tModLoader v2024.11
A mod to make and play Terraria mods
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This is the complete list of members for Player, including all inherited members.
_framesLeftEligibleForDeadmansChestDeathAchievement (defined in Player) | Player | |
_funkytownAchievementCheckCooldown (defined in Player) | Player | |
_portalPhysicsTime (defined in Player) | Player | |
abigailMinion (defined in Player) | Player | |
accCalendar (defined in Player) | Player | |
accCompass (defined in Player) | Player | |
accCritterGuide (defined in Player) | Player | |
accCritterGuideCounter (defined in Player) | Player | |
accCritterGuideNumber (defined in Player) | Player | |
accDepthMeter (defined in Player) | Player | |
accDivingHelm (defined in Player) | Player | |
accDreamCatcher (defined in Player) | Player | |
accFishFinder (defined in Player) | Player | |
accFishingBobber (defined in Player) | Player | |
accFishingLine | Player | |
accFlipper (defined in Player) | Player | |
accJarOfSouls (defined in Player) | Player | |
accLavaFishing (defined in Player) | Player | |
accMerman (defined in Player) | Player | |
accOreFinder (defined in Player) | Player | |
accRunSpeed | Player | |
accStopwatch (defined in Player) | Player | |
accTackleBox (defined in Player) | Player | |
accThirdEye (defined in Player) | Player | |
accThirdEyeCounter (defined in Player) | Player | |
accThirdEyeNumber (defined in Player) | Player | |
AccumulateGolfingScore(int score) (defined in Player) | Player | |
accWatch (defined in Player) | Player | |
accWeatherRadio (defined in Player) | Player | |
active | Entity | |
ActuationRodLock (defined in Player) | Player | |
ActuationRodLockSetting (defined in Player) | Player | |
AddBuff(int type, int timeToAdd, bool quiet=true, bool foodHack=false) | Player | |
AddCoinLuck(Vector2 coinPosition, int coinAmount) (defined in Player) | Player | |
addDPS(int dmg) (defined in Player) | Player | |
AddImmuneTime(int cooldownCounterId, int immuneTime) | Player | |
adjHoney | Player | |
adjLava | Player | |
adjShimmer | Player | |
adjTile | Player | |
AdjTiles() (defined in Player) | Player | |
adjWater | Player | |
afkCounter (defined in Player) | Player | |
aggro (defined in Player) | Player | |
airLightDecay (defined in Player) | Player | static |
alchemyTable (defined in Player) | Player | |
altFunctionUse (defined in Player) | Player | |
ammoBox (defined in Player) | Player | |
ammoCost75 (defined in Player) | Player | |
ammoCost80 (defined in Player) | Player | |
ammoPotion (defined in Player) | Player | |
AngleFrom(Vector2 Source) (defined in Entity) | Entity | |
anglerQuestsFinished (defined in Player) | Player | |
anglerSetSpawnReduction (defined in Player) | Player | |
AngleTo(Vector2 Destination) (defined in Entity) | Entity | |
AnyExtraJumpUsable() | Player | |
AnyThrownCostReduction | Player | |
ApplyArmorSoundAndDustChanges() (defined in Player) | Player | |
ApplyAttackCooldown() (defined in Player) | Player | |
ApplyAttackCooldown(int frames) (defined in Player) | Player | |
ApplyBannerDefenseBuff(NPC npc, ref Player.HurtModifiers modifiers) (defined in Player) | Player | |
ApplyBannerDefenseBuff(int bannerId, ref Player.HurtModifiers modifiers) (defined in Player) | Player | |
ApplyBannerOffenseBuff(NPC npc, ref NPC.HitModifiers modifiers) (defined in Player) | Player | |
ApplyBannerOffenseBuff(int bannerId, ref NPC.HitModifiers modifiers) (defined in Player) | Player | |
ApplyDamageToNPC(NPC npc, int damage, float knockback, int direction, bool crit=false, DamageClass? damageType=null, bool damageVariation=false) | Player | |
ApplyEquipFunctional(Item currentItem, bool hideVisual) (defined in Player) | Player | |
ApplyEquipVanity(Item currentItem) (defined in Player) | Player | |
ApplyItemAnimation(Item sItem) (defined in Player) | Player | |
ApplyItemAnimation(Item sItem, float multiplier, int? itemReuseDelay=null) (defined in Player) | Player | |
ApplyItemTime(Item sItem, float multiplier=1, bool? callUseItem=null) (defined in Player) | Player | |
ApplyMeleeScale(ref float scale) (defined in Player) | Player | |
ApplyRangeCompensation(float rangeCompensation, Vector2 startPos, Vector2 targetPos) (defined in Player) | Player | |
archery (defined in Player) | Player | |
arcticDivingGear (defined in Player) | Player | |
armor | Player | |
armorEffectDrawOutlines (defined in Player) | Player | |
armorEffectDrawOutlinesForbidden (defined in Player) | Player | |
armorEffectDrawShadow (defined in Player) | Player | |
armorEffectDrawShadowBasilisk (defined in Player) | Player | |
armorEffectDrawShadowEOCShield (defined in Player) | Player | |
armorEffectDrawShadowLokis (defined in Player) | Player | |
armorEffectDrawShadowSubtle (defined in Player) | Player | |
ArmorSetDye() (defined in Player) | Player | |
arrowDamage (defined in Player) | Player | |
ashWoodBonus (defined in Player) | Player | |
ateArtisanBread (defined in Player) | Player | |
attackCD (defined in Player) | Player | |
autoActuator (defined in Player) | Player | |
AutoFinchStaff() (defined in Player) | Player | |
autoJump (defined in Player) | Player | |
autoPaint (defined in Player) | Player | |
autoReuseAllWeapons (defined in Player) | Player | |
autoReuseGlove (defined in Player) | Player | |
availableAdvancedShadowsCount (defined in Player) | Player | |
babyBird (defined in Player) | Player | |
babyFaceMonster (defined in Player) | Player | |
back (defined in Player) | Player | |
backpack (defined in Player) | Player | |
ballistaPanic (defined in Player) | Player | |
balloon (defined in Player) | Player | |
balloonFront (defined in Player) | Player | |
bank | Player | |
bank2 | Player | |
bank3 | Player | |
bank4 | Player | |
bartenderQuestLog (defined in Player) | Player | |
basiliskCharge (defined in Player) | Player | |
batsOfLight (defined in Player) | Player | |
beard (defined in Player) | Player | |
beardGrowthTimer (defined in Player) | Player | |
beeDamage(int dmg) (defined in Player) | Player | |
beeKB(float KB) (defined in Player) | Player | |
beetleBuff (defined in Player) | Player | |
beetleCountdown (defined in Player) | Player | |
beetleCounter (defined in Player) | Player | |
beetleDefense (defined in Player) | Player | |
beetleFrame (defined in Player) | Player | |
beetleFrameCounter (defined in Player) | Player | |
beetleOffense (defined in Player) | Player | |
beetleOrbs (defined in Player) | Player | |
beetlePos (defined in Player) | Player | |
beetleVel (defined in Player) | Player | |
beeType() (defined in Player) | Player | |
behindBackWall (defined in Player) | Player | |
BiomeCampfireHoldStyle(int itemType) (defined in Player) | Player | |
BiomeCampfirePlaceStyle(ref int type, ref int style) (defined in Player) | Player | |
biomeSight (defined in Player) | Player | |
BiomeTorchHoldStyle(int style) (defined in Player) | Player | |
BiomeTorchPlaceStyle(ref int type, ref int style) (defined in Player) | Player | |
blackBelt (defined in Player) | Player | |
blackCat (defined in Player) | Player | |
blackout (defined in Player) | Player | |
bleed (defined in Player) | Player | |
BlehOldPositionFixer (defined in Player) | Player | |
blind (defined in Player) | Player | |
blockExtraJumps | Player | |
BlockInteractionWithProjectiles (defined in Player) | Player | static |
blockRange (defined in Player) | Player | |
bloodMoonMonolithShader (defined in Player) | Player | |
blueFairy (defined in Player) | Player | |
body (defined in Player) | Player | |
bodyFrame (defined in Player) | Player | |
bodyFrameCounter (defined in Player) | Player | |
bodyPosition (defined in Player) | Player | |
bodyRotation (defined in Player) | Player | |
bodyVelocity (defined in Player) | Player | |
boneArmor (defined in Player) | Player | |
boneGloveItem (defined in Player) | Player | |
boneGloveTimer (defined in Player) | Player | |
BordersMovement() (defined in Player) | Player | |
Bottom (defined in Entity) | Entity | |
BottomLeft (defined in Entity) | Entity | |
BottomRight (defined in Entity) | Entity | |
BrainOfConfusionDodge() (defined in Player) | Player | |
brainOfConfusionDodgeAnimationCounter (defined in Player) | Player | |
brainOfConfusionItem (defined in Player) | Player | |
breath | Player | |
breathCD | Player | |
breathCDMax | Player | |
breathMax | Player | |
brokenArmor (defined in Player) | Player | |
BuffHandle_SpawnPetIfNeeded(ref bool petBool, int petProjID, int buffIndex) (defined in Player) | Player | |
BuffHandle_SpawnPetIfNeededAndSetTime(int buffIndex, ref bool petBool, int petProjID, int buffTimeToGive=18000) | Player | |
buffImmune | Player | |
buffTime | Player | |
buffType | Player | |
builderAccStatus (defined in Player) | Player | |
bulletDamage (defined in Player) | Player | |
bunny (defined in Player) | Player | |
burned (defined in Player) | Player | |
BuyItem(long price, int customCurrency=-1) | Player | |
cactusThorns (defined in Player) | Player | |
calmed (defined in Player) | Player | |
CanAcceptItemIntoInventory(Item item) (defined in Player) | Player | |
CanAfford(long price, int customCurrency=-1) | Player | |
CanAutoReuseItem(Item sItem) (defined in Player) | Player | |
CanBeTalkedTo (defined in Player) | Player | |
canCarpet (defined in Player) | Player | |
CancelAllBootRunVisualEffects() (defined in Player) | Player | |
CanDemonHeartAccessoryBeShown() (defined in Player) | Player | |
CanDoWireStuffHere(int x, int y) (defined in Player) | Player | |
CanFitSpace(int heightBoost) (defined in Player) | Player | |
canFloatInWater (defined in Player) | Player | |
cAngelHalo (defined in Player) | Player | |
CanGoIntoAmmoOnPickup(Item theSlot, Item theItemToAccept) (defined in Player) | Player | |
CanHit(Entity ent) (defined in Player) | Player | |
CanHitNPCWithMeleeHit(int npcIndex) (defined in Player) | Player | |
CanItemSlotAccept(Item theSlot, Item theItemToAccept) (defined in Player) | Player | |
CanMasterModeAccessoryBeShown() (defined in Player) | Player | |
CanNPCBeHitByPlayerOrPlayerProjectile(NPC npc, Projectile projectile=null) (defined in Player) | Player | |
CanParryAgainst(Rectangle blockingPlayerRect, Rectangle enemyRect, Vector2 enemyVelocity) (defined in Player) | Player | |
CanPlayerSmashWall(int X, int Y) (defined in Player) | Player | static |
