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tModLoader v2025.09
A mod to make and play Terraria mods
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This is the complete list of members for Main, including all inherited members.
| _drawInterfaceGameTime (defined in Main) | Main | static |
| _rand (defined in Main) | Main | static |
| _shouldUseStormMusic (defined in Main) | Main | static |
| _shouldUseWindyDayMusic (defined in Main) | Main | static |
| aBar (defined in Main) | Main | static |
| AchievementAdvisor (defined in Main) | Main | static |
| Achievements (defined in Main) | Main | static |
| AchievementsMenu (defined in Main) | Main | static |
| Activated (defined in Game) | Game | |
| ActiveClosePlayersTeamOverlay (defined in Main) | Main | static |
| ActiveItems | Main | static |
| ActiveNetDiagnosticsUI (defined in Main) | Main | static |
| ActiveNPCs | Main | static |
| ActivePlayerFileData (defined in Main) | Main | static |
| ActivePlayers | Main | static |
| ActiveProjectiles | Main | static |
| ActiveWorldFileData (defined in Main) | Main | static |
| AddSignalTraps() (defined in Main) | Main | static |
| afterPartyOfDoom (defined in Main) | Main | static |
| allChestStackHover (defined in Main) | Main | static |
| AllowUnfocusedInputOnGamepad (defined in Main) | Main | static |
| alreadyGrabbingSunOrMoon (defined in Main) | Main | static |
| Ambience() (defined in Main) | Main | static |
| AmbienceServer (defined in Main) | Main | static |
| ambientCounter (defined in Main) | Main | static |
| ambientError (defined in Main) | Main | static |
| ambientLavafallStrength (defined in Main) | Main | static |
| ambientLavafallX (defined in Main) | Main | static |
| ambientLavafallY (defined in Main) | Main | static |
| ambientLavaStrength (defined in Main) | Main | static |
| ambientLavaX (defined in Main) | Main | static |
| ambientLavaY (defined in Main) | Main | static |
| ambientVolume (defined in Main) | Main | static |
| ambientWaterfallStrength (defined in Main) | Main | static |
| ambientWaterfallX (defined in Main) | Main | static |
| ambientWaterfallY (defined in Main) | Main | static |
| anglerQuest | Main | static |
| anglerQuestFinished (defined in Main) | Main | static |
| anglerQuestItemNetIDs | Main | static |
| AnglerQuestSwap() (defined in Main) | Main | static |
| anglerWhoFinishedToday (defined in Main) | Main | static |
| AnimateTiles_CritterCages() (defined in Main) | Main | static |
| AnnouncementBoxDisabled (defined in Main) | Main | static |
| AnnouncementBoxRange (defined in Main) | Main | static |
| AnyPlayerReadyToFightKingSlime() (defined in Main) | Main | static |
| armorAlpha (defined in Main) | Main | static |
| armorHide (defined in Main) | Main | static |
| assemblyVersionNumber (defined in Main) | Main | static |
| Assets (defined in Main) | Main | static |
| AssetSourceController (defined in Main) | Main | static |
| atmo (defined in Main) | Main | static |
| audioSystem (defined in Main) | Main | static |
| autoCreate(string worldSize) (defined in Main) | Main | |
| autoGen (defined in Main) | Main | static |
| autoGenFileLocation (defined in Main) | Main | static |
| AutogenProgress (defined in Main) | Main | static |
| AutogenSeedName (defined in Main) | Main | static |
| AutoHost() (defined in Main) | Main | |
| autoJoin (defined in Main) | Main | static |
| AutoJoin(string IP, string player=null) (defined in Main) | Main | |
| AutoPass() (defined in Main) | Main | |
| autoPass (defined in Main) | Main | static |
| autoPause (defined in Main) | Main | static |
| autoSave (defined in Main) | Main | static |
| autoShutdown (defined in Main) | Main | static |
| availableRecipe | Main | static |
| availableRecipeY (defined in Main) | Main | static |
| background (defined in Main) | Main | static |
| BackgroundEnabled (defined in Main) | Main | static |
| backgroundHeight (defined in Main) | Main | static |
| backgroundTarget (defined in Main) | Main | |
| BackgroundViewMatrix (defined in Main) | Main | static |
| backgroundWidth (defined in Main) | Main | static |
| backWaterTarget (defined in Main) | Main | |
| bannerMouseOver (defined in Main) | Main | static |
| BartenderHelpTextIndex (defined in Main) | Main | static |
| BeginDraw() (defined in Game) | Game | protectedvirtual |
| BeginRun() (defined in Game) | Game | protectedvirtual |
| BestiaryDB (defined in Main) | Main | static |
| BestiaryTracker (defined in Main) | Main | static |
| BestiaryUI (defined in Main) | Main | static |
| betterDebugRelease (defined in Main) | Main | static |
| bgAlphaFarBackLayer (defined in Main) | Main | static |
| bgAlphaFrontLayer (defined in Main) | Main | static |
| bgDelay (defined in Main) | Main | static |
| bgFrame (defined in Main) | Main | static |
| bgFrameCounter (defined in Main) | Main | static |
| bgScroll (defined in Main) | Main | static |
| bgStyle (defined in Main) | Main | static |
| BigBossProgressBar (defined in Main) | Main | static |
| birdCageFrame (defined in Main) | Main | static |
| birdCageFrameCounter (defined in Main) | Main | static |
| BlackFadeIn (defined in Main) | Main | static |
| blackTarget (defined in Main) | Main | |
| blockInput (defined in Main) | Main | static |
| blockKey (defined in Main) | Main | static |
| blockMouse (defined in Main) | Main | static |
| bloodMoon | Main | static |
| blueBirdCageFrame (defined in Main) | Main | static |
| blueBirdCageFrameCounter (defined in Main) | Main | static |
| BossNPCHeadRenderer (defined in Main) | Main | static |
| bottomWorld (defined in Main) | Main | static |
| buffAlpha (defined in Main) | Main | static |
| buffColor(Microsoft.Xna.Framework.Color newColor, float R, float G, float B, float A) (defined in Main) | Main | static |
| buffDoubleApply (defined in Main) | Main | static |
| buffNoSave | Main | static |
| buffNoTimeDisplay | Main | static |
| buffScanAreaHeight (defined in Main) | Main | static |
| buffScanAreaWidth (defined in Main) | Main | static |
| buffString (defined in Main) | Main | static |
| BuilderTogglePageHandler(int startY, int activeToggles, out bool moveDownForButton, out int startIndex, out int endIndex) (defined in Main) | Main | static |
| bunnyCageFrame (defined in Main) | Main | static |
| bunnyCageFrameCounter (defined in Main) | Main | static |
| butterflyCageFrame (defined in Main) | Main | static |
| butterflyCageFrameCounter (defined in Main) | Main | static |
