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static IItemDropRule | OnFailedConditions (this IItemDropRule rule, IItemDropRule ruleToChain, bool hideLootReport=false) |
| Chains a rule to this rule. The chained rule will be evaluated if this rule doesn't meets all conditions. See the Chaining Rules section of the Basic NPC Drops and Loot Guidefor more information and examples. More...
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static IItemDropRule | OnFailedRoll (this IItemDropRule rule, IItemDropRule ruleToChain, bool hideLootReport=false) |
| Chains a rule to this rule. The chained rule will be evaluated if this rule meets all conditions but fails a random chance. See the Chaining Rules section of the Basic NPC Drops and Loot Guidefor more information and examples. More...
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static IItemDropRule | OnSuccess (this IItemDropRule rule, IItemDropRule ruleToChain, bool hideLootReport=false) |
| Chains a rule to this rule. The chained rule will be evaluated if this rule succeeds, meaning it met all conditions and passed a random chance, if any. See the Chaining Rules section of the Basic NPC Drops and Loot Guidefor more information and examples. More...
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static void | ReportDroprates (List< IItemDropRuleChainAttempt > ChainedRules, float personalDropRate, List< DropRateInfo > drops, DropRateInfoChainFeed ratesInfo) |
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