CanPullItem(Item item, ItemSpaceStatus status) (defined in Player) | Player | |
canRocket (defined in Player) | Player | |
CanSeeInvisibleBlocks (defined in Player) | Player | |
CanSeeShimmerEffects() (defined in Player) | Player | |
CanSnapToPosition(Vector2 offset) (defined in Player) | Player | |
CanVisuallyHoldItem(Item item) (defined in Player) | Player | |
carpet (defined in Player) | Player | |
carpetFrame (defined in Player) | Player | |
carpetFrameCounter (defined in Player) | Player | |
CarpetMovement() (defined in Player) | Player | |
carpetTime (defined in Player) | Player | |
cartFlip (defined in Player) | Player | |
cartRampTime (defined in Player) | Player | |
cBack (defined in Player) | Player | |
cBackpack (defined in Player) | Player | |
cBalloon (defined in Player) | Player | |
cBalloonFront (defined in Player) | Player | |
cBeard (defined in Player) | Player | |
cBody | Player | |
cCarpet (defined in Player) | Player | |
CCed | Player | |
Center | Entity | |
cFace (defined in Player) | Player | |
cFaceFlower (defined in Player) | Player | |
cFaceHead (defined in Player) | Player | |
cFlameWaker (defined in Player) | Player | |
cFloatingTube (defined in Player) | Player | |
cFront (defined in Player) | Player | |
cGrapple | Player | |
ChairSittingMaxDistance (defined in Player) | Player | static |
cHandOff (defined in Player) | Player | |
cHandOn (defined in Player) | Player | |
ChangeDir(int dir) | Player | |
changeItem (defined in Player) | Player | |
ChangeSpawn(int x, int y) (defined in Player) | Player | |
channel (defined in Player) | Player | |
chaosState (defined in Player) | Player | |
ChatColor() (defined in Player) | Player | |
chatOverhead (defined in Player) | Player | |
cHead | Player | |
CheckCrackedBrickBreak() (defined in Player) | Player | |
checkDPSTime() (defined in Player) | Player | |
CheckDrowning() (defined in Player) | Player | |
CheckForGoodTeleportationSpot(ref bool canSpawn, int teleportStartX, int teleportRangeX, int teleportStartY, int teleportRangeY, RandomTeleportationAttemptSettings settings) (defined in Player) | Player | |
CheckIceBreak() (defined in Player) | Player | |
CheckMana(int amount, bool pay=false, bool blockQuickMana=false) (defined in Player) | Player | |
CheckMana(Item item, int amount=-1, bool pay=false, bool blockQuickMana=false) | Player | |
CheckSpawn(int x, int y) (defined in Player) | Player | static |
chest | Player | |
chestX (defined in Player) | Player | |
chestY (defined in Player) | Player | |
chilled (defined in Player) | Player | |
chiselSpeed (defined in Player) | Player | |
chloroAmmoCost80 (defined in Player) | Player | |
ChooseAmmo(Item weapon) | Player | |
CircularRadial (defined in Player) | Player | |
ClearBuff(int type) | Player | |
ClearGrapplingBlacklist() (defined in Player) | Player | |
ClearPlayerTempInfo() (defined in Player) | Player | static |
cLegs | Player | |
cLeinShampoo (defined in Player) | Player | |
clientClone() (defined in Player) | Player | |
cLight | Player | |
Clone() (defined in Player) | Player | |
CloseSign() (defined in Player) | Player | |
cMinecart | Player | |
cMinion (defined in Player) | Player | |
cMount | Player | |
cNeck (defined in Player) | Player | |
coinLuck (defined in Player) | Player | |
coldDash (defined in Player) | Player | |
CollectTaxes() (defined in Player) | Player | |
CollideWithNPCs(Rectangle myRect, float Damage, float Knockback, int NPCImmuneTime, int PlayerImmuneTime, DamageClass? damageType=null) (defined in Player) | Player | |
CommandForbiddenStorm() (defined in Player) | Player | |
companionCube (defined in Player) | Player | |
CompositeArmStretchAmount enum name (defined in Player) | Player | |
compositeBackArm (defined in Player) | Player | |
compositeFrontArm (defined in Player) | Player | |
confused (defined in Player) | Player | |
ConsumeAllExtraJumps() | Player | |
ConsumedLifeCrystals | Player | |
ConsumedLifeFruit | Player | |
ConsumedManaCrystals | Player | |
ConsumeItem(int type, bool reverseOrder=false, bool includeVoidBag=false) | Player | |
ConsumeSolarFlare() (defined in Player) | Player | |
controlCreativeMenu (defined in Player) | Player | |
controlDown (defined in Player) | Player | |
controlDownHold | Player | |
controlHook (defined in Player) | Player | |
controlInv (defined in Player) | Player | |
controlJump (defined in Player) | Player | |
controlLeft (defined in Player) | Player | |
controlMap (defined in Player) | Player | |
controlMount (defined in Player) | Player | |
controlQuickHeal (defined in Player) | Player | |
controlQuickMana (defined in Player) | Player | |
controlRight (defined in Player) | Player | |
controlSmart (defined in Player) | Player | |
controlThrow (defined in Player) | Player | |
controlTorch (defined in Player) | Player | |
controlUp (defined in Player) | Player | |
controlUseItem (defined in Player) | Player | |
controlUseTile (defined in Player) | Player | |
coolWhipBuff (defined in Player) | Player | |
CopyVisuals(Player other) (defined in Player) | Player | |
cordage (defined in Player) | Player | |
CountBuffs() (defined in Player) | Player | |
Counterweight(Vector2 hitPos, int dmg, float kb) (defined in Player) | Player | |
counterWeight (defined in Player) | Player | |
CountItem(int type, int stopCountingAt=0) | Player | |
cPet | Player | |
cPortableStool (defined in Player) | Player | |
cratePotion (defined in Player) | Player | |
creativeGodMode (defined in Player) | Player | |
creativeInterface (defined in Player) | Player | |
creativeTracker (defined in Player) | Player | |
crimsonHeart (defined in Player) | Player | |
crimsonRegen (defined in Player) | Player | |
crystalLeaf (defined in Player) | Player | |
crystalLeafCooldown (defined in Player) | Player | |
crystalLeafDamage (defined in Player) | Player | static |
crystalLeafKB (defined in Player) | Player | static |
cSapling (defined in Player) | Player | |
cShield (defined in Player) | Player | |
cShieldFallback (defined in Player) | Player | |
cShoe (defined in Player) | Player | |
cTail (defined in Player) | Player | |
cUnicornHorn (defined in Player) | Player | |
CurrentLoadoutIndex (defined in Player) | Player | |
CurrentSceneEffect | Player | |
currentShoppingSettings (defined in Player) | Player | |
cursed (defined in Player) | Player | |
cursorItemIconEnabled (defined in Player) | Player | |
cursorItemIconID (defined in Player) | Player | |
cursorItemIconPush (defined in Player) | Player | |
cursorItemIconReversed (defined in Player) | Player | |
cursorItemIconText (defined in Player) | Player | |
cWaist (defined in Player) | Player | |
cWings (defined in Player) | Player | |
cYorai (defined in Player) | Player | |
dangerSense (defined in Player) | Player | |
dash | Player | |
dashDelay | Player | |
DashMovement() (defined in Player) | Player | |
DashStartAction(int dashDirection) (defined in Player) | Player | |
dashTime | Player | |
dashType | Player | |
dazed (defined in Player) | Player | |
dd2Accessory (defined in Player) | Player | |
dead | Player | |
deadForGood (defined in Player) | Player | static |
DeadlySphereMinion (defined in Player) | Player | |
DeadOrGhost (defined in Player) | Player | |
defaultGravity (defined in Player) | Player | static |
defaultHeight (defined in Player) | Player | static |
defaultItemGrabRange (defined in Player) | Player | static |
DefaultSize (defined in Player) | Player | |
defaultWidth (defined in Player) | Player | static |
defendedByPaladin (defined in Player) | Player | |
DefenseEffectiveness | Player | |
delayUseItem (defined in Player) | Player | |
DelBuff(int b) | Player | |
DemonConch() (defined in Player) | Player | |
desertBoots | Player | |
desertDash (defined in Player) | Player | |
detectCreature (defined in Player) | Player | |
difficulty (defined in Player) | Player | |
dino (defined in Player) | Player | |
direction | Entity | |
DirectionFrom(Vector2 Source) (defined in Entity) | Entity | |
Directions (defined in Player) | Player | |
DirectionTo(Vector2 Destination) (defined in Entity) | Entity | |
disableVoidBag (defined in Player) | Player | |
discountAvailable (defined in Player) | Player | |
discountEquipped (defined in Player) | Player | |
DisplayDollUpdate() (defined in Player) | Player | |
displayedFishingInfo (defined in Player) | Player | |
Distance(Vector2 Other) (defined in Entity) | Entity | |
DistanceSQ(Vector2 Other) (defined in Entity) | Entity | |
DoBootsEffect(Utils.TileActionAttempt theEffectMethod) (defined in Player) | Player | |
DoBootsEffect_PlaceFlamesOnTile(int X, int Y) (defined in Player) | Player | |
DoBootsEffect_PlaceFlowersOnTile(int X, int Y) (defined in Player) | Player | |
DoCoins(int i) (defined in Player) | Player | |
dontHurtCritters (defined in Player) | Player | |
dontHurtNature (defined in Player) | Player | |
dontStarveShader (defined in Player) | Player | |
doorHelper (defined in Player) | Player | |
DoPotionOfReturnReturnToOriginalUsePosition() (defined in Player) | Player | |
DoPotionOfReturnTeleportationAndSetTheComebackPoint() (defined in Player) | Player | |
DoQueenSlimeHookTeleport(Vector2 targetPosition) (defined in Player) | Player | |
DoubleJumpVisuals() (defined in Player) | Player | |
doubleTapCardinalTimer | Player | |
downedDD2EventAnyDifficulty (defined in Player) | Player | |
DpadRadial (defined in Player) | Player | |
dpsDamage (defined in Player) | Player | |
dpsEnd (defined in Player) | Player | |
dpsLastHit (defined in Player) | Player | |
dpsStart (defined in Player) | Player | |
dpsStarted (defined in Player) | Player | |
drainBoost (defined in Player) | Player | |
drawingFootball (defined in Player) | Player | |
dripping (defined in Player) | Player | |
drippingSlime (defined in Player) | Player | |
drippingSparkleSlime (defined in Player) | Player | |
DropAnglerAccByMissing(List< int > itemIdsOfAccsWeWant, float totalChance, out bool botheredRollingForADrop, out int itemIdToDrop) (defined in Player) | Player | |
DropCoins() (defined in Player) | Player | |
DropFromItem(int itemType) (defined in Player) | Player | |
DropItem(IEntitySource source, Vector2 position, ref Item item) | Player | |
dropItemCheck() (defined in Player) | Player | |
DropItems() (defined in Player) | Player | |