| butterflyCageMode (defined in Main) | Main | static |
| BuyHairWindow() (defined in Main) | Main | static |
| CacheNPCDraws() (defined in Main) | Main | protected |
| CacheProjDraws() (defined in Main) | Main | protected |
| cageFrames (defined in Main) | Main | static |
| CalculateWaterStyle(bool ignoreFountains=false) (defined in Main) | Main | static |
| Camera (defined in Main) | Main | static |
| CameraModifiers (defined in Main) | Main | |
| cameraX (defined in Main) | Main | static |
| CancelClothesWindow(bool quiet=false) (defined in Main) | Main | static |
| CancelHairWindow() (defined in Main) | Main | static |
| cancelWormHole (defined in Main) | Main | static |
| CanDryadPlayStardewAnimation(Player player, NPC npc) (defined in Main) | Main | static |
| CanPlayCreditsRoll() (defined in Main) | Main | static |
| CanShowInfoAccs (defined in Main) | Main | static |
| CanStartInvasion(int type=1, bool ignoreDelay=false) (defined in Main) | Main | static |
| CanUpdateGameplay (defined in Main) | Main | static |
| CaptureModeDisabled (defined in Main) | Main | static |
| caveBackground (defined in Main) | Main | static |
| caveBackStyle (defined in Main) | Main | static |
| caveBackX (defined in Main) | Main | static |
| caveParallax (defined in Main) | Main | static |
| cBuff (defined in Main) | Main | static |
| cDown (defined in Main) | Main | static |
| cFavoriteKey (defined in Main) | Main | static |
| changeTheTitle (defined in Main) | Main | static |
| chatMonitor (defined in Main) | Main | static |
| chatRelease (defined in Main) | Main | static |
| chatText (defined in Main) | Main | static |
| cHeal (defined in Main) | Main | static |
| CheckBunny() (defined in Main) | Main | protected |
| CheckForMoonEventsScoreDisplay() (defined in Main) | Main | static |
| CheckForMoonEventsStartingTemporarySeasons() (defined in Main) | Main | static |
| checkForSpawns (defined in Main) | Main | static |
| checkHalloween() (defined in Main) | Main | static |
| CheckInvasionProgressDisplay() (defined in Main) | Main | static |
| checkMap(int i, int j) (defined in Main) | Main | protected |
| checkXMas() (defined in Main) | Main | static |
| chest | Main | static |
| chestCancelHover (defined in Main) | Main | |
| chestCancelScale (defined in Main) | Main | |
| chestDepositHover (defined in Main) | Main | |
| chestDepositScale (defined in Main) | Main | |
| chestLootHover (defined in Main) | Main | |
| chestLootScale (defined in Main) | Main | |
| chestRenameHover (defined in Main) | Main | |
| chestRenameScale (defined in Main) | Main | |
| chestStackHover (defined in Main) | Main | |
| chestStackScale (defined in Main) | Main | |
| cHook (defined in Main) | Main | static |
| Chroma (defined in Main) | Main | static |
| ChromaPainter (defined in Main) | Main | static |
| ChumBucketProjectileHelper (defined in Main) | Main | |
| cInv (defined in Main) | Main | static |
| cJump (defined in Main) | Main | static |
| ClearCachedTileDraws() (defined in Main) | Main | |
| clearMap (defined in Main) | Main | static |
| ClearPendingPlayerSelectCallbacks() (defined in Main) | Main | static |
| ClearSmartInteract() (defined in Main) | Main | static |
| cLeft (defined in Main) | Main | static |
| clientPlayer | Main | static |
| clientUUID (defined in Main) | Main | static |
| CloseNPCChatOrSign() (defined in Main) | Main | static |
| ClosePlayerChat() (defined in Main) | Main | static |
| clothesWindow (defined in Main) | Main | static |
| cloud (defined in Main) | Main | static |
| cloudAlpha (defined in Main) | Main | static |
| cloudBG (defined in Main) | Main | static |
| cloudBGActive (defined in Main) | Main | static |
| cloudBGAlpha (defined in Main) | Main | static |
| cloudBGX (defined in Main) | Main | static |
| CloudFavoritesData (defined in Main) | Main | static |
| CloudPlayerPath (defined in Main) | Main | static |
| CloudWorldPath (defined in Main) | Main | static |
| clrInput() | Main | static |
| cMana (defined in Main) | Main | static |
| cMapAlphaDown (defined in Main) | Main | static |
| cMapAlphaUp (defined in Main) | Main | static |
| cMapFull (defined in Main) | Main | static |
| cMapStyle (defined in Main) | Main | static |
| cMapZoomIn (defined in Main) | Main | static |
| cMapZoomOut (defined in Main) | Main | static |
| cMount (defined in Main) | Main | static |
| colorDelay (defined in Main) | Main | static |
| ColorOfTheSkies (defined in Main) | Main | static |
| combatText (defined in Main) | Main | static |
| Components (defined in Game) | Game | |
| Configuration (defined in Main) | Main | static |
| Content (defined in Game) | Game | |
| ContentLoaded (defined in Main) | Main | static |
| ContentThatNeedsRenderTargets (defined in Main) | Main | static |
| ConvertFromSafeArgument(string arg) (defined in Main) | Main | static |
| ConvertPaintIdToTileShaderIndex(int paintIndexOnTile, bool isUsedForPaintingGrass, bool useWallShaderHacks) (defined in Main) | Main | static |
| ConvertToSafeArgument(string arg) (defined in Main) | Main | static |
| copyrightText (defined in Main) | Main | static |
| corruptBG (defined in Main) | Main | static |
| countsAsHostForGameplay (defined in Main) | Main | static |
| craftingAlpha (defined in Main) | Main | static |
| craftingHide (defined in Main) | Main | static |
| CraftItem(Recipe r) (defined in Main) | Main | static |
| CreativeMenu (defined in Main) | Main | static |
| creativeModeColor (defined in Main) | Main | static |
| cRight (defined in Main) | Main | static |
| crimsonBG (defined in Main) | Main | static |
| critterCage (defined in Main) | Main | static |
| CrouchingEnabled (defined in Main) | Main | static |
| cSmart (defined in Main) | Main | static |
| cSmartCursorModeIsToggleAndNotHold (defined in Main) | Main | static |
| cThrowItem (defined in Main) | Main | static |
| cTorch (defined in Main) | Main | static |
| cUp (defined in Main) | Main | static |
| curMusic (defined in Main) | Main | static |
| curRelease (defined in Main) | Main | static |
| CurrentDrawnEntity (defined in Main) | Main | static |
| CurrentDrawnEntityShader (defined in Main) | Main | static |
| CurrentInputTextTakerOverride (defined in Main) | Main | static |
| currentNPCShowingChatBubble (defined in Main) | Main | |
| CurrentPan (defined in Main) | Main | static |
| CurrentPlayer | Main | static |
| CurrentWantedZoomMatrix (defined in Main) | Main | static |
