tModLoader v2024.09
A mod to make and play Terraria mods
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Inherits CreativePowers.ASharedTogglePower, and IPersistentPerWorldContent.
Public Member Functions | |
override bool | GetIsUnlocked () |
void | Load (BinaryReader reader, int gameVersionSaveWasMadeOn) |
void | Save (BinaryWriter writer) |
void | ValidateWorld (BinaryReader reader, int gameVersionSaveWasMadeOn) |
Public Member Functions inherited from CreativePowers.ASharedTogglePower | |
void | DeserializeNetMessage (BinaryReader reader, int userId) |
abstract bool | GetIsUnlocked () |
void | OnPlayerJoining (int playerIndex) |
void | ProvidePowerButtons (CreativePowerUIElementRequestInfo info, List< UIElement > elements) |
void | Reset () |
void | SetPowerInfo (bool enabled) |
void | DeserializeNetMessage (BinaryReader reader, int userId) |
bool | GetIsUnlocked () |
void | ProvidePowerButtons (CreativePowerUIElementRequestInfo info, List< UIElement > elements) |
void | OnPlayerJoining (int playerIndex) |
Public Member Functions inherited from IPersistentPerWorldContent | |
void | Load (BinaryReader reader, int gameVersionSaveWasMadeOn) |
void | Reset () |
void | Save (BinaryWriter writer) |
void | ValidateWorld (BinaryReader reader, int gameVersionSaveWasMadeOn) |
Additional Inherited Members | |
Properties inherited from CreativePowers.ASharedTogglePower | |
PowerPermissionLevel | CurrentPermissionLevel [get, set] |
PowerPermissionLevel | DefaultPermissionLevel [get, set] |
bool | Enabled [get] |
ushort | PowerId [get, set] |
string | ServerConfigName [get, set] |
Properties inherited from ICreativePower | |
PowerPermissionLevel | CurrentPermissionLevel [get, set] |
PowerPermissionLevel | DefaultPermissionLevel [get, set] |
ushort | PowerId [get, set] |
string | ServerConfigName [get, set] |
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virtual |
Implements CreativePowers.ASharedTogglePower.
void CreativePowers.FreezeWindDirectionAndStrength.Load | ( | BinaryReader | reader, |
int | gameVersionSaveWasMadeOn | ||
) |
Implements IPersistentPerWorldContent.
void CreativePowers.FreezeWindDirectionAndStrength.Save | ( | BinaryWriter | writer | ) |
Implements IPersistentPerWorldContent.
void CreativePowers.FreezeWindDirectionAndStrength.ValidateWorld | ( | BinaryReader | reader, |
int | gameVersionSaveWasMadeOn | ||
) |
Implements IPersistentPerWorldContent.