tModLoader v2025.03
A mod to make and play Terraria mods
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SpawnMapLayer Class Reference

Inherits IMapLayer.

Public Member Functions

void Draw (ref MapOverlayDrawContext context, ref string text)
 
- Public Member Functions inherited from IMapLayer
void Draw (ref MapOverlayDrawContext context, ref string text)
 
void Hide ()
 

Properties

bool Visible = true [get, set]
 
- Properties inherited from IMapLayer
static IMapLayer Pings = new PingMapLayer() [get]
 
static IMapLayer Pylons = new TeleportPylonsMapLayer() [get]
 
static IMapLayer Spawn = new SpawnMapLayer() [get]
 
bool Visible [get, set]
 

Member Function Documentation

◆ Draw()

void SpawnMapLayer.Draw ( ref MapOverlayDrawContext  context,
ref string  text 
)

Implements IMapLayer.

Property Documentation

◆ Visible

bool SpawnMapLayer.Visible = true
getset

Implements IMapLayer.