| cursorAlpha (defined in Main) | Main | static |
| CursorColor() (defined in Main) | Main | static |
| cursorColor (defined in Main) | Main | static |
| cursorColorDirection (defined in Main) | Main | static |
| cursorOverride (defined in Main) | Main | static |
| cursorScale (defined in Main) | Main | static |
| CycleFrameSkipMode() (defined in Main) | Main | static |
| DamageVar(float dmg, float luck=0f) | Main | static |
| DamageVar(float dmg, int percent, float luck=0f) (defined in Main) | Main | static |
| dayLength (defined in Main) | Main | static |
| dayMusic (defined in Main) | Main | static |
| dayRate | Main | static |
| dayTime | Main | static |
| Deactivated (defined in Game) | Game | |
| debuff | Main | static |
| DebugDrawer (defined in Main) | Main | static |
| debugWords (defined in Main) | Main | static |
| dedServ | Main | static |
| DedServ() (defined in Main) | Main | |
| dedServCount1 (defined in Main) | Main | static |
| dedServCount2 (defined in Main) | Main | static |
| dedServFPS (defined in Main) | Main | static |
| defaultChestName (defined in Main) | Main | static |
| DefaultDamageVariationPercent (defined in Main) | Main | static |
| defaultIP (defined in Main) | Main | static |
| DefaultSamplerState (defined in Main) | Main | static |
| DefaultSeed (defined in Main) | Main | static |
| DelayedProcesses (defined in Main) | Main | static |
| demonTorch (defined in Main) | Main | static |
| demonTorchDir (defined in Main) | Main | static |
| desertBG (defined in Main) | Main | static |
| desiredWorldEventsUpdateRate (defined in Main) | Main | static |
| desiredWorldTilesUpdateRate (defined in Main) | Main | static |
| destroyerHB (defined in Main) | Main | static |
| DisableIntenseVisualEffects (defined in Main) | Main | static |
| DiscoB (defined in Main) | Main | static |
| DiscoColor | Main | static |
| DiscoG (defined in Main) | Main | static |
| DiscoR (defined in Main) | Main | static |
| DiscoStyle (defined in Main) | Main | |
| displayHeight (defined in Main) | Main | static |
| displayWidth (defined in Main) | Main | static |
| Dispose() (defined in Game) | Game | |
| Dispose(bool disposing) (defined in Game) | Game | protectedvirtual |
| Disposed (defined in Game) | Game | |
| dontStarveWorld | Main | static |
| DoUpdate(ref GameTime gameTime) (defined in Main) | Main | protected |
| DoUpdate_AnimateItemIcons() (defined in Main) | Main | static |
| dragonflyJarFrame (defined in Main) | Main | static |
| dragonflyJarFrameCounter (defined in Main) | Main | static |
| Draw(GameTime gameTime) (defined in Main) | Main | protectedvirtual |
| drawBackGore (defined in Main) | Main | static |
| DrawBackground() (defined in Main) | Main | protected |
| drawBetterDebug (defined in Main) | Main | static |
| DrawBlack(bool force=false) (defined in Main) | Main | protected |
| DrawBuffIcon(int drawBuffText, int buffSlotOnPlayer, int x, int y) | Main | static |
| DrawCachedNPCs(List< int > npcCache, bool behindTiles) (defined in Main) | Main | protected |
| DrawCachedProjs(List< int > projCache, bool startSpriteBatch=true) (defined in Main) | Main | protected |
| DrawCacheFirstFractals (defined in Main) | Main | |
| DrawCacheNPCProjectiles (defined in Main) | Main | |
| DrawCacheNPCsBehindNonSolidTiles (defined in Main) | Main | |
| DrawCacheNPCsMoonMoon (defined in Main) | Main | |
| DrawCacheNPCsOverPlayers (defined in Main) | Main | |
| DrawCacheProjsBehindNPCs (defined in Main) | Main | |
| DrawCacheProjsBehindNPCsAndTiles (defined in Main) | Main | |
| DrawCacheProjsBehindProjectiles (defined in Main) | Main | |
| DrawCacheProjsOverPlayers (defined in Main) | Main | |
| DrawCacheProjsOverWiresUI (defined in Main) | Main | |
| DrawCapture(Microsoft.Xna.Framework.Rectangle area, CaptureSettings settings) (defined in Main) | Main | |
| DrawClothesWindow() (defined in Main) | Main | protected |
| DrawCursor(Vector2 bonus, bool smart=false) (defined in Main) | Main | static |
| drawDiag (defined in Main) | Main | static |
| DrawDust() (defined in Main) | Main | protected |
| DrawElderEye(SpriteBatch spriteBatch, Vector2 worldPosition, float opacity, float scale, int frameNumber, Microsoft.Xna.Framework.Color passedColor) (defined in Main) | Main | protected |
| DrawFPS() (defined in Main) | Main | protected |
| DrawGamepadInstructions() (defined in Main) | Main | static |
| DrawGore() (defined in Main) | Main | protected |
| DrawGoreBehind() (defined in Main) | Main | protected |
| DrawHairWindow() (defined in Main) | Main | protected |
| DrawHealthBar(float X, float Y, int Health, int MaxHealth, float alpha, float scale=1f, bool noFlip=false) | Main | |
| DrawInfernoRings() (defined in Main) | Main | |
| drawingPlayerChat (defined in Main) | Main | static |
| DrawInterface(GameTime gameTime) (defined in Main) | Main | protected |
| DrawInterface_29_SettingsButton() (defined in Main) | Main | static |
| DrawInterface_Resources_Buffs() (defined in Main) | Main | |
| DrawInterface_Resources_ClearBuffs() (defined in Main) | Main | static |
| DrawInvasionProgress() (defined in Main) | Main | static |
| DrawInventory() (defined in Main) | Main | protected |
| DrawItem(Item item, int whoami) (defined in Main) | Main | protected |
| DrawItemIcon(SpriteBatch spriteBatch, Item theItem, Vector2 screenPositionForItemCenter, Microsoft.Xna.Framework.Color itemLightColor, float sizeLimit) (defined in Main) | Main | static |
| DrawItems() (defined in Main) | Main | |
| DrawMap(GameTime gameTime) (defined in Main) | Main | protected |
| DrawMenu(GameTime gameTime) (defined in Main) | Main | protected |
| DrawMouseOver() (defined in Main) | Main | |
| DrawNPC(int iNPCIndex, bool behindTiles) (defined in Main) | Main | |
| DrawNPCCheckAlt(NPC n) (defined in Main) | Main | |
| DrawNPCDirect(SpriteBatch mySpriteBatch, NPC rCurrentNPC, bool behindTiles, Vector2 screenPos) (defined in Main) | Main | |
| DrawNPCDirect_QueenSlimeWings(NPC rCurrentNPC, SpriteBatch mySpriteBatch, Vector2 screenPos, Vector2 drawCenter, Microsoft.Xna.Framework.Color originColor) (defined in Main) | Main | |
| DrawNPCExtras(NPC n, bool beforeDraw, float addHeight, float addY, Microsoft.Xna.Framework.Color npcColor, Vector2 halfSize, SpriteEffects npcSpriteEffect, Vector2 screenPosition) (defined in Main) | Main | protected |
| DrawNPCHousesInWorld() (defined in Main) | Main | protected |
