| CanBeTeleportedTo(int i, int j, int type, Player player, string context) | GlobalWall | virtual |
| CanExplode(int i, int j, int type) | GlobalBlockType | virtual |
| CanPlace(int i, int j, int type) | GlobalBlockType | virtual |
| Clone(TEntity newEntity) | ModType< TEntity, TModType > | virtual |
| CloneNewInstances | ModType< TEntity, TModType > | protected |
| ModType.CloneNewInstances | ModType< TEntity, TModType > | protected |
| CreateDust(int i, int j, int type, ref int dustType) | GlobalBlockType | virtual |
| CreateTemplateEntity() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | protectedpure virtual |
| Drop(int i, int j, int type, ref int dropType) | GlobalWall | virtual |
| Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| Entity (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| FullName | ModType< TEntity, TModType > | |
| ModType.FullName | ModType< TEntity, TModType > | |
| InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
| InitTemplateInstance() | ModType< TEntity, TModType > | protectedvirtual |
| IsCloneable | ModType< TEntity, TModType > | |
| ModType.IsCloneable | ModType< TEntity, TModType > | |
| IsLoadingEnabled(Mod mod) | ModType< TEntity, TModType > | virtual |
| KillSound(int i, int j, int type, bool fail) | GlobalBlockType | virtual |
| KillWall(int i, int j, int type, ref bool fail) | GlobalWall | virtual |
| Load() | ModType< TEntity, TModType > | virtual |
| Mod | ModType< TEntity, TModType > | |
| ModType.Mod | ModType< TEntity, TModType > | |
| ModifyLight(int i, int j, int type, ref float r, ref float g, ref float b) | GlobalBlockType | virtual |
| Name | ModType< TEntity, TModType > | |
| ModType.Name | ModType< TEntity, TModType > | |
| NewInstance(TEntity entity) | ModType< TEntity, TModType > | virtual |
| NumDust(int i, int j, int type, bool fail, ref int num) | GlobalBlockType | virtual |
| PlaceInWorld(int i, int j, int type, Item item) | GlobalBlockType | virtual |
| PostDraw(int i, int j, int type, SpriteBatch spriteBatch) | GlobalBlockType | virtual |
| PreDraw(int i, int j, int type, SpriteBatch spriteBatch) | GlobalBlockType | virtual |
| PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| PrettyPrintName() (defined in ModType< TEntity, TModType >) | ModType< TEntity, TModType > | |
| RandomUpdate(int i, int j, int type) | GlobalBlockType | virtual |
| Register() | GlobalWall | protectedvirtual |
| SetStaticDefaults() | ModType< TEntity, TModType > | virtual |
| SetupContent() | GlobalWall | virtual |
| Unload() | ModType< TEntity, TModType > | virtual |
| ValidateType() | ModType< TEntity, TModType > | protectedvirtual |
| WallFrame(int i, int j, int type, bool randomizeFrame, ref int style, ref int frameNumber) | GlobalWall | virtual |