Inherits TilePaintSystemV2.ARenderTargetHolder.
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override void | Prepare () |
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override void | PrepareShader () |
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void | Clear () |
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abstract void | Prepare () |
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abstract void | PrepareShader () |
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void | PrepareShader (int paintColor, TreePaintingSettings settings) |
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void | PrepareTextureIfNecessary (Texture2D originalTexture, Rectangle? sourceRect=null) |
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bool | _wasPrepared |
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bool | IsReady [get] |
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◆ Prepare()
override void TilePaintSystemV2.WallRenderTargetHolder.Prepare |
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◆ PrepareShader()
override void TilePaintSystemV2.WallRenderTargetHolder.PrepareShader |
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virtual |