| DrawNPCs(bool behindTiles=false) (defined in Main) | Main | protected |
| DrawPlayerChat() (defined in Main) | Main | protected |
| DrawPlayerItemPos(float gravdir, int itemtype) (defined in Main) | Main | static |
| DrawPlayers_AfterProjectiles() (defined in Main) | Main | protected |
| DrawPlayers_BehindNPCs() (defined in Main) | Main | protected |
| DrawProj(int i) (defined in Main) | Main | |
| DrawProjDirect(Projectile proj) (defined in Main) | Main | |
| DrawProjectiles() (defined in Main) | Main | protected |
| DrawRain() (defined in Main) | Main | protected |
| drawRelease (defined in Main) | Main | static |
| drawsCountedForFPS (defined in Main) | Main | static |
| DrawSettingButton(ref bool mouseOver, ref float scale, int posX, int posY, string text, string textSizeMatcher, Action clickAction) (defined in Main) | Main | static |
| DrawSimpleSurfaceBackground(Vector2 areaPosition, int areaWidth, int areaHeight) (defined in Main) | Main | |
| drawSkip (defined in Main) | Main | static |
| DrawSplash(GameTime gameTime) (defined in Main) | Main | protected |
| DrawSuperSpecialProjectiles(List< int > projCache, bool startSpriteBatch=true) (defined in Main) | Main | protected |
| DrawSurfaceBG() (defined in Main) | Main | protected |
| DrawThickCursor(bool smart=false) (defined in Main) | Main | static |
| DrawTileCracks(int crackType, HitTile hitter) (defined in Main) | Main | |
| DrawTileInWater(Vector2 drawOffset, int x, int y) (defined in Main) | Main | static |
| DrawTiles(bool solidLayer, bool forRenderTargets, bool intoRenderTargets, int waterStyleOverride=-1) (defined in Main) | Main | protected |
| DrawToMap() (defined in Main) | Main | protected |
| DrawToMap_Section(int secX, int secY) (defined in Main) | Main | protected |
| drawToScreen (defined in Main) | Main | static |
| DrawUnderworldBackground(bool flat) (defined in Main) | Main | protected |
| DrawWallOfFish() (defined in Main) | Main | static |
| DrawWallOfStars() (defined in Main) | Main | static |
| DrawWalls() (defined in Main) | Main | protected |
| DrawWhip_BoneWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_CoolWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_FireWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_RainbowWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_ThornWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_WhipBland(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_WhipMace(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_WhipScythe(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWhip_WhipSword(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
| DrawWindowsIMEPanel(Vector2 position, float xAnchor=0f) (defined in Main) | Main | |
| DrawWires() (defined in Main) | Main | protected |
| DrawWiresSpecialTiles (defined in Main) | Main | protected |
| DrawWoF() (defined in Main) | Main | protected |
| dresserInterfaceDummy (defined in Main) | Main | static |
| drewLava (defined in Main) | Main | static |
| DroneCameraTracker (defined in Main) | Main | static |
| drunkWorld | Main | static |
| duckCageFrame (defined in Main) | Main | static |
| duckCageFrameCounter (defined in Main) | Main | static |
| dungeonX (defined in Main) | Main | static |
| dungeonY (defined in Main) | Main | static |
| dust (defined in Main) | Main | static |
| eclipse | Main | static |
| eclipseLight (defined in Main) | Main | static |
| editChest (defined in Main) | Main | static |
| editSign (defined in Main) | Main | static |
| EnableAutoShutdown() (defined in Main) | Main | |
| EndDraw() (defined in Game) | Game | protectedvirtual |
| EndRun() (defined in Game) | Game | protectedvirtual |
| EnsureRenderTargetContent() (defined in Main) | Main | protected |
| EntitySpriteDraw(Texture2D texture, Vector2 position, Microsoft.Xna.Framework.Rectangle? sourceRectangle, Microsoft.Xna.Framework.Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float worthless=0f) (defined in Main) | Main | static |
| EntitySpriteDraw(Texture2D texture, Vector2 position, Microsoft.Xna.Framework.Rectangle? sourceRectangle, Microsoft.Xna.Framework.Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float worthless=0f) (defined in Main) | Main | static |
| EntitySpriteDraw(DrawData data) (defined in Main) | Main | static |
| EquipPage (defined in Main) | Main | static |
| EquipPageSelected (defined in Main) | Main | static |
| errorColor (defined in Main) | Main | static |
| essDir (defined in Main) | Main | static |
| essScale (defined in Main) | Main | static |
| ExecuteCommand(string text, CommandCaller commandCaller) (defined in Main) | Main | static |
| Exit() (defined in Game) | Game | |
| Exiting (defined in Game) | Game | |
| exitScale (defined in Main) | Main | static |
| expertMode | Main | static |
| extremeWindCounter (defined in Main) | Main | static |
| fadeCounter (defined in Main) | Main | static |
| fairyJarFrame (defined in Main) | Main | static |
| fairyJarFrameCounter (defined in Main) | Main | static |
| FakeLoadInvasionStart() (defined in Main) | Main | static |
| fastForwardTimeToDawn (defined in Main) | Main | static |
| fastForwardTimeToDusk (defined in Main) | Main | static |
| FavoriteKey (defined in Main) | Main | static |
| FindAnnouncementBoxStatus() (defined in Main) | Main | static |
| FindWindow(string lpClassName, string lpWindowName) (defined in Main) | Main | |
| fishBowlFrame (defined in Main) | Main | static |
| fishBowlFrameCounter (defined in Main) | Main | static |
| fishBowlFrameMode (defined in Main) | Main | static |
| FixUIScale() (defined in Main) | Main | static |
| focusColor (defined in Main) | Main | static |
| focusRecipe | Main | static |
| ForcedMinimumZoom (defined in Main) | Main | static |
| forceHalloweenForToday (defined in Main) | Main | static |
| forceXMasForToday (defined in Main) | Main | static |
| fpsCount (defined in Main) | Main | static |
| fpsTimer (defined in Main) | Main | static |
| frameRate (defined in Main) | Main | static |
| frameRelease (defined in Main) | Main | static |
| FrameSkipMode (defined in Main) | Main | static |
| frogCageFrame (defined in Main) | Main | static |
| frogCageFrameCounter (defined in Main) | Main | static |
| FullscreenStartup() (defined in Main) | Main | |
| FullTile(int x, int y) (defined in Main) | Main | protected |
| gameInactive (defined in Main) | Main | static |
| gameMenu | Main | static |
| GameMode (defined in Main) | Main | static |
