tModLoader v2024.10
A mod to make and play Terraria mods
TileID.Sets.Conversion Class Reference

Static Public Attributes

static bool[] Dirt = Factory.CreateBoolSet(default(int))
 
static bool[] GolfGrass = Factory.CreateBoolSet(477, 492)
 
static bool[] Grass = Factory.CreateBoolSet(2, 23, 199, 109, 477, 492)
 
static bool[] HardenedSand = Factory.CreateBoolSet(397, 398, 402, 399)
 
static bool[] Ice = Factory.CreateBoolSet(161, 163, 164, 200)
 
static bool[] JungleGrass = Factory.CreateBoolSet(60, 661, 662)
 
static bool[] MergesWithDirtInASpecialWay = Factory.CreateBoolSet(2, 23, 109, 199, 477, 492)
 
static bool[] Moss = Factory.CreateBoolSet(182, 180, 179, 381, 183, 181, 534, 536, 539, 625, 627)
 
static bool[] MossBrick = Factory.CreateBoolSet(512, 513, 514, 515, 516, 517, 535, 537, 540, 626, 628)
 
static bool[] MushroomGrass = Factory.CreateBoolSet(70)
 
static bool[] Sand = Factory.CreateBoolSet(53, 112, 116, 234)
 
static bool[] Sandstone = Factory.CreateBoolSet(396, 400, 403, 401)
 
static bool[] Snow = Factory.CreateBoolSet(147)
 
static bool[] Stone = Factory.CreateBoolSet(1, 25, 117, 203)
 
static bool[] Thorn = Factory.CreateBoolSet(32, 352, 69, 655)