DropSelectedItem() (defined in Player) | Player | |
DropSelectedItem(int slot, ref Item theItemWeDrop) (defined in Player) | Player | |
DropTombstone(long coinsOwned, NetworkText deathText, int hitDirection) (defined in Player) | Player | |
dryadWard (defined in Player) | Player | |
DryCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
dye | Player | |
eater (defined in Player) | Player | |
editedChestName (defined in Player) | Player | |
electrified (defined in Player) | Player | |
emoteTime (defined in Player) | Player | |
empressBlade (defined in Player) | Player | |
empressBrooch (defined in Player) | Player | |
enabledSuperCart | Player | |
endurance | Player | |
enemySpawns (defined in Player) | Player | |
environmentBuffImmunityTimer (defined in Player) | Player | |
eocDash (defined in Player) | Player | |
eocHit (defined in Player) | Player | |
equipmentBasedLuckBonus (defined in Player) | Player | |
equippedAnyTileRangeAcc (defined in Player) | Player | |
equippedAnyTileSpeedAcc (defined in Player) | Player | |
equippedAnyWallSpeedAcc (defined in Player) | Player | |
equippedWings (defined in Player) | Player | |
extraAccessory (defined in Player) | Player | |
extraAccessorySlots (defined in Player) | Player | |
extraFall | Player | |
ExtraJumps (defined in Player) | Player | |
eyebrellaCloud (defined in Player) | Player | |
eyeColor (defined in Player) | Player | |
eyeHelper (defined in Player) | Player | |
eyeSpring (defined in Player) | Player | |
face (defined in Player) | Player | |
faceFlower (defined in Player) | Player | |
faceHead (defined in Player) | Player | |
fairyBoots (defined in Player) | Player | |
fallStart (defined in Player) | Player | |
fallStart2 (defined in Player) | Player | |
fartKartCloudDelay (defined in Player) | Player | |
fartKartCloudDelayMax (defined in Player) | Player | static |
FillAmmo(int plr, Item newItem, GetItemSettings settings) (defined in Player) | Player | |
FindBuffIndex(int type) (defined in Player) | Player | |
FindClosest(Vector2 Position, int Width, int Height) (defined in Player) | Player | static |
FindItem(int netid) (defined in Player) | Player | |
FindItem(List< int > netids) (defined in Player) | Player | |
FindItem(bool[] validtypes) (defined in Player) | Player | |
FindItem(int type, Item[] collection) (defined in Player) | Player | |
FindItemInInventoryOrOpenVoidBag(int type, out bool inVoidBag) (defined in Player) | Player | |
FindPaintOrCoating() (defined in Player) | Player | |
FindPulley() (defined in Player) | Player | |
FindSentryRestingSpot(int checkProj, out int worldX, out int worldY, out int pushYUp) (defined in Player) | Player | |
FindSpawn() (defined in Player) | Player | |
findTreasure (defined in Player) | Player | |
fireWalk | Player | |
firstFractalAfterImageOpacity (defined in Player) | Player | |
fishingSkill (defined in Player) | Player | |
FixLoadedData() (defined in Player) | Player | |
FixLoadedData_EliminiateDuplicateAccessories(Item[] armorArray) (defined in Player) | Player | static |
flameRingAlpha (defined in Player) | Player | |
flameRingFrame (defined in Player) | Player | |
flameRingRot (defined in Player) | Player | |
flameRingScale (defined in Player) | Player | |
flapSound (defined in Player) | Player | |
FlexibleWandCycleOffset (defined in Player) | Player | static |
FlexibleWandLastPosition (defined in Player) | Player | static |
FlexibleWandRandomSeed (defined in Player) | Player | static |
flinxMinion (defined in Player) | Player | |
FlipItemLocationAndRotationForGravity() (defined in Player) | Player | |
FloorVisuals(bool Falling) (defined in Player) | Player | |
flowerBoots (defined in Player) | Player | |
forcedGravity (defined in Player) | Player | |
forceMerman (defined in Player) | Player | |
ForceUpdateBiomes() (defined in Player) | Player | |
forceWerewolf (defined in Player) | Player | |
frogLegJumpBoost (defined in Player) | Player | |
front (defined in Player) | Player | |
frostArmor (defined in Player) | Player | |
frostBurn (defined in Player) | Player | |
frozen (defined in Player) | Player | |
fullRotation (defined in Player) | Player | |
fullRotationOrigin (defined in Player) | Player | |
GamepadEnableGrappleCooldown() (defined in Player) | Player | |
gem (defined in Player) | Player | |
gemCount (defined in Player) | Player | |
GetAdjustedItemScale(Item item) | Player | |
GetAdvancedShadow(int shadowIndex) (defined in Player) | Player | |
GetAmountOfExtraAccessorySlotsToShow() (defined in Player) | Player | |
GetAnglerReward(NPC angler, int questItemType) (defined in Player) | Player | |
GetAnglerRewardRarityMultiplier(int questsDone) (defined in Player) | Player | static |
GetArmorPenetration(DamageClass damageClass) | Player | |
GetArmorPenetration< T >() | Player | |
GetAttackSpeed(DamageClass damageClass) | Player | |
GetAttackSpeed< T >() | Player | |
GetBackHandPosition(CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
GetBeardDrawOffsetFromHelmet() (defined in Player) | Player | |
GetBestPickaxe() (defined in Player) | Player | |
GetClosestPlayersLuck(Point Position) (defined in Player) | Player | static |
GetClosestPlayersLuck(Vector2 Position) (defined in Player) | Player | static |
GetClosestRollLuck(Vector2 position, int range) (defined in Player) | Player | static |
GetClosestRollLuck(int x, int y, int range) (defined in Player) | Player | static |
GetCritChance(DamageClass damageClass) | Player | |
GetCritChance< T >() | Player | |
GetDamage(DamageClass damageClass) | Player | |
GetDamage< T >() | Player | |
GetDeathAlpha(Color newColor) (defined in Player) | Player | |
getDPS() (defined in Player) | Player | |
GetDyeTraderReward(NPC dyeTrader) (defined in Player) | Player | |
GetFaceHeadOffsetFromHelmet() (defined in Player) | Player | |
GetFarthestSpawnPositionOnLine(Vector2 startPos, float speedX, float speedY) (defined in Player) | Player | |
GetFileData(string file, bool cloudSave) (defined in Player) | Player | static |
GetFishingConditions() (defined in Player) | Player | |
GetFloorTile(int x, int y) | Player | static |
GetFloorTileType(int x, int y) (defined in Player) | Player | static |
GetFrontHandPosition(CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
GetHairColor(bool useLighting=true) (defined in Player) | Player | |
GetHairDrawOffset(int hairID, bool hatHair) (defined in Player) | Player | |
GetHairSettings(out bool fullHair, out bool hatHair, out bool hideHair, out bool backHairDraw, out bool drawsBackHairWithoutHeadgear) (defined in Player) | Player | |
GetHealLife(Item item, bool quickHeal=false) (defined in Player) | Player | |
GetHealMana(Item item, bool quickHeal=false) (defined in Player) | Player | |
GetHelmetDrawOffset() (defined in Player) | Player | |
GetHelmetOffsetAddonFromFaceHead(Vector2 headOffset) (defined in Player) | Player | |
GetImmuneAlpha(Color newColor, float alphaReduction) (defined in Player) | Player | |
GetImmuneAlphaPure(Color newColor, float alphaReduction) (defined in Player) | Player | |
GetItem(int plr, Item newItem, GetItemSettings settings) | Player | |
GetItemDrawFrame(int type) (defined in Player) | Player | |
GetItemExpectedPrice(Item item, out long calcForSelling, out long calcForBuying) (defined in Player) | Player | |
GetItemGrabRange(Item item) | Player | |
GetJumpState< T >(T baseInstance) (defined in Player) | Player | |
GetJumpState< T >() (defined in Player) | Player | |
GetKnockback(DamageClass damageClass) | Player | |
GetKnockback< T >() | Player | |
GetLegsDrawOffset() (defined in Player) | Player | |
GetListOfProjectilesToInteractWithHack() (defined in Player) | Player | |
GetManaCost(Item item) | Player | |
GetModPlayer< T >() | Player | |
GetModPlayer< T >(T baseInstance) | Player | |
GetMouseScrollDelta() (defined in Player) | Player | static |
GetNearbyContainerProjectilesList() (defined in Player) | Player | |
GetOtherPlayersPickTile(int x, int y, int pickDamage) (defined in Player) | Player | |
GetPreferredGolfBallToUse(out int projType) (defined in Player) | Player | |
getRect() (defined in Player) | Player | |
GetSource_Accessory(Item item, string? context=null) (defined in Player) | Player | |
GetSource_Accessory_OnHurt(Item item, Entity? attacker, string? context=null) (defined in Player) | Player | |
GetSource_Accessory_OnHurt(Item item, PlayerDeathReason damageSource, string? context=null) (defined in Player) | Player | |
GetSource_Buff(int buffIndex) (defined in Player) | Player | |
GetSource_CatchEntity(Entity caughtEntity, string? context=null) (defined in Entity) | Entity | |
GetSource_Death(string? context=null) (defined in Entity) | Entity | |
GetSource_DropAsItem(string? context=null) (defined in Entity) | Entity | |
GetSource_FromAI(string? context=null) (defined in Entity) | Entity | |
GetSource_FromThis(string? context=null) (defined in Entity) | Entity | |
GetSource_GiftOrReward(string? context=null) (defined in Entity) | Entity | |
GetSource_ItemUse(Item item, string? context=null) (defined in Player) | Player | |
GetSource_ItemUse_WithPotentialAmmo(Item item, int ammoItemId, string? context=null) (defined in Player) | Player | |
GetSource_Loot(string? context=null) (defined in Entity) | Entity | |
GetSource_Misc(string context) (defined in Entity) | Entity | |
GetSource_NaturalSpawn() (defined in Entity) | Entity | static |
GetSource_None() (defined in Entity) | Entity | static |
GetSource_OnHit(Entity victim, string? context=null) (defined in Entity) | Entity | |
GetSource_OnHurt(PlayerDeathReason damageSource, string? context=null) (defined in Player) | Player | |
GetSource_OnHurt(Entity? attacker, string? context=null) (defined in Entity) | Entity | |
GetSource_OpenItem(int itemType, string? context=null) (defined in Player) | Player | |
GetSource_ReleaseEntity(string? context=null) (defined in Entity) | Entity | |
GetSource_TileInteraction(int tileCoordsX, int tileCoordsY, string? context=null) (defined in Entity) | Entity | |
GetSource_TownSpawn() (defined in Entity) | Entity | static |
GetTileCutIgnorance(bool allowRegrowth, bool fromTrap) (defined in Player) | Player | |
GetTotalArmorPenetration(DamageClass damageClass) (defined in Player) | Player | |
GetTotalArmorPenetration< T >() (defined in Player) | Player | |