| GameModeInfo (defined in Main) | Main | static |
| gamePad (defined in Main) | Main | static |
| GamepadCursorAlpha (defined in Main) | Main | static |
| GamepadDisableCursorItemIcon (defined in Main) | Main | static |
| GamepadDisableCursorItemIconInner (defined in Main) | Main | static |
| GamepadDisableInstructionsDisplay (defined in Main) | Main | static |
| gamePaused (defined in Main) | Main | static |
| gameTimeCache (defined in Main) | Main | static |
| gameTips (defined in Main) | Main | static |
| GameUpdateCount | Main | static |
| GameViewMatrix (defined in Main) | Main | static |
| GameZoomTarget (defined in Main) | Main | static |
| gammaTest (defined in Main) | Main | |
| GetAreaToLight(out int firstTileX, out int lastTileX, out int firstTileY, out int lastTileY) (defined in Main) | Main | static |
| GetBestiaryProgressReport() (defined in Main) | Main | static |
| GetBuffTooltip(Player player, int buffType) (defined in Main) | Main | static |
| getGoodWorld | Main | static |
| GetInputText(string oldString, bool allowMultiLine=false) (defined in Main) | Main | static |
| getIP (defined in Main) | Main | static |
| GetItemDrawFrame(int item, out Texture2D itemTexture, out Microsoft.Xna.Framework.Rectangle itemFrame) | Main | static |
| GetKeyState(int keyCode) (defined in Main) | Main | |
| GetMoonPhase() | Main | static |
| GetPlayerArmPosition(Projectile proj) (defined in Main) | Main | static |
| GetPlayerHeadBordersColor(Player plr) (defined in Main) | Main | static |
| GetPlayerPathFromName(string playerName, bool cloudSave) (defined in Main) | Main | static |
| getPort (defined in Main) | Main | static |
| GetPreferredBGStyleForPlayer() (defined in Main) | Main | static |
| GetProjectileDesiredShader(Projectile proj) (defined in Main) | Main | static |
| GetScreenOverdrawOffset() (defined in Main) | Main | static |
| GetWorldPathFromName(string worldName, bool cloudSave) (defined in Main) | Main | static |
| gFade (defined in Main) | Main | static |
| gFadeDir (defined in Main) | Main | static |
| gFader (defined in Main) | Main | static |
| gfxQuality (defined in Main) | Main | static |
| gfxRate (defined in Main) | Main | static |
| GlobalTimerPaused (defined in Main) | Main | static |
| GlobalTimeWrappedHourly (defined in Main) | Main | static |
| gore (defined in Main) | Main | static |
| GoToWorldSelect() (defined in Main) | Main | static |
| grabMapX (defined in Main) | Main | static |
| grabMapY (defined in Main) | Main | static |
| graphics (defined in Main) | Main | static |
| GraphicsDevice (defined in Game) | Game | |
| grasshopperCageFrame (defined in Main) | Main | static |
| grasshopperCageFrameCounter (defined in Main) | Main | static |
| GraveyardVisualIntensity (defined in Main) | Main | static |
| grebeCageFrame (defined in Main) | Main | static |
| grebeCageFrameCounter (defined in Main) | Main | static |
| GUIBarsDraw() (defined in Main) | Main | |
| GUIBarsDrawInner() (defined in Main) | Main | protected |
| GUIChatDraw() (defined in Main) | Main | |
| GUIChatDrawInner() (defined in Main) | Main | protected |
| guideItem (defined in Main) | Main | static |
| GUIHotbarDrawInner() (defined in Main) | Main | protected |
| hairStart (defined in Main) | Main | static |
| Hairstyles (defined in Main) | Main | static |
| hairWindow (defined in Main) | Main | static |
| hallowBG (defined in Main) | Main | static |
| halloween | Main | static |
| HandleIME() (defined in Main) | Main | |
| hardMode | Main | static |
| hasFocus (defined in Main) | Main | static |
| HasInteractibleObjectThatIsNotATile (defined in Main) | Main | static |
| HasSmartInteractTarget (defined in Main) | Main | static |
| hBar (defined in Main) | Main | static |
| hcColor (defined in Main) | Main | static |
| HealthBarDrawSettings (defined in Main) | Main | static |
| hellBackStyle (defined in Main) | Main | static |
| helpText (defined in Main) | Main | static |
| HidePassword (defined in Main) | Main | static |
| hidePlayerCraftingMenu (defined in Main) | Main | static |
| hideUI (defined in Main) | Main | static |
| highVersionColor (defined in Main) | Main | static |
| hotbarScale (defined in Main) | Main | static |
| HoveringOverAnNPC (defined in Main) | Main | static |
| HoverItem | Main | static |
| hoverItemName | Main | static |
| hslToRgb(Vector3 hslVector) (defined in Main) | Main | static |
| hslToRgb(float Hue, float Saturation, float Luminosity, byte a=byte.MaxValue) | Main | static |
| hue2rgb(double c, double t1, double t2) (defined in Main) | Main | static |
| iceBackStyle (defined in Main) | Main | static |
| ignoreErrors (defined in Main) | Main | static |
| InactiveSleepTime (defined in Game) | Game | |
| inFancyUI (defined in Main) | Main | static |
| InfoDisplayPageHandler(int startX, ref string mouseText, out int startingDisplay, out int endingDisplay) (defined in Main) | Main | static |
| ingameOptionsWindow (defined in Main) | Main | static |
| InGameUI | Main | static |
| InGuideCraftMenu (defined in Main) | Main | static |
| Initialize() (defined in Main) | Main | protectedvirtual |
| InitializeItemAnimations() (defined in Main) | Main | static |
| InitialMapScale (defined in Main) | Main | static |
| InitMap() (defined in Main) | Main | protected |
| initMap (defined in Main) | Main | static |
| InitTargets() (defined in Main) | Main | protected |
| InitTargets(int width, int height) (defined in Main) | Main | protected |
| InputProfiles (defined in Main) | Main | static |
| inputText (defined in Main) | Main | static |
| InputTextChest() (defined in Main) | Main | static |
| inputTextEnter (defined in Main) | Main | static |
| inputTextEscape (defined in Main) | Main | static |
| InputTextSign() (defined in Main) | Main | static |
| InputTextSignCancel() (defined in Main) | Main | static |
| InReforgeMenu (defined in Main) | Main | static |
| InSmartCursorHighlightArea(int x, int y, out bool actuallySelected) (defined in Main) | Main | static |
| instance (defined in Main) | Main | static |
| instantBGTransitionCounter (defined in Main) | Main | static |
| interactedDresserTopLeftX (defined in Main) | Main | static |
| interactedDresserTopLeftY (defined in Main) | Main | static |
| invAlpha (defined in Main) | Main | static |
| invasionDelay (defined in Main) | Main | static |
| invasionProgress (defined in Main) | Main | static |
| invasionProgressAlpha (defined in Main) | Main | static |
