tModLoader v2024.11
A mod to make and play Terraria mods
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Public Member Functions | |
bool | CheckValidTile (int id, int x, int y) |
IReadOnlyDictionary< int, TileEntity > | EnumerateEntities () |
TileEntity | GenerateInstance (int id) |
TileEntity | GetTileEntity< T > (int id) |
Gets the template TileEntity object with the given id (not the new instance which gets added to the world as the game is played). This method will throw exceptions on failure. More... | |
void | NetPlaceEntity (int id, int x, int y) |
void | Register (TileEntity entity) |
void | RegisterAll () |
bool | TryGetTileEntity< T > (int id, out T tileEntity) |
Attempts to get the template TileEntity object with the given id (not the new instance which gets added to the world as the game is played). More... | |
Static Public Attributes | |
static int | VanillaTypeCount |
TileEntity TileEntitiesManager.GetTileEntity< T > | ( | int | id | ) |
Gets the template TileEntity object with the given id (not the new instance which gets added to the world as the game is played). This method will throw exceptions on failure.
KeyNotFoundException |
T | : | TileEntity | |
T | : | _types | |
T | : | id | |
T | : | as | |
T | : | T |
bool TileEntitiesManager.TryGetTileEntity< T > | ( | int | id, |
out T | tileEntity | ||
) |
Attempts to get the template TileEntity object with the given id (not the new instance which gets added to the world as the game is played).
T | : | TileEntity |