Inherits GenBase.
Inherited by ActionGrass, ActionPlaceStatue, ActionStalagtite, ActionVines, Actions.Blank, Actions.Clear, Actions.ClearMetadata, Actions.ClearTile, Actions.ClearWall, Actions.ContinueWrapper, Actions.Count, Actions.Custom, Actions.DebugDraw, Actions.HalfBlock, Actions.PlaceTile, Actions.PlaceWall, Actions.RemoveWall, Actions.Scanner, Actions.SetFrames, Actions.SetHalfTile, Actions.SetLiquid, Actions.SetSlope, Actions.SetTile, Actions.SetTileAndWallRainbowPaint, Actions.SetTileKeepWall, Actions.Smooth, Actions.SwapSolidTile, Actions.TileScanner, Modifiers.Blotches, Modifiers.Conditions, Modifiers.Dither, Modifiers.Expand, Modifiers.Flip, Modifiers.HasLiquid, Modifiers.InShape, Modifiers.IsEmpty, Modifiers.IsNotSolid, Modifiers.IsSolid, Modifiers.IsTouching, Modifiers.IsTouchingAir, Modifiers.NotInShape, Modifiers.NotTouching, Modifiers.Offset, Modifiers.OnlyTiles, Modifiers.OnlyWalls, Modifiers.RadialDither, Modifiers.RectangleMask, Modifiers.ShapeScale, Modifiers.SkipTiles, and Modifiers.SkipWalls.
|
abstract bool | Apply (Point origin, int x, int y, params object[] args) |
|
GenAction | IgnoreFailures () |
|
GenAction | Output (ShapeData data) |
|
delegate bool | CustomPerUnitAction (int x, int y, params object[] args) |
|
|
bool | Fail () |
|
bool | UnitApply (Point origin, int x, int y, params object[] args) |
|
|
static UnifiedRandom | _random [get] |
|
static ref Tilemap | _tiles [get] |
|
static int | _worldHeight [get] |
|
static int | _worldWidth [get] |
|