GetTotalAttackSpeed(DamageClass damageClass) (defined in Player) | Player | |
GetTotalAttackSpeed< T >() (defined in Player) | Player | |
GetTotalCritChance(DamageClass damageClass) (defined in Player) | Player | |
GetTotalCritChance< T >() (defined in Player) | Player | |
GetTotalDamage(DamageClass damageClass) | Player | |
GetTotalDamage< T >() | Player | |
GetTotalKnockback(DamageClass damageClass) (defined in Player) | Player | |
GetTotalKnockback< T >() (defined in Player) | Player | |
GetWeaponArmorPenetration(Item sItem) (defined in Player) | Player | |
GetWeaponAttackSpeed(Item sItem) (defined in Player) | Player | |
GetWeaponCrit(Item sItem) (defined in Player) | Player | |
GetWeaponDamage(Item sItem, bool forTooltip=false) (defined in Player) | Player | |
GetWeaponKnockback(Item sItem) (defined in Player) | Player | |
GetWeaponKnockback(Item sItem, float baseKnockback) (defined in Player) | Player | |
GetWingStats(int wingID) (defined in Player) | Player | |
gfxOffY | Player | |
ghost (defined in Player) | Player | |
Ghost() (defined in Player) | Player | |
ghostDir (defined in Player) | Player | |
ghostDmg (defined in Player) | Player | |
ghostFade (defined in Player) | Player | |
ghostFrame (defined in Player) | Player | |
ghostFrameCounter (defined in Player) | Player | |
ghostHeal (defined in Player) | Player | |
ghostHurt (defined in Player) | Player | |
gills (defined in Player) | Player | |
GiveImmuneTimeForCollisionAttack(int time) (defined in Player) | Player | |
GoingDownWithGrapple (defined in Player) | Player | |
goldRing (defined in Player) | Player | |
golferScoreAccumulated (defined in Player) | Player | |
GrantArmorBenefits(Item armorPiece) (defined in Player) | Player | |
GrantPrefixBenefits(Item item) (defined in Player) | Player | |
grapCount (defined in Player) | Player | |
GrappleMovement() (defined in Player) | Player | |
grappling (defined in Player) | Player | |
gravControl (defined in Player) | Player | |
gravControl2 (defined in Player) | Player | |
gravDir | Player | |
gravity (defined in Player) | Player | |
greenFairy (defined in Player) | Player | |
grinch (defined in Player) | Player | |
gross (defined in Player) | Player | |
hair (defined in Player) | Player | |
hairColor (defined in Player) | Player | |
hairDye (defined in Player) | Player | |
hairDyeColor (defined in Player) | Player | |
hairDyeVar (defined in Player) | Player | |
hairFrame (defined in Player) | Player | |
handoff (defined in Player) | Player | |
handon (defined in Player) | Player | |
HandPosition (defined in Player) | Player | |
happyFunTorchTime (defined in Player) | Player | |
HasAmmo(Item sItem) | Player | |
hasAngelHalo (defined in Player) | Player | |
HasBuff(int type) | Player | |
HasBuff< T >() | Player | |
hasCreditsSceneMusicBox (defined in Player) | Player | |
HasEnoughPickPowerToHurtTile(int x, int y) (defined in Player) | Player | |
hasFloatingTube (defined in Player) | Player | |
hasFootball (defined in Player) | Player | |
HasGardenGnomeNearby (defined in Player) | Player | |
hasGemRobe | Player | |
HasItem(int type) | Player | |
HasItem(int type, Item[] collection) | Player | |
HasItemInAnyInventory(int type) (defined in Player) | Player | |
HasItemInInventoryOrOpenVoidBag(int type) | Player | |
HasLockedInventory() (defined in Player) | Player | |
hasLuck_LuckyCoin (defined in Player) | Player | |
hasLuck_LuckyHorseshoe (defined in Player) | Player | |
hasLuckyCoin (defined in Player) | Player | |
hasLucyTheAxe (defined in Player) | Player | |
hasMagiluminescence (defined in Player) | Player | |
HasMinionAttackTargetNPC (defined in Player) | Player | |
HasMinionRestTarget (defined in Player) | Player | |
hasMoltenQuiver (defined in Player) | Player | |
HasNPCBannerBuff(int bannerType) (defined in Player) | Player | |
hasPaladinShield (defined in Player) | Player | |
hasRainbowCursor (defined in Player) | Player | |
hasRaisableShield (defined in Player) | Player | |
hasTitaniumStormBuff (defined in Player) | Player | |
hasUnicornHorn (defined in Player) | Player | |
HasUnityPotion() (defined in Player) | Player | |
hbLocked (defined in Player) | Player | |
head (defined in Player) | Player | |
headcovered (defined in Player) | Player | |
headFrame (defined in Player) | Player | |
headFrameCounter (defined in Player) | Player | |
headPosition (defined in Player) | Player | |
headRotation (defined in Player) | Player | |
headVelocity (defined in Player) | Player | |
Heal(int amount) | Player | |
HealEffect(int healAmount, bool broadcast=true) | Player | |
heartyMeal (defined in Player) | Player | |
height | Entity | |
HeightMapOffset (defined in Player) | Player | |
HeightOffsetBoost (defined in Player) | Player | |
HeightOffsetHitboxCenter (defined in Player) | Player | |
HeightOffsetVisual (defined in Player) | Player | |
HeldItem | Player | |
heldProj | Player | |
hellfireTreads (defined in Player) | Player | |
hermesStepSound (defined in Player) | Player | |
hideInfo (defined in Player) | Player | |
hideMerman (defined in Player) | Player | |
hideMisc (defined in Player) | Player | |
hideVisibleAccessory (defined in Player) | Player | |
hideWolf (defined in Player) | Player | |
highestAbigailCounterOriginalDamage (defined in Player) | Player | |
highestStormTigerGemOriginalDamage (defined in Player) | Player | |
Hitbox (defined in Entity) | Entity | |
HitboxForBestiaryNearbyCheck (defined in Player) | Player | |
hitReplace (defined in Player) | Player | |
hitTile (defined in Player) | Player | |
holdDownCardinalTimer | Player | |
honey (defined in Player) | Player | |
HoneyCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
honeyCombItem | Player | |
honeyWet (defined in Entity) | Entity | |
HorizontalMovement() (defined in Player) | Player | |
hornet (defined in Player) | Player | |
hornetMinion (defined in Player) | Player | |
HorsemansBlade_SpawnPumpkin(int npcIndex, int dmg, float kb) (defined in Player) | Player | |
hostile | Player | |
HotbarOffset (defined in Player) | Player | |
hungry (defined in Player) | Player | |
huntressAmmoCost90 (defined in Player) | Player | |
Hurt(PlayerDeathReason damageSource, int Damage, int hitDirection, bool pvp=false, bool quiet=false, int cooldownCounter=-1, bool dodgeable=true, float armorPenetration=0, float scalingArmorPenetration=0, float knockback=4.5f) (defined in Player) | Player | |
Hurt(PlayerDeathReason damageSource, int Damage, int hitDirection, out HurtInfo info, bool pvp=false, bool quiet=false, int cooldownCounter=-1, bool dodgeable=true, float armorPenetration=0, float scalingArmorPenetration=0, float knockback=4.5f) (defined in Player) | Player | |
Hurt(HurtInfo info, bool quiet=false) (defined in Player) | Player | |
hurtCooldowns (defined in Player) | Player | |
iceBarrier (defined in Player) | Player | |
iceBarrierFrame (defined in Player) | Player | |
iceBarrierFrameCounter (defined in Player) | Player | |
iceSkate | Player | |
ichor (defined in Player) | Player | |
ignoreWater (defined in Player) | Player | |
immune (defined in Player) | Player | |
immuneAlpha (defined in Player) | Player | |
immuneAlphaDirection (defined in Player) | Player | |
immuneNoBlink (defined in Player) | Player | |
immuneTime (defined in Player) | Player | |
impMinion (defined in Player) | Player | |
inferno (defined in Player) | Player | |
infernoCounter (defined in Player) | Player | |
InfoAccMechShowWires (defined in Player) | Player | |
InheritSource(Entity entity) (defined in Entity) | Entity | static |
InInteractionRange(int interactX, int interactY, TileReachCheckSettings settings) (defined in Player) | Player | |
InitialAccSlotCount (defined in Player) | Player | static |
InModBiome(ModBiome baseInstance) | Player | |
InModBiome< T >() | Player | |
InOpposingTeam(Player otherPlayer) (defined in Player) | Player | |
insanityShadowCooldown (defined in Player) | Player | |
instantMovementAccumulatedThisFrame (defined in Player) | Player | |
InternalSaveMap(bool isCloudSave) (defined in Player) | Player | static |
InterruptItemUsageIfOverTile(int tileTypeToBeOver) (defined in Player) | Player | |
inventory | Player | |
inventoryChestStack (defined in Player) | Player | |
invis (defined in Player) | Player | |
InZonePurity() | Player | |
IsAmmoFreeThisShot(Item weapon, Item ammo, int projToShoot) | Player | |
IsBlacklistedForGrappling(Point p) (defined in Player) | Player | |
IsColorfulDye(int dye) (defined in Player) | Player | |
isControlledByFilm (defined in Player) | Player | |
isDisplayDollOrInanimate (defined in Player) | Player | |
isFirstFractalAfterImage (defined in Player) | Player | |
isFullbright (defined in Player) | Player | |
isHatRackDoll (defined in Player) | Player | |
IsHoveringOverABottomSideOfABed(int myX, int myY) (defined in Player) | Player | static |
IsInInteractionRangeToMultiTileHitbox(int chestPointX, int chestPointY) (defined in Player) | Player | |
IsInTileInteractionRange(int targetX, int targetY, TileReachCheckSettings settings) (defined in Player) | Player | |
IsItemSlotUnlockedAndUsable(int slot) (defined in Player) | Player | |
isLockedToATile (defined in Player) | Player | |
isNearFairy() (defined in Player) | Player | |
isNearNPC(int type, float range=-1f) (defined in Player) | Player | |
isOperatingAnotherEntity (defined in Player) | Player | |
isPerformingPogostickTricks (defined in Player) | Player | |
isPettingAnimal (defined in Player) | Player | |
IsProjectileInteractibleAndInInteractionRange(Projectile proj, ref Vector2 compareSpot) (defined in Player) | Player | |
IsStackingItems() (defined in Player) | Player | |
IsStandingStillForSpecialEffects (defined in Player) | Player | |
IsTargetTileInItemRange(Item sItem) (defined in Player) | Player | |
isTheAnimalBeingPetSmall (defined in Player) | Player | |
IsTileTypeInInteractionRange(int targetTileType, TileReachCheckSettings settings) (defined in Player) | Player | |
IsVoidVaultEnabled (defined in Player) | Player | |
IsWithinSnappngRangeToTile(int x, int y, int distanceInPixels) (defined in Player) | Player | |
itemAnimation (defined in Player) | Player | |
ItemAnimationActive | Player | |
ItemAnimationEndingOrEnded | Player | |
ItemAnimationJustStarted | Player | |
itemAnimationMax (defined in Player) | Player | |
ItemCheck() (defined in Player) | Player | |
