ChildrenAfter (defined in PlayerDrawLayer) | PlayerDrawLayer | |
ChildrenBefore (defined in PlayerDrawLayer) | PlayerDrawLayer | |
Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
CloneNewInstances | ModType< TEntity, TModType > | protected |
ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
Draw(ref PlayerDrawSet drawInfo) | PlayerDrawLayer | protectedpure virtual |
DrawWithTransformationAndChildren(ref PlayerDrawSet drawInfo) (defined in PlayerDrawLayer) | PlayerDrawLayer | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
FullName | ModType< TEntity, TModType > | |
ModType.FullName | ModType< TEntity, TModType > | |
GetDefaultPosition() | PlayerDrawLayer | pure virtual |
GetDefaultVisibility(PlayerDrawSet drawInfo) | PlayerDrawLayer | virtual |
Hide() (defined in PlayerDrawLayer) | PlayerDrawLayer | |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
IsCloneable | ModType< TEntity, TModType > | |
ModType.IsCloneable | ModType< TEntity, TModType > | |
IsHeadLayer | PlayerDrawLayer | |
IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
Load() | ModType< TEntity, TModType > | virtual |
Mod | ModType< TEntity, TModType > | |
ModType.Mod | ModType< TEntity, TModType > | |
Name | ModType< TEntity, TModType > | |
ModType.Name | ModType< TEntity, TModType > | |
NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
Register() | PlayerDrawLayer | protectedvirtual |
SetStaticDefaults() | ModType< TEntity, TModType > | virtual |
SetupContent() | PlayerDrawLayer | virtual |
ToString() (defined in PlayerDrawLayer) | PlayerDrawLayer | |
Transform (defined in PlayerDrawLayer) | PlayerDrawLayer | |
Unload() | ModType< TEntity, TModType > | virtual |
ValidateType() | ModType< TEntity, TModType > | protectedvirtual |
Visible (defined in PlayerDrawLayer) | PlayerDrawLayer | |