tModLoader v2024.10
A mod to make and play Terraria mods
ResourceDrawSettings Struct Reference

Public Member Functions

void Draw (SpriteBatch spriteBatch, ref bool isHovered)
 
delegate void TextureGetter (int elementIndex, int firstElementIndex, int lastElementIndex, out Asset< Texture2D > texture, out Vector2 drawOffset, out float drawScale, out Rectangle? sourceRect)
 

Public Attributes

IPlayerResourcesDisplaySet DisplaySet
 
int ElementCount
 
int ElementIndexOffset
 
TextureGetter GetTextureMethod
 
Vector2 OffsetPerDraw
 
Vector2 OffsetPerDrawByTexturePercentile
 
Vector2 OffsetSpriteAnchor
 
Vector2 OffsetSpriteAnchorByTexturePercentile
 
int ResourceIndexOffset
 
PlayerStatsSnapshot StatsSnapshot
 
Vector2 TopLeftAnchor