ItemCheck_ApplyUseStyle(float mountOffset, Item sItem, Rectangle heldItemFrame) (defined in Player) | Player | |
ItemCheck_ManageRightClickFeatures() (defined in Player) | Player | |
ItemCheck_ManageRightClickFeatures_ShieldRaise(bool theGeneralCheck) (defined in Player) | Player | |
ItemFitsItemFrame(Item i) (defined in Player) | Player | |
ItemFitsWeaponRack(Item i) (defined in Player) | Player | |
itemFlameCount (defined in Player) | Player | |
itemFlamePos (defined in Player) | Player | |
itemHeight (defined in Player) | Player | |
ItemIsVisuallyIncompatible(Item item) (defined in Player) | Player | |
itemLocation (defined in Player) | Player | |
itemRotation (defined in Player) | Player | |
ItemSpace(Item newItem) (defined in Player) | Player | |
ItemSpaceForCofveve(Item newItem) (defined in Player) | Player | |
itemTime (defined in Player) | Player | |
ItemTimeIsZero (defined in Player) | Player | |
itemTimeMax (defined in Player) | Player | |
ItemUsesThisAnimation | Player | |
itemWidth (defined in Player) | Player | |
jump (defined in Player) | Player | |
jumpBoost (defined in Player) | Player | |
jumpHeight (defined in Player) | Player | static |
JumpMovement() (defined in Player) | Player | |
jumpSpeed | Player | static |
jumpSpeedBoost | Player | |
JustDroppedAnItem (defined in Player) | Player | |
justJumped (defined in Player) | Player | |
kbBuff (defined in Player) | Player | |
kbGlove (defined in Player) | Player | |
KeyDoubleTap(int keyDir) (defined in Player) | Player | |
KeyHoldDown(int keyDir, int holdTime) (defined in Player) | Player | |
killClothier (defined in Player) | Player | |
killGuide (defined in Player) | Player | |
KillMe(PlayerDeathReason damageSource, double dmg, int hitDirection, bool pvp=false) (defined in Player) | Player | |
KillMeForGood() (defined in Player) | Player | |
ladyBugLuckTimeLeft (defined in Player) | Player | |
lastBoost (defined in Player) | Player | |
lastChest (defined in Player) | Player | |
lastCreatureHit | Player | |
lastDeathPostion (defined in Player) | Player | |
lastDeathTime (defined in Player) | Player | |
lastEquipmentBasedLuckBonus (defined in Player) | Player | |
lastMouseInterface (defined in Player) | Player | |
lastPortalColorIndex (defined in Player) | Player | |
lastPound (defined in Player) | Player | static |
lastStoned (defined in Player) | Player | |
lastTeleportPylonStyleUsed (defined in Player) | Player | |
lastTileRangeX (defined in Player) | Player | |
lastTileRangeY (defined in Player) | Player | |
lastTimePlayerWasSaved (defined in Player) | Player | |
lastVisualizedSelectedItem (defined in Player) | Player | |
lavaCD (defined in Player) | Player | |
lavaImmune | Player | |
lavaMax | Player | |
lavaRose | Player | |
lavaTime | Player | |
lavaWet (defined in Entity) | Entity | |
Left (defined in Entity) | Entity | |
leftTimer (defined in Player) | Player | |
legFrame (defined in Player) | Player | |
legFrameCounter (defined in Player) | Player | |
legPosition (defined in Player) | Player | |
legRotation (defined in Player) | Player | |
legs (defined in Player) | Player | |
legVelocity (defined in Player) | Player | |
leinforsHair (defined in Player) | Player | |
LifeCrystalMax | Player | static |
lifeForce (defined in Player) | Player | |
LifeFruitMax | Player | static |
lifeMagnet (defined in Player) | Player | |
lifeRegen | Player | |
lifeRegenCount | Player | |
lifeRegenTime | Player | |
lifeSteal (defined in Player) | Player | |
lightOrb (defined in Player) | Player | |
LimitPointToPlayerReachableArea(ref Vector2 pointPoisition) (defined in Player) | Player | |
lizard (defined in Player) | Player | |
Loadouts (defined in Player) | Player | |
LoadPlayer(string playerPath, bool cloudSave) (defined in Player) | Player | static |
LoadPlayerFromStream(PlayerFileData playerFileData, byte[] plrData, byte[] tplrData) (defined in Player) | Player | static |
loadStatus | Player | |
LocalInputCache (defined in Player) | Player | |
LockGamepadTileInteractions() (defined in Player) | Player | |
longInvince (defined in Player) | Player | |
LookForTileInteractions() (defined in Player) | Player | |
lostCoins (defined in Player) | Player | |
lostCoinString (defined in Player) | Player | |
loveStruck (defined in Player) | Player | |
luck (defined in Player) | Player | |
luckMaximumCap (defined in Player) | Player | |
luckMinimumCap (defined in Player) | Player | |
luckNeedsSync (defined in Player) | Player | |
luckPotion (defined in Player) | Player | |
MagicConch() (defined in Player) | Player | |
magicCuffs (defined in Player) | Player | |
magicLantern (defined in Player) | Player | |
magicQuiver (defined in Player) | Player | |
magmaStone (defined in Player) | Player | |
Male (defined in Player) | Player | |
manaCost | Player | |
ManaCrystalMax | Player | static |
ManaEffect(int manaAmount) (defined in Player) | Player | |
manaFlower (defined in Player) | Player | |
ManageSpecialBiomeVisuals(string biomeName, bool inZone, Vector2 activationSource=default(Vector2)) (defined in Player) | Player | |
manaMagnet (defined in Player) | Player | |
manaRegen (defined in Player) | Player | |
manaRegenBonus (defined in Player) | Player | |
manaRegenBuff (defined in Player) | Player | |
manaRegenCount (defined in Player) | Player | |
manaRegenDelay (defined in Player) | Player | |
manaRegenDelayBonus (defined in Player) | Player | |
manaSick (defined in Player) | Player | |
manaSickLessDmg (defined in Player) | Player | static |
manaSickReduction (defined in Player) | Player | |
manaSickTime (defined in Player) | Player | static |
manaSickTimeMax (defined in Player) | Player | static |
mapAlphaDown (defined in Player) | Player | |
mapAlphaUp (defined in Player) | Player | |
mapFullScreen (defined in Player) | Player | |
mapStyle (defined in Player) | Player | |
mapZoomIn (defined in Player) | Player | |
mapZoomOut (defined in Player) | Player | |
MatchItemTimeToItemAnimation() (defined in Player) | Player | |
MaxBuffs (defined in Player) | Player | static |
maxFallSpeed (defined in Player) | Player | |
maxMinions | Player | |
maxRegenDelay (defined in Player) | Player | |
maxRunSpeed | Player | |
maxSolarShields (defined in Player) | Player | static |
maxTurrets (defined in Player) | Player | |
maxTurretsOld (defined in Player) | Player | |
meleeEnchant | Player | |
MeleeEnchantActive | Player | |
meleeNPCHitCooldown (defined in Player) | Player | |
meleeScaleGlove (defined in Player) | Player | |
merman (defined in Player) | Player | |
minecartLeft (defined in Player) | Player | |
miniMinotaur (defined in Player) | Player | |
MinionAttackTargetNPC (defined in Player) | Player | |
MinionNPCTargetAim(bool doNotDisableIfTheTargetIsTheSame) (defined in Player) | Player | |
MinionRestTargetAim() (defined in Player) | Player | |
MinionRestTargetPoint (defined in Player) | Player | |
miscCounter | Player | |
miscCounterNormalized (defined in Player) | Player | |
miscDyes | Player | |
miscEquips | Player | |
miscSlotCart (defined in Player) | Player | static |
miscSlotHook (defined in Player) | Player | static |
miscSlotLight (defined in Player) | Player | static |
miscSlotMount (defined in Player) | Player | static |
miscSlotPet (defined in Player) | Player | static |
miscTimer (defined in Player) | Player | |
ModPlayers (defined in Player) | Player | |
moonLeech (defined in Player) | Player | |
MoonLeechRope() (defined in Player) | Player | |
moonLordLegs (defined in Player) | Player | |
moonLordMonolithShader (defined in Player) | Player | |
mount | Player | |
MountedCenter | Player | |
MountFishronSpecial (defined in Player) | Player | |
MountFishronSpecialCounter (defined in Player) | Player | |
MountXOffset (defined in Player) | Player | |
mouseInterface | Player | |
MouthPosition (defined in Player) | Player | |
movementAbilitiesCache (defined in Player) | Player | |
moveSpeed | Player | |
mushroomDelayTime (defined in Player) | Player | |
musicDist (defined in Player) | Player | |
musicNotes (defined in Player) | Player | static |
name | Player | |
nameLen (defined in Player) | Player | static |
nearbyActiveNPCs | Player | |
NearbyModTorch (defined in Player) | Player | |
nebulaCD (defined in Player) | Player | |
nebulaLevelDamage (defined in Player) | Player | |
nebulaLevelLife (defined in Player) | Player | |
nebulaLevelMana (defined in Player) | Player | |
NebulaLevelup(int type) (defined in Player) | Player | |
nebulaManaCounter (defined in Player) | Player | |
nebulaMaxLevel (defined in Player) | Player | static |
nebulaMonolithShader (defined in Player) | Player | |
neck (defined in Player) | Player | |
netLife (defined in Player) | Player | |
netLifeTime (defined in Player) | Player | |
netMana (defined in Player) | Player | |
netManaTime (defined in Player) | Player | |
netSkip (defined in Player) | Player | |
nextCycledSpiderMinionType (defined in Player) | Player | |
nightVision (defined in Player) | Player | |
NinjaDodge() (defined in Player) | Player | |
noBuilding (defined in Player) | Player | |
noFallDmg | Player | |
noItems (defined in Player) | Player | |
noKnockback (defined in Player) | Player | |
nonTorch (defined in Player) | Player | |
NormalizedLuck (defined in Player) | Player | |
noThrow (defined in Player) | Player | |
npcTypeNoAggro (defined in Player) | Player | |
numberOfDeathsPVE (defined in Player) | Player | |
numberOfDeathsPVP (defined in Player) | Player | |
numMinions | Player | |
oldAdjHoney (defined in Player) | Player | |
oldAdjLava (defined in Player) | Player | |
oldAdjShimmer (defined in Player) | Player | |
oldAdjTile (defined in Player) | Player | |
oldAdjWater (defined in Player) | Player | |
oldDirection | Entity | |
oldLuckPotion (defined in Player) | Player | |
oldPosition | Entity | |
oldSelectItem (defined in Player) | Player | |
oldVelocity | Entity | |
onFire (defined in Player) | Player | |
onFire2 (defined in Player) | Player | |
onFire3 (defined in Player) | Player | |
onFrostBurn (defined in Player) | Player | |
onFrostBurn2 (defined in Player) | Player | |
OnHit(float x, float y, Entity victim) (defined in Player) | Player | |
onHitDodge (defined in Player) | Player | |
onHitPetal (defined in Player) | Player | |
onHitRegen (defined in Player) | Player | |
