Inherits INeedRenderTargetContent.
Inherited by AnOutlinedDrawRenderTargetContent, PlayerQueenSlimeMountTextureContent, PlayerRainbowWingsTextureContent, and PlayerTitaniumStormBuffTextureContent.
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RenderTarget2D | GetTarget () |
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| void | PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch) |
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void | Request () |
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| void | Reset () |
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void | PrepareRenderTarget (GraphicsDevice device, SpriteBatch spriteBatch) |
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void | Reset () |
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abstract void | HandleUseReqest (GraphicsDevice device, SpriteBatch spriteBatch) |
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void | PrepareARenderTarget_AndListenToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage) |
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void | PrepareARenderTarget_WithoutListeningToEvents (ref RenderTarget2D target, GraphicsDevice device, int neededWidth, int neededHeight, RenderTargetUsage usage) |
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RenderTarget2D | _target |
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bool | _wasPrepared |
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| bool | IsReady [get] |
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bool | IsReady [get] |
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◆ PrepareRenderTarget()
| void ARenderTargetContentByRequest.PrepareRenderTarget |
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GraphicsDevice |
device, |
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SpriteBatch |
spriteBatch |
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) |
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◆ Reset()
| void ARenderTargetContentByRequest.Reset |
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◆ IsReady
| bool ARenderTargetContentByRequest.IsReady |
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get |