Inherits ICameraModifier.
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| PunchCameraModifier (Vector2 startPosition, Vector2 direction, float strength, float vibrationCyclesPerSecond, int frames, float distanceFalloff=-1f, string uniqueIdentity=null) |
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void | Update (ref CameraInfo cameraInfo) |
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void | Update (ref CameraInfo cameraPosition) |
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bool | Finished [get] |
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string | UniqueIdentity [get] |
| Will cause any other active camera modifiers with the same value to be cleared when this camera modifier is added More...
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bool | Finished [get] |
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string | UniqueIdentity [get] |
| Will cause any other active camera modifiers with the same value to be cleared when this camera modifier is added More...
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◆ Update()
void PunchCameraModifier.Update |
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ref CameraInfo |
cameraInfo | ) |
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◆ Finished
bool PunchCameraModifier.Finished |
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get |
◆ UniqueIdentity
string PunchCameraModifier.UniqueIdentity |
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get |
Will cause any other active camera modifiers with the same value to be cleared when this camera modifier is added
Implements ICameraModifier.