onHitTitaniumStorm (defined in Player) | Player | |
OnKillNPC(ref NPCKillAttempt attempt, object externalKillingBlowSource) (defined in Player) | Player | |
onTrack (defined in Player) | Player | |
onWrongGround (defined in Player) | Player | |
opacityForAnimation (defined in Player) | Player | |
OpenBossBag(int type) (defined in Player) | Player | |
OpenCanofWorms(int sourceItemType) (defined in Player) | Player | |
OpenChest(int x, int y, int newChest) | Player | |
OpenFishingCrate(int crateItemID) (defined in Player) | Player | |
OpenGoodieBag(int itemType) (defined in Player) | Player | |
OpenHerbBag(int bagType) (defined in Player) | Player | |
OpenLegacyPresent(int itemType) (defined in Player) | Player | |
OpenLockBox(int lockboxItemType) (defined in Player) | Player | |
OpenOyster(int sourceItemType) (defined in Player) | Player | |
OpenPresent(int itemType) (defined in Player) | Player | |
OpenShadowLockbox(int boxType) (defined in Player) | Player | |
outOfRange (defined in Player) | Player | |
overrideFishingBobber (defined in Player) | Player | |
ownedLargeGems (defined in Player) | Player | |
ownedProjectileCounts | Player | |
palladiumRegen (defined in Player) | Player | |
panic (defined in Player) | Player | |
pantsColor (defined in Player) | Player | |
parrot (defined in Player) | Player | |
parryDamageBuff (defined in Player) | Player | |
PayCurrency(long price, int customCurrency=-1) | Player | |
penguin (defined in Player) | Player | |
petalTimer (defined in Player) | Player | |
PetAnimal(int animalNpcIndex) (defined in Player) | Player | |
petFlagBabyImp (defined in Player) | Player | |
petFlagBabyRedPanda (defined in Player) | Player | |
petFlagBabyShark (defined in Player) | Player | |
petFlagBabyWerewolf (defined in Player) | Player | |
petFlagBerniePet (defined in Player) | Player | |
petFlagBlueChickenPet (defined in Player) | Player | |
petFlagBrainOfCthulhuPet (defined in Player) | Player | |
petFlagCaveling (defined in Player) | Player | |
petFlagChesterPet (defined in Player) | Player | |
petFlagDD2BetsyPet (defined in Player) | Player | |
petFlagDD2Dragon (defined in Player) | Player | |
petFlagDD2Gato (defined in Player) | Player | |
petFlagDD2Ghost (defined in Player) | Player | |
petFlagDD2OgrePet (defined in Player) | Player | |
petFlagDeerclopsPet (defined in Player) | Player | |
petFlagDestroyerPet (defined in Player) | Player | |
petFlagDirtiestBlock (defined in Player) | Player | |
petFlagDukeFishronPet (defined in Player) | Player | |
petFlagDynamiteKitten (defined in Player) | Player | |
petFlagEaterOfWorldsPet (defined in Player) | Player | |
petFlagEverscreamPet (defined in Player) | Player | |
petFlagEyeOfCthulhuPet (defined in Player) | Player | |
petFlagFairyQueenPet (defined in Player) | Player | |
petFlagFennecFox (defined in Player) | Player | |
petFlagGlitteryButterfly (defined in Player) | Player | |
petFlagGlommerPet (defined in Player) | Player | |
petFlagGolemPet (defined in Player) | Player | |
petFlagIceQueenPet (defined in Player) | Player | |
petFlagJunimoPet (defined in Player) | Player | |
petFlagKingSlimePet (defined in Player) | Player | |
petFlagLilHarpy (defined in Player) | Player | |
petFlagLunaticCultistPet (defined in Player) | Player | |
petFlagMartianPet (defined in Player) | Player | |
petFlagMoonLordPet (defined in Player) | Player | |
petFlagPigPet (defined in Player) | Player | |
petFlagPlanteraPet (defined in Player) | Player | |
petFlagPlantero (defined in Player) | Player | |
petFlagPumpkingPet (defined in Player) | Player | |
petFlagQueenBeePet (defined in Player) | Player | |
petFlagQueenSlimePet (defined in Player) | Player | |
petFlagShadowMimic (defined in Player) | Player | |
petFlagSkeletronPet (defined in Player) | Player | |
petFlagSkeletronPrimePet (defined in Player) | Player | |
petFlagSpiffo (defined in Player) | Player | |
petFlagSugarGlider (defined in Player) | Player | |
petFlagTwinsPet (defined in Player) | Player | |
petFlagUpbeatStar (defined in Player) | Player | |
petFlagVoltBunny (defined in Player) | Player | |
phantasmTime (defined in Player) | Player | |
phantomPhoneixCounter (defined in Player) | Player | |
PhilosopherStoneDurationMultiplier (defined in Player) | Player | static |
PickAmmo(Item weapon, out int projToShoot, out float speed, out int damage, out float knockBack, out int usedAmmoItemId, bool dontConsume=false) | Player | |
pickSpeed (defined in Player) | Player | |
PickTile(int x, int y, int pickPower) (defined in Player) | Player | |
PickWall(int x, int y, int damage) (defined in Player) | Player | |
piggyBankProjTracker (defined in Player) | Player | |
pirateMinion (defined in Player) | Player | |
PlaceThing(ref ItemCheckContext context) (defined in Player) | Player | |
PlaceThing_Tiles_PlaceIt_ConsumeFlexibleWandMaterial() (defined in Player) | Player | |
PlaceWeapon(int x, int y) (defined in Player) | Player | |
PlayDroppedItemAnimation(int time) (defined in Player) | Player | |
PlayDrums(float range) (defined in Player) | Player | |
Player() (defined in Player) | Player | |
PlayerFrame() (defined in Player) | Player | |
PlayGuitarChord(float range) (defined in Player) | Player | |
poisoned (defined in Player) | Player | |
portableStoolInfo (defined in Player) | Player | |
PortalPhysicsEnabled (defined in Player) | Player | |
portalPhysicsFlag (defined in Player) | Player | |
position | Entity | |
potionDelay (defined in Player) | Player | |
potionDelayTime (defined in Player) | Player | |
PotionOfReturnHomePosition (defined in Player) | Player | |
PotionOfReturnOriginalUsePosition (defined in Player) | Player | |
poundRelease (defined in Player) | Player | |
powerrun | Player | |
preventAllItemPickups (defined in Player) | Player | |
pStone (defined in Player) | Player | |
pulley | Player | |
pulleyDir | Player | |
pulleyFrame (defined in Player) | Player | |
pulleyFrameCounter (defined in Player) | Player | |
puppy (defined in Player) | Player | |
PutItemInInventoryFromItemUsage(int type, int theSelectedItem=-1) (defined in Player) | Player | |
pvpDeath (defined in Player) | Player | |
pygmy (defined in Player) | Player | |
QuickBuff() (defined in Player) | Player | |
QuickGrapple() (defined in Player) | Player | |
QuickGrapple_GetItemToUse() (defined in Player) | Player | |
QuickHeal() (defined in Player) | Player | |
QuickHeal_GetItemToUse() (defined in Player) | Player | |
QuickMana() (defined in Player) | Player | |
QuickMana_GetItemToUse() (defined in Player) | Player | |
QuickMount() (defined in Player) | Player | |
QuickMount_GetItemToUse() (defined in Player) | Player | |
QuickSpawnClonedItem(IEntitySource source, Item item, int stack=1) | Player | |
QuickSpawnClonedItemDirect(IEntitySource source, Item item, int stack=1) | Player | |
QuickSpawnItem(IEntitySource source, int item, int stack=1) | Player | |
QuickSpawnItem(IEntitySource source, Item item, int stack=1) | Player | |
QuickSpawnItemDirect(IEntitySource source, Item item, int stack=1) | Player | |
QuickSpawnItemDirect(IEntitySource source, int type, int stack=1) | Player | |
QuicksRadial (defined in Player) | Player | |
QuickStackAllChests() (defined in Player) | Player | |
rabbitOrderFrame (defined in Player) | Player | |
rabid (defined in Player) | Player | |
raven (defined in Player) | Player | |
RecalculateLuck() (defined in Player) | Player | |
redFairy (defined in Player) | Player | |
RefreshExtraJumps() | Player | |
RefreshInfoAccs() (defined in Player) | Player | |
RefreshInfoAccsFromItemType(Item item) (defined in Player) | Player | |
RefreshInfoAccsFromTeamPlayers() (defined in Player) | Player | |
RefreshItems(bool onlyIfVariantChanged=true) | Player | |
RefreshMechanicalAccsFromItemType(int accType) (defined in Player) | Player | |
RefreshMovementAbilities(bool doubleJumps=true) (defined in Player) | Player | |
releaseCreativeMenu (defined in Player) | Player | |
releaseDown (defined in Player) | Player | |
releaseHook (defined in Player) | Player | |
releaseInventory (defined in Player) | Player | |
releaseJump (defined in Player) | Player | |
releaseLeft (defined in Player) | Player | |
releaseMapFullscreen (defined in Player) | Player | |
releaseMapStyle (defined in Player) | Player | |
releaseMount (defined in Player) | Player | |
releaseQuickHeal (defined in Player) | Player | |
releaseQuickMana (defined in Player) | Player | |
releaseRight (defined in Player) | Player | |
releaseSmart (defined in Player) | Player | |
releaseThrow (defined in Player) | Player | |
releaseUp (defined in Player) | Player | |
releaseUseItem (defined in Player) | Player | |
releaseUseTile (defined in Player) | Player | |
remoteVisionForDrone (defined in Player) | Player | |
RemoveAllFishingBobbers() (defined in Player) | Player | |
RemoveAllGrapplingHooks() (defined in Player) | Player | |
RemoveSpawn() (defined in Player) | Player | |
ResetAdvancedShadows() (defined in Player) | Player | |
ResetEffects() (defined in Player) | Player | |
ResetFloorFlags() (defined in Player) | Player | |
ResetMeleeHitCooldowns() (defined in Player) | Player | |
ResetVisibleAccessories() (defined in Player) | Player | |
resistCold | Player | |
respawnTimer | Player | |
respawnTimerMax (defined in Player) | Player | static |
restorationDelayTime (defined in Player) | Player | |
reuseDelay (defined in Player) | Player | |
Right (defined in Entity) | Entity | |
rightTimer (defined in Player) | Player | |
rocketBoots | Player | |
rocketDelay (defined in Player) | Player | |
rocketDelay2 (defined in Player) | Player | |
rocketFrame (defined in Player) | Player | |
rocketRelease (defined in Player) | Player | |
rocketSoundDelay (defined in Player) | Player | |
rocketTime (defined in Player) | Player | |
rocketTimeMax (defined in Player) | Player | |
RollLuck(int range) (defined in Player) | Player | |
ropeCount (defined in Player) | Player | |
RotatedRelativePoint(Vector2 pos, bool reverseRotation=false, bool addGfxOffY=true) | Player | |
RotatedRelativePointOld(Vector2 pos, bool rotateForward=true) (defined in Player) | Player | |
RotateRelativePoint(ref float x, ref float y) (defined in Player) | Player | |
rulerGrid (defined in Player) | Player | |
rulerLine (defined in Player) | Player | |
runAcceleration | Player | |
