OverlaySocialModule.Shutdown |
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◆ Shutdown() [3/3]
override void OverlaySocialModule.Shutdown |
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