| invasionProgressDisplayLeft (defined in Main) | Main | static |
| invasionProgressIcon (defined in Main) | Main | static |
| invasionProgressMax (defined in Main) | Main | static |
| invasionProgressMode (defined in Main) | Main | static |
| invasionProgressNearInvasion (defined in Main) | Main | static |
| invasionProgressWave (defined in Main) | Main | static |
| invasionSize (defined in Main) | Main | static |
| invasionSizeStart (defined in Main) | Main | static |
| invasionType | Main | static |
| invasionWarn (defined in Main) | Main | static |
| invasionX (defined in Main) | Main | static |
| invBottom (defined in Main) | Main | |
| invDir (defined in Main) | Main | static |
| InventoryAmmoSlotsCount (defined in Main) | Main | static |
| InventoryAmmoSlotsStart (defined in Main) | Main | static |
| inventoryBack (defined in Main) | Main | static |
| InventoryCoinSlotsCount (defined in Main) | Main | static |
| InventoryCoinSlotsStart (defined in Main) | Main | static |
| InventoryItemSlotsCount (defined in Main) | Main | static |
| InventoryItemSlotsStart (defined in Main) | Main | static |
| inventoryScale (defined in Main) | Main | static |
| InventorySlotsTotal (defined in Main) | Main | static |
| inventorySortMouseOver (defined in Main) | Main | static |
| InvisibleCursorForGamepad (defined in Main) | Main | static |
| iS (defined in Main) | Main | static |
| IsActive (defined in Game) | Game | |
| IsFastForwardingTime() (defined in Main) | Main | static |
| IsFixedTimeStep (defined in Game) | Game | |
| IsGraphicsDeviceAvailable (defined in Main) | Main | static |
| IsInTheMiddleOfLoadingSettings (defined in Main) | Main | static |
| IsItAHappyWindyDay (defined in Main) | Main | static |
| IsItDay() | Main | static |
| IsItRaining (defined in Main) | Main | static |
| IsItStorming (defined in Main) | Main | static |
| IsLiquidStyleWater(int liquidStyle) (defined in Main) | Main | static |
| isMouseLeftConsumedByUI (defined in Main) | Main | static |
| IsMouseVisible (defined in Game) | Game | |
| IsNPCActiveAndOneOfTypes(int npcIndex, params int[] types) (defined in Main) | Main | static |
| IssueReporter (defined in Main) | Main | static |
| IssueReporterIndicator (defined in Main) | Main | static |
| IsTileBiomeSightable(int tileX, int tileY, ref Color sightColor) | Main | static |
| IsTileSpelunkable(int tileX, int tileY) | Main | static |
| item | Main | static |
| itemAnimations (defined in Main) | Main | static |
| itemAnimationsRegistered (defined in Main) | Main | static |
| ItemDropsDB (defined in Main) | Main | static |
| ItemDropSolver (defined in Main) | Main | static |
| itemFrame (defined in Main) | Main | static |
| itemFrameCounter (defined in Main) | Main | static |
| ItemIconCacheUpdate(int selectedItemID) (defined in Main) | Main | static |
| ItemIconCacheVerification() (defined in Main) | Main | static |
| jellyfishCageFrame (defined in Main) | Main | static |
| jellyfishCageFrameCounter (defined in Main) | Main | static |
| jellyfishCageMode (defined in Main) | Main | static |
| jungleBackStyle (defined in Main) | Main | static |
| jungleBG (defined in Main) | Main | static |
| keyCount (defined in Main) | Main | static |
| keyInt (defined in Main) | Main | static |
| keyState (defined in Main) | Main | static |
| keyString (defined in Main) | Main | static |
| ladybugCageFrame (defined in Main) | Main | static |
| ladybugCageFrameCounter (defined in Main) | Main | static |
| ladyBugRainBoost (defined in Main) | Main | static |
| lastItemUpdate (defined in Main) | Main | static |
| LastLoadedResolution (defined in Main) | Main | static |
| lastMouseX (defined in Main) | Main | static |
| lastMouseY (defined in Main) | Main | static |
| lastNPCUpdate (defined in Main) | Main | static |
| LaunchParameters (defined in Game) | Game | |
| lavaFishBowlFrame (defined in Main) | Main | static |
| lavaFishBowlFrameCounter (defined in Main) | Main | static |
| lBar (defined in Main) | Main | static |
| leftWorld (defined in Main) | Main | static |
| legendaryModeColor (defined in Main) | Main | static |
| libPath (defined in Main) | Main | static |
| LightingEveryFrame (defined in Main) | Main | static |
| lightning (defined in Main) | Main | static |
| lightPet | Main | static |
| liquid (defined in Main) | Main | static |
| liquidAlpha (defined in Main) | Main | static |
| liquidBuffer (defined in Main) | Main | static |
| lo (defined in Main) | Main | static |
| LoadAccBack(int i) (defined in Main) | Main | |
| LoadAccBalloon(int i) (defined in Main) | Main | |
| LoadAccBeard(int i) (defined in Main) | Main | |
| LoadAccFace(int i) (defined in Main) | Main | |
| LoadAccFront(int i) (defined in Main) | Main | |
| LoadAccHandsOff(int i) (defined in Main) | Main | |
| LoadAccHandsOn(int i) (defined in Main) | Main | |
| LoadAccNeck(int i) (defined in Main) | Main | |
| LoadAccShield(int i) (defined in Main) | Main | |
| LoadAccShoes(int i) (defined in Main) | Main | |
| LoadAccWaist(int i) (defined in Main) | Main | |
| LoadArmorBody(int i) (defined in Main) | Main | |
| LoadArmorHead(int i) (defined in Main) | Main | |
| LoadArmorLegs(int i) (defined in Main) | Main | |
| LoadBackground(int i) (defined in Main) | Main | |
| LoadContent() (defined in Main) | Main | protectedvirtual |
| LoadContent_Deferred() (defined in Main) | Main | protected |
| LoadDedConfig(string configPath) (defined in Main) | Main | |
| LoadFlameRing() (defined in Main) | Main | |
| LoadGore(int i) (defined in Main) | Main | |
| LoadHair(int i) (defined in Main) | Main | |
| LoadItem(int i) | Main | |
| LoadItemFlames(int i) (defined in Main) | Main | |
| loadLib(string path) (defined in Main) | Main | |
| LoadLibrary(string dllToLoad) (defined in Main) | Main | |
| loadMap (defined in Main) | Main | static |
| loadMapLastX (defined in Main) | Main | static |
| loadMapLock (defined in Main) | Main | static |
| LoadNPC(int i) | Main | |
| LoadPlayers() (defined in Main) | Main | static |
| LoadProjectile(int i) | Main | |
| LoadSettings() (defined in Main) | Main | protected |
| LoadTestLog(string logname) (defined in Main) | Main | static |
| LoadTiles(int i) | Main | |
| LoadWall(int i) | Main | |
| LoadWings(int i) (defined in Main) | Main | |
| LoadWorlds() (defined in Main) | Main | static |
| LobbyId (defined in Main) | Main | static |
| LocalFavoriteData (defined in Main) | Main | static |