runningOnSand (defined in Player) | Player | |
runSlowdown (defined in Player) | Player | |
runSoundDelay (defined in Player) | Player | |
SafeItemAnimationTimeForPreventingExploits (defined in Player) | Player | static |
sailDash (defined in Player) | Player | |
sandStorm (defined in Player) | Player | |
sapling (defined in Player) | Player | |
savedPerPlayerFieldsThatArentInThePlayerClass (defined in Player) | Player | |
SavePlayer(PlayerFileData playerFile, bool skipMapSave=false) (defined in Player) | Player | static |
SavePlayerFile_Vanilla(PlayerFileData playerFile) (defined in Player) | Player | static |
scope (defined in Player) | Player | |
ScrollHotbar(int Offset) (defined in Player) | Player | |
selectedItem | Player | |
selectItemOnNextUse | Player | |
SellItem(Item item, int stack=-1) (defined in Player) | Player | |
SerializedClone() (defined in Player) | Player | |
setApprenticeT2 (defined in Player) | Player | |
setApprenticeT3 (defined in Player) | Player | |
SetArmorEffectVisuals(Player drawPlayer) (defined in Player) | Player | |
setBonus | Player | |
SetCompositeArmBack(bool enabled, CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
SetCompositeArmFront(bool enabled, CompositeArmStretchAmount stretch, float rotation) (defined in Player) | Player | |
SetDummyItemTime(int frames) (defined in Player) | Player | |
setForbidden (defined in Player) | Player | |
setForbiddenCooldownLocked (defined in Player) | Player | |
setHuntressT2 (defined in Player) | Player | |
setHuntressT3 (defined in Player) | Player | |
SetImmuneTimeForAllTypes(int time) (defined in Player) | Player | |
SetItemAnimation(int frames) (defined in Player) | Player | |
SetItemTime(int frames) (defined in Player) | Player | |
SetMatch(SetMatchRequest request, ref bool somethingSpecial) (defined in Player) | Player | static |
SetMeleeHitCooldown(int npcIndex, int timeInFrames) (defined in Player) | Player | |
setMonkT2 (defined in Player) | Player | |
setMonkT3 (defined in Player) | Player | |
setNebula (defined in Player) | Player | |
SetPlayerDataToOutOfClassFields() (defined in Player) | Player | |
setSolar (defined in Player) | Player | |
setSquireT2 (defined in Player) | Player | |
setSquireT3 (defined in Player) | Player | |
setStardust (defined in Player) | Player | |
SetTalkNPC(int npcIndex, bool fromNet=false) (defined in Player) | Player | |
setVortex (defined in Player) | Player | |
shadowArmor (defined in Player) | Player | |
shadowCount (defined in Player) | Player | |
shadowDirection (defined in Player) | Player | |
ShadowDodge() (defined in Player) | Player | |
shadowDodge (defined in Player) | Player | |
shadowDodgeCount (defined in Player) | Player | |
shadowDodgeTimer (defined in Player) | Player | |
shadowMax (defined in Player) | Player | static |
shadowOrigin (defined in Player) | Player | |
shadowPos (defined in Player) | Player | |
shadowRotation (defined in Player) | Player | |
sharknadoMinion (defined in Player) | Player | |
Shellphone_Spawn() (defined in Player) | Player | |
shield (defined in Player) | Player | |
shield_parry_cooldown (defined in Player) | Player | |
SHIELD_PARRY_DAMAGE_BUFF_MULTIPLIER (defined in Player) | Player | static |
SHIELD_PARRY_DURATION (defined in Player) | Player | static |
SHIELD_PARRY_DURATION_DRAWING_TWEAKER (defined in Player) | Player | static |
shieldParryTimeLeft (defined in Player) | Player | |
shieldRaised (defined in Player) | Player | |
ShimmerCollision(bool fallThrough, bool ignorePlats, bool noCollision) (defined in Player) | Player | |
shimmerImmune (defined in Player) | Player | |
shimmering (defined in Player) | Player | |
shimmerMonolithShader (defined in Player) | Player | |
shimmerTransparency (defined in Player) | Player | |
shimmerUnstuckHelper (defined in Player) | Player | |
shimmerWet (defined in Entity) | Entity | |
shinyStone (defined in Player) | Player | |
shirtColor (defined in Player) | Player | |
shoe (defined in Player) | Player | |
shoeColor (defined in Player) | Player | |
ShoppingZone_AnyBiome (defined in Player) | Player | |
ShoppingZone_BelowSurface (defined in Player) | Player | |
ShoppingZone_Forest (defined in Player) | Player | |
ShouldDrawFootball() (defined in Player) | Player | |
ShouldDrawWingsThatAreAlwaysAnimated() (defined in Player) | Player | |
ShouldFloatInWater (defined in Player) | Player | |
ShouldNotDraw (defined in Player) | Player | |
showLastDeath (defined in Player) | Player | |
shroomiteStealth (defined in Player) | Player | |
sign (defined in Player) | Player | |
silence (defined in Player) | Player | |
sitting (defined in Player) | Player | |
Size (defined in Entity) | Entity | |
skeletron (defined in Player) | Player | |
skinColor (defined in Player) | Player | |
skinDyePacked (defined in Player) | Player | |
skinVariant (defined in Player) | Player | |
skipAnimatingValuesInPlayerFrame (defined in Player) | Player | |
skyStoneEffects (defined in Player) | Player | |
sleeping (defined in Player) | Player | |
slideDir (defined in Player) | Player | |
sliding (defined in Player) | Player | |
slime (defined in Player) | Player | |
SlimeDontHyperJump (defined in Player) | Player | |
slippy | Player | |
slippy2 | Player | |
SlopeDownMovement() (defined in Player) | Player | |
sloping (defined in Player) | Player | |
SlopingCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
slotsMinions | Player | |
slow (defined in Player) | Player | |
slowFall (defined in Player) | Player | |
slowOgreSpit (defined in Player) | Player | |
SmartInteractLookup() (defined in Player) | Player | |
SmartSelectLookup() (defined in Player) | Player | |
smolstar (defined in Player) | Player | |
snowBallLauncherInteractionCooldown (defined in Player) | Player | |
snowman (defined in Player) | Player | |
socialGhost (defined in Player) | Player | |
socialIgnoreLight (defined in Player) | Player | |
socialShadowRocketBoots (defined in Player) | Player | |
solarCounter (defined in Player) | Player | |
solarDashConsumedFlare (defined in Player) | Player | |
solarDashing (defined in Player) | Player | |
solarMonolithShader (defined in Player) | Player | |
solarShieldPos (defined in Player) | Player | |
solarShields (defined in Player) | Player | |
solarShieldVel (defined in Player) | Player | |
solidLightDecay (defined in Player) | Player | static |
sonarPotion (defined in Player) | Player | |
soulDrain (defined in Player) | Player | |
spaceGun (defined in Player) | Player | |
Spawn(PlayerSpawnContext context) (defined in Player) | Player | |
Spawn_GetPositionAtWorldSpawn(ref int floorX, ref int floorY) (defined in Player) | Player | |
spawnMax (defined in Player) | Player | |
SpawnMinionOnCursor(IEntitySource projectileSource, int ownerIndex, int minionProjectileId, int originalDamageNotScaledByMinionDamage, float KnockBack, Vector2 offsetFromCursor=default(Vector2), Vector2 velocityOnSpawn=default(Vector2)) (defined in Player) | Player | |
SpawnX | Player | |
SpawnY | Player | |
specialistDamage (defined in Player) | Player | |
speedSlice (defined in Player) | Player | |
spelunkerTimer (defined in Player) | Player | |
spI (defined in Player) | Player | |
spider (defined in Player) | Player | |
spiderArmor (defined in Player) | Player | |
spiderMinion (defined in Player) | Player | |
spikedBoots | Player | |
spN (defined in Player) | Player | |
SporeSac(Item sourceItem) (defined in Player) | Player | |
sporeSac (defined in Player) | Player | |
spX (defined in Player) | Player | |
spY (defined in Player) | Player | |
squashling (defined in Player) | Player | |
stairFall (defined in Player) | Player | |
starCloakCooldown (defined in Player) | Player | |
starCloakItem (defined in Player) | Player | |
starCloakItem_beeCloakOverrideItem (defined in Player) | Player | |
starCloakItem_manaCloakOverrideItem (defined in Player) | Player | |
starCloakItem_starVeilOverrideItem (defined in Player) | Player | |
stardustDragon (defined in Player) | Player | |
stardustGuardian (defined in Player) | Player | |
stardustMinion (defined in Player) | Player | |
stardustMonolithShader (defined in Player) | Player | |
StartChanneling() (defined in Player) | Player | |
StartChanneling(Item item) (defined in Player) | Player | |
starving (defined in Player) | Player | |
statDefense | Player | |
statLife | Player | |
statLifeMax | Player | |
statLifeMax2 | Player | |
statMana | Player | |
statManaMax | Player | |
statManaMax2 | Player | |
StatusFromNPC(NPC npc) (defined in Player) | Player | |
StatusToNPC(int type, int i) (defined in Player) | Player | |
StatusToPlayerPvP(int type, int i) (defined in Player) | Player | |
stealth (defined in Player) | Player | |
stealthTimer (defined in Player) | Player | |
step (defined in Player) | Player | |
stepSpeed | Player | |
sticky | Player | |
stickyBreak (defined in Player) | Player | |
StickyMovement() (defined in Player) | Player | |
stinky (defined in Player) | Player | |
stoned (defined in Player) | Player | |
StopExtraJumpInProgress() | Player | |
StopVanityActions(bool multiplayerBroadcast=true) (defined in Player) | Player | |
stormTiger (defined in Player) | Player | |
StrikeNPCDirect(NPC npc, NPC.HitInfo hit) | Player | |
stringColor (defined in Player) | Player | |
strongBees | Player | |
suffocateDelay (defined in Player) | Player | |
suffocating (defined in Player) | Player | |
SummonItemCheck(Item item) (defined in Player) | Player | |
sunflower (defined in Player) | Player | |
SupportedMiscSlotCount (defined in Player) | Player | static |
SupportedSlotsAccs (defined in Player) | Player | static |
SupportedSlotsArmor (defined in Player) | Player | static |
SupportedSlotSets (defined in Player) | Player | static |
suspiciouslookingTentacle (defined in Player) | Player | |
swimTime (defined in Player) | Player | |
tail (defined in Player) | Player | |
TakeDamageFromJellyfish(int npcIndex) (defined in Player) | Player | |
TakeUnityPotion() (defined in Player) | Player | |
TalkNPC | Player | |
talkNPC (defined in Player) | Player | |
tankPet (defined in Player) | Player | |
tankPetReset (defined in Player) | Player | |
taxMoney (defined in Player) | Player | |
taxRate (defined in Player) | Player | static |
taxTimer (defined in Player) | Player | |
team (defined in Player) | Player | |