| LocalGolfState (defined in Main) | Main | static |
| LocalPlayer | Main | static |
| LocalPlayerCreativeTracker (defined in Main) | Main | static |
| LockCraftingForThisCraftClickDuration() (defined in Main) | Main | static |
| lockMenuBGChange (defined in Main) | Main | static |
| LogicCheckScreenHeight (defined in Main) | Main | static |
| LogicCheckScreenWidth (defined in Main) | Main | static |
| LogoA (defined in Main) | Main | static |
| LogoB (defined in Main) | Main | static |
| LogoT (defined in Main) | Main | static |
| macawCageFrame (defined in Main) | Main | static |
| macawCageFrameCounter (defined in Main) | Main | static |
| maggotCageFrame (defined in Main) | Main | static |
| maggotCageFrameCounter (defined in Main) | Main | static |
| magmaBGFrame (defined in Main) | Main | static |
| magmaBGFrameCounter (defined in Main) | Main | static |
| Main() (defined in Main) | Main | |
| mallardCageFrame (defined in Main) | Main | static |
| mallardCageFrameCounter (defined in Main) | Main | static |
| ManageControlsMenu (defined in Main) | Main | static |
| Map (defined in Main) | Main | static |
| mapDelay (defined in Main) | Main | static |
| mapEnabled (defined in Main) | Main | static |
| MapFileMetadata (defined in Main) | Main | static |
| mapFullscreen | Main | static |
| mapFullscreenPos (defined in Main) | Main | static |
| mapFullscreenScale (defined in Main) | Main | static |
| MapIcons (defined in Main) | Main | static |
| mapInit (defined in Main) | Main | static |
| mapMaxX (defined in Main) | Main | static |
| mapMaxY (defined in Main) | Main | static |
| mapMinimapAlpha (defined in Main) | Main | static |
| mapMinimapDefaultScale (defined in Main) | Main | static |
| mapMinimapScale (defined in Main) | Main | static |
| mapMinX (defined in Main) | Main | static |
| mapMinY (defined in Main) | Main | static |
| mapOverlayAlpha (defined in Main) | Main | static |
| mapOverlayScale (defined in Main) | Main | static |
| MapPlayerRenderer (defined in Main) | Main | static |
| mapReady (defined in Main) | Main | static |
| MapScale (defined in Main) | Main | static |
| mapSectionTexture (defined in Main) | Main | |
| mapStyle | Main | static |
| mapTarget (defined in Main) | Main | |
| mapTargetX (defined in Main) | Main | static |
| mapTargetY (defined in Main) | Main | static |
| mapTime (defined in Main) | Main | static |
| mapTimeMax (defined in Main) | Main | static |
| mapWasContentLost (defined in Main) | Main | static |
| martianLight (defined in Main) | Main | static |
| martianLightDir (defined in Main) | Main | static |
| masterColor (defined in Main) | Main | static |
| masterColorDir (defined in Main) | Main | static |
| masterMode | Main | static |
| maxBackgrounds (defined in Main) | Main | static |
| MaxBannerTypes (defined in Main) | Main | static |
| maxCharSelectHair (defined in Main) | Main | static |
| maxChests (defined in Main) | Main | static |
| maxClouds (defined in Main) | Main | static |
| maxCombatText (defined in Main) | Main | static |
| maxDust (defined in Main) | Main | static |
| maxDustToDraw (defined in Main) | Main | static |
| maxGore (defined in Main) | Main | static |
| maxHairOfStylistDefault (defined in Main) | Main | static |
| maxHairStyles (defined in Main) | Main | static |
| maxItems (defined in Main) | Main | static |
| maxItemText (defined in Main) | Main | static |
| maxItemUpdates (defined in Main) | Main | static |
| maxLiquidTypes (defined in Main) | Main | static |
| maxMapUpdates (defined in Main) | Main | static |
| maxMoons (defined in Main) | Main | static |
| maxMP (defined in Main) | Main | static |
| maxMusic (defined in Main) | Main | static |
| maxNetPlayers (defined in Main) | Main | static |
| maxNPCs (defined in Main) | Main | static |
| maxNPCUpdates (defined in Main) | Main | static |
| maxPlayers (defined in Main) | Main | static |
| maxProjectiles (defined in Main) | Main | static |
| maxQ (defined in Main) | Main | static |
| maxRain (defined in Main) | Main | static |
| maxRaining (defined in Main) | Main | static |
| maxScreenH (defined in Main) | Main | static |
| maxScreenW (defined in Main) | Main | static |
| maxSectionsX (defined in Main) | Main | static |
| maxSectionsY (defined in Main) | Main | static |
| MaxShopIDs (defined in Main) | Main | static |
| maxStars (defined in Main) | Main | static |
| maxStarTypes (defined in Main) | Main | static |
| maxTilesX | Main | static |
| maxTilesY | Main | static |
| MaxTimeout (defined in Main) | Main | static |
| mcColor (defined in Main) | Main | static |
| meleeBuff | Main | static |
| menuBGChangedDay (defined in Main) | Main | static |
| menuBGChangedNight (defined in Main) | Main | static |
| menuFocus (defined in Main) | Main | static |
| menuMode (defined in Main) | Main | static |
| menuMultiplayer (defined in Main) | Main | static |
| menuServer (defined in Main) | Main | static |
| MenuServerMode (defined in Main) | Main | static |
| menuSkip (defined in Main) | Main | static |
| MenuUI (defined in Main) | Main | static |
| MenuXMovement (defined in Main) | Main | static |
| MinimapFrameManagerInstance (defined in Main) | Main | static |
| miniMapHeight (defined in Main) | Main | static |
| miniMapWidth (defined in Main) | Main | static |
| miniMapX (defined in Main) | Main | static |
| miniMapY (defined in Main) | Main | static |
| MinimumZoomComparerX (defined in Main) | Main | static |
| MinimumZoomComparerY (defined in Main) | Main | static |
| minScreenH (defined in Main) | Main | static |
| minScreenW (defined in Main) | Main | static |
| moondialCooldown (defined in Main) | Main | static |
| Moondialing() (defined in Main) | Main | static |
| moonModY (defined in Main) | Main | static |
| moonPhase | Main | static |
| moonType (defined in Main) | Main | static |
| motd (defined in Main) | Main | static |
| MouseBorderColor (defined in Main) | Main | static |
| mouseBorderColorSlider (defined in Main) | Main | static |
| MouseBuildingGridAlpha (defined in Main) | Main | static |
| mouseCageFrame (defined in Main) | Main | static |
| mouseCageFrameCounter (defined in Main) | Main | static |
| mouseColor (defined in Main) | Main | static |
| mouseColorSlider (defined in Main) | Main | static |
| mouseExit (defined in Main) | Main | static |
| mouseItem | Main | static |
| mouseLeft | Main | static |
| mouseLeftRelease | Main | static |