TeamChangeAllowed() (defined in Player) | Player | |
Teleport(Vector2 newPos, int Style=0, int extraInfo=0) (defined in Player) | Player | |
TeleportationPotion() (defined in Player) | Player | |
teleporting (defined in Player) | Player | |
teleportStyle (defined in Player) | Player | |
teleportTime (defined in Player) | Player | |
thorns (defined in Player) | Player | |
ThrownCost33 | Player | |
ThrownCost50 | Player | |
ThrownVelocity | Player | |
tiki (defined in Player) | Player | |
tileEntityAnchor (defined in Player) | Player | |
tileInteractAttempted (defined in Player) | Player | |
tileInteractionHappened (defined in Player) | Player | |
TileInteractionsCheck(int myX, int myY) (defined in Player) | Player | |
tileRangeX (defined in Player) | Player | static |
tileRangeY (defined in Player) | Player | static |
TileReplacementEnabled (defined in Player) | Player | |
tileSpeed (defined in Player) | Player | |
tileTargetX (defined in Player) | Player | static |
tileTargetY (defined in Player) | Player | static |
timeShimmering (defined in Player) | Player | |
timeSinceLastDashStarted | Player | |
tipsy (defined in Player) | Player | |
titaniumStormCooldown (defined in Player) | Player | |
ToggleCreativeMenu() (defined in Player) | Player | |
ToggleInv() (defined in Player) | Player | |
ToggleLight() (defined in Player) | Player | |
TogglePet() (defined in Player) | Player | |
tongued (defined in Player) | Player | |
toolTime (defined in Player) | Player | |
Top (defined in Entity) | Entity | |
TopLeft (defined in Entity) | Entity | |
TopRight (defined in Entity) | Entity | |
torchLuck (defined in Player) | Player | |
TouchedTiles (defined in Player) | Player | |
townNPCs | Player | |
trackBoost (defined in Player) | Player | |
trapDebuffSource (defined in Player) | Player | |
trashItem (defined in Player) | Player | |
treasureMagnet (defined in Player) | Player | |
trident (defined in Player) | Player | |
truffle (defined in Player) | Player | |
TryCancelChannel(Projectile projectile) (defined in Player) | Player | |
TryDroppingSingleItem(IEntitySource source, Item theItem) (defined in Player) | Player | |
TryGetModPlayer< T >(out T result) | Player | |
TryGetModPlayer< T >(T baseInstance, out T result) | Player | |
TryGettingDevArmor(IEntitySource source) (defined in Player) | Player | |
TryingToHoverDown (defined in Player) | Player | |
TryingToHoverUp (defined in Player) | Player | |
TryInterruptingItemUsage() (defined in Player) | Player | |
tryKeepingHoveringDown (defined in Player) | Player | |
tryKeepingHoveringUp (defined in Player) | Player | |
TryOpeningFullscreenMap() (defined in Player) | Player | |
TryPlacingAGolfBallNearANearbyTee(Vector2 placePosition) (defined in Player) | Player | |
TryPortalJumping() (defined in Player) | Player | |
TrySwitchingLoadout(int loadoutIndex) (defined in Player) | Player | |
TryTogglingShield(bool shouldGuard) (defined in Player) | Player | |
TryToResetHungerToNeutral() (defined in Player) | Player | |
TryUpdateChannel(Projectile projectile) (defined in Player) | Player | |
turtle (defined in Player) | Player | |
turtleArmor (defined in Player) | Player | |
turtleThorns (defined in Player) | Player | |
twinsMinion (defined in Player) | Player | |
UFOMinion (defined in Player) | Player | |
underShirtColor (defined in Player) | Player | |
UnityTeleport(Vector2 telePos) (defined in Player) | Player | |
unlockedBiomeTorches (defined in Player) | Player | |
unlockedSuperCart | Player | |
Update(int i) (defined in Player) | Player | |
Update_NPCCollision() (defined in Player) | Player | |
UpdateAdvancedShadows() (defined in Player) | Player | |
UpdateArmorLights() (defined in Player) | Player | |
UpdateArmorSets(int i) (defined in Player) | Player | |
UpdateBiomes() (defined in Player) | Player | |
UpdateBlacklistedTilesForGrappling() (defined in Player) | Player | |
UpdateBuffs(int i) (defined in Player) | Player | |
UpdateDead() (defined in Player) | Player | |
UpdateDyes() (defined in Player) | Player | |
UpdateEquips(int i) (defined in Player) | Player | |
UpdateForbiddenSetLock() (defined in Player) | Player | |
UpdateHairDyeDust() (defined in Player) | Player | |
UpdateHungerBuffs() (defined in Player) | Player | |
UpdateImmunity() (defined in Player) | Player | |
UpdateJumpHeight() (defined in Player) | Player | |
UpdateLifeRegen() (defined in Player) | Player | |
UpdateLuck() (defined in Player) | Player | |
UpdateLuckFactors() (defined in Player) | Player | |
UpdateManaRegen() (defined in Player) | Player | |
UpdateMaxTurrets() | Player | |
UpdateMeleeHitCooldowns() (defined in Player) | Player | |
UpdateMinionTarget() (defined in Player) | Player | |
UpdateMiscCounter() (defined in Player) | Player | |
UpdateNearbyInteractibleProjectilesList() (defined in Player) | Player | |
UpdatePermanentBoosters() (defined in Player) | Player | |
UpdatePet(int i) (defined in Player) | Player | |
UpdatePetLight(int i) (defined in Player) | Player | |
UpdateSocialShadow() (defined in Player) | Player | |
UpdateStarvingState(bool withEmote) (defined in Player) | Player | |
UpdateTeleportVisuals() (defined in Player) | Player | |
UpdateTouchingTiles() (defined in Player) | Player | |
UpdateVisibleAccessories(Item item, bool invisible, int slot=-1, bool modded=false) | Player | |
UpdateVisibleAccessory(int itemSlot, Item item, bool modded=false) (defined in Player) | Player | |
usedAegisCrystal (defined in Player) | Player | |
usedAegisFruit (defined in Player) | Player | |
usedAmbrosia (defined in Player) | Player | |
usedArcaneCrystal (defined in Player) | Player | |
usedGalaxyPearl (defined in Player) | Player | |
usedGummyWorm (defined in Player) | Player | |
UseHealthMaxIncreasingItem(int increase) (defined in Player) | Player | |
UseManaMaxIncreasingItem(int increase) (defined in Player) | Player | |
useVoidBag() (defined in Player) | Player | |
UsingBiomeTorches (defined in Player) | Player | |
UsingSuperCart | Player | |
vampireFrog (defined in Player) | Player | |
vanityRocketBoots | Player | |
velocity | Entity | |
venom (defined in Player) | Player | |
VisualPosition (defined in Player) | Player | |
voidLensChest (defined in Player) | Player | |
voidVaultInfo (defined in Player) | Player | |
volatileGelatin (defined in Player) | Player | |
VolatileGelatin(Item sourceItem) (defined in Player) | Player | |
volatileGelatinCounter (defined in Player) | Player | |
vortexDebuff (defined in Player) | Player | |
vortexMonolithShader (defined in Player) | Player | |
vortexStealthActive (defined in Player) | Player | |
waist (defined in Player) | Player | |
WallslideMovement() (defined in Player) | Player | |
wallSpeed (defined in Player) | Player | |
WaterCollision(bool fallThrough, bool ignorePlats) (defined in Player) | Player | |
waterWalk | Player | |
waterWalk2 | Player | |
wearsRobe (defined in Player) | Player | |
webbed (defined in Player) | Player | |
wellFed (defined in Player) | Player | |
wereWolf (defined in Player) | Player | |
wet | Entity | |
wetCount (defined in Entity) | Entity | |
wetSlime (defined in Player) | Player | |
whipRangeMultiplier (defined in Player) | Player | |
whoAmI | Entity | |
width | Entity | |
windPushed (defined in Player) | Player | |
wingAccRunSpeed (defined in Player) | Player | |
WingFrame(bool wingFlap, bool isCustomWings=false) (defined in Player) | Player | |
wingFrame (defined in Player) | Player | |
wingFrameCounter (defined in Player) | Player | |
WingMovement() (defined in Player) | Player | |
wingRunAccelerationMult (defined in Player) | Player | |
wings (defined in Player) | Player | |
wingsLogic (defined in Player) | Player | |
wingTime (defined in Player) | Player | |
wingTimeMax (defined in Player) | Player | |
wireOperationsCooldown (defined in Player) | Player | |
wisp (defined in Player) | Player | |
witheredArmor (defined in Player) | Player | |
witheredWeapon (defined in Player) | Player | |
WithinRange(Vector2 Target, float MaxRange) (defined in Entity) | Entity | |
WOFTongue() (defined in Player) | Player | |
wolfAcc (defined in Player) | Player | |
WouldSpotOverlapWithSentry(int worldX, int worldY, bool lightningAura) (defined in Player) | Player | static |
yoraiz0rDarkness (defined in Player) | Player | |
yoraiz0rEye (defined in Player) | Player | |
Yoraiz0rEye() (defined in Player) | Player | |
yoyoGlove (defined in Player) | Player | |
yoyoString (defined in Player) | Player | |
zephyrfish (defined in Player) | Player | |
zone1 (defined in Player) | Player | |
zone2 (defined in Player) | Player | |
zone3 (defined in Player) | Player | |
zone4 (defined in Player) | Player | |
zone5 (defined in Player) | Player | |
ZoneBeach (defined in Player) | Player | |
ZoneCorrupt (defined in Player) | Player | |
ZoneCrimson (defined in Player) | Player | |
ZoneDesert (defined in Player) | Player | |
ZoneDirtLayerHeight | Player | |
ZoneDungeon (defined in Player) | Player | |
ZoneForest | Player | |
ZoneGemCave (defined in Player) | Player | |
ZoneGlowshroom (defined in Player) | Player | |
ZoneGranite (defined in Player) | Player | |
ZoneGraveyard (defined in Player) | Player | |
ZoneHallow (defined in Player) | Player | |
ZoneHive (defined in Player) | Player | |
ZoneJungle (defined in Player) | Player | |
ZoneLihzhardTemple (defined in Player) | Player | |
ZoneMarble (defined in Player) | Player | |
ZoneMeteor (defined in Player) | Player | |
ZoneNormalCaverns | Player | |
ZoneNormalSpace | Player | |
ZoneNormalUnderground | Player | |
ZoneOldOneArmy (defined in Player) | Player | |
ZoneOverworldHeight | Player | |
ZonePeaceCandle (defined in Player) | Player | |
ZonePurity | Player | |
ZoneRain (defined in Player) | Player | |
ZoneRockLayerHeight | Player | |
ZoneSandstorm (defined in Player) | Player | |
ZoneShadowCandle (defined in Player) | Player | |
ZoneShimmer (defined in Player) | Player | |
ZoneSkyHeight | Player | |
ZoneSnow (defined in Player) | Player | |
ZoneTowerNebula (defined in Player) | Player | |
ZoneTowerSolar (defined in Player) | Player | |
ZoneTowerStardust (defined in Player) | Player | |
ZoneTowerVortex (defined in Player) | Player | |
ZoneUndergroundDesert (defined in Player) | Player | |
ZoneUnderworldHeight | Player | |
ZoneWaterCandle (defined in Player) | Player |