| mouseMiddle (defined in Main) | Main | static |
| mouseMiddleRelease (defined in Main) | Main | static |
| mouseNPCIndex (defined in Main) | Main | |
| mouseNPCType (defined in Main) | Main | |
| mouseReforge (defined in Main) | Main | static |
| mouseRight | Main | static |
| mouseRightRelease | Main | static |
| MouseScreen | Main | static |
| MouseShowBuildingGrid (defined in Main) | Main | static |
| mouseText (defined in Main) | Main | static |
| MouseText(string cursorText, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0) | Main | |
| MouseText(string cursorText, string buffTooltip, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0, bool noOverride=false) | Main | |
| MouseText_DrawItemTooltip_GetLinesInfo(Item item, ref int yoyoLogo, ref int researchLine, float oldKB, ref int numLines, string[] toolTipLine, bool[] preFixLine, bool[] badPreFixLine, string[] toolTipNames, out int prefixlineIndex) (defined in Main) | Main | static |
| mouseTextColor | Main | static |
| mouseTextColorChange (defined in Main) | Main | static |
| MouseTextColorReal | Main | static |
| MouseTextHackZoom(string text, string buffTooltip=null) (defined in Main) | Main | |
| MouseTextHackZoom(string text, int itemRarity, byte diff=0, string buffTooltip=null) (defined in Main) | Main | |
| MouseTextNoOverride(string cursorText, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0) (defined in Main) | Main | |
| MouseWorld | Main | static |
| mouseX (defined in Main) | Main | static |
| mouseXButton1 (defined in Main) | Main | static |
| mouseXButton1Release (defined in Main) | Main | static |
| mouseXButton2 (defined in Main) | Main | static |
| mouseXButton2Release (defined in Main) | Main | static |
| mouseY (defined in Main) | Main | static |
| multiplayerNPCSmoothingRange (defined in Main) | Main | static |
| mushroomBG (defined in Main) | Main | static |
| musicBox2 (defined in Main) | Main | static |
| musicBoxNotModifiedByVolume (defined in Main) | Main | static |
| musicError (defined in Main) | Main | static |
| musicFade (defined in Main) | Main | static |
| musicNoCrossFade (defined in Main) | Main | static |
| musicPitch (defined in Main) | Main | static |
| musicVolume (defined in Main) | Main | static |
| myPlayer | Main | static |
| netMode | Main | static |
| netPlayCounter (defined in Main) | Main | static |
| netRelease (defined in Main) | Main | static |
| NeverSleep() (defined in Main) | Main | |
| NewLightning() (defined in Main) | Main | static |
| NewMOTD(string newMOTD) (defined in Main) | Main | |
| newMusic (defined in Main) | Main | static |
| NewText(object o, Color? color=null) | Main | static |
| NewText(string newText, byte R=byte.MaxValue, byte G=byte.MaxValue, byte B=byte.MaxValue) | Main | static |
| NewTextMultiline(string text, bool force=false, Microsoft.Xna.Framework.Color c=default(Microsoft.Xna.Framework.Color), int WidthLimit=-1) (defined in Main) | Main | static |
| newWorldName (defined in Main) | Main | static |
| nightLength (defined in Main) | Main | static |
| NotifyOfEvent(GameNotificationType type) (defined in Main) | Main | static |
| noTrapsWorld | Main | static |
| notTheBeesWorld | Main | static |
| noWindowBorder (defined in Main) | Main | static |
| npc | Main | static |
| NPCAddHeight(NPC theNPC) (defined in Main) | Main | static |
| npcCatchable | Main | static |
| npcChatCornerItem | Main | static |
| npcChatFocus1 (defined in Main) | Main | static |
| npcChatFocus2 (defined in Main) | Main | static |
| npcChatFocus3 (defined in Main) | Main | static |
| npcChatFocus4 (defined in Main) | Main | static |
| npcChatRelease | Main | static |
| npcChatText (defined in Main) | Main | static |
| npcFrameCount | Main | static |
| npcLifeBytes (defined in Main) | Main | static |
| npcShop (defined in Main) | Main | static |
| npcStreamSpeed (defined in Main) | Main | static |
| numAvailableRecipes | Main | static |
| numberOfHairstyles (defined in Main) | Main | static |
| numClouds (defined in Main) | Main | static |
| numCloudsTemp (defined in Main) | Main | static |
| numDisplayModes (defined in Main) | Main | static |
| numInfoIcons (defined in Main) | Main | static |
| numStars (defined in Main) | Main | static |
| numTileColors (defined in Main) | Main | static |
| numTreeStyles (defined in Main) | Main | static |
| oceanBG (defined in Main) | Main | static |
| offLimitBorderTiles (defined in Main) | Main | static |
| offScreenRange (defined in Main) | Main | static |
| OffsetsNPCOffhand (defined in Main) | Main | static |
| OffsetsPlayerHeadgear (defined in Main) | Main | static |
| OffsetsPlayerOffhand (defined in Main) | Main | static |
| OffsetsPlayerOnhand (defined in Main) | Main | static |
| OldDrawBackground() (defined in Main) | Main | protected |
| oldDrawWater(bool bg=false, int Style=0, float Alpha=1f) (defined in Main) | Main | |
| oldInputText (defined in Main) | Main | static |
| oldKeyState (defined in Main) | Main | static |
| oldMaxRaining (defined in Main) | Main | static |
| oldNPCShop (defined in Main) | Main | static |
| oldStatusText (defined in Main) | Main | static |
| oldUndergroundBackground (defined in Main) | Main | static |
| OnActivated(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
| OnDeactivated(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
| OnEngineLoad (defined in Main) | Main | static |
| OnEnginePreload (defined in Main) | Main | static |
| OnExiting(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
| OnPlayerSelected(PlayerFileData player) (defined in Main) | Main | |
| OnPostDraw (defined in Main) | Main | static |
| OnPostFullscreenMapDraw (defined in Main) | Main | static |
| OnPreDraw (defined in Main) | Main | static |
| OnRenderTargetsInitialized (defined in Main) | Main | static |
| OnRenderTargetsReleased (defined in Main) | Main | static |
| OnResolutionChanged (defined in Main) | Main | static |
| OnSubmitServerIP(string inputText) (defined in Main) | Main | static |
| OnTickForInternalCodeOnly (defined in Main) | Main | static |
| OnTickForThirdPartySoftwareOnly (defined in Main) | Main | static |
| OnTileChangeEvent(int x, int y, int count, TileChangeType eventType) (defined in Main) | Main | |
| OpenCharacterSelectUI() (defined in Main) | Main | static |
| OpenClothesWindow() (defined in Main) | Main | static |
| OpenHairWindow() (defined in Main) | Main | static |
| OpenLegacySettings() (defined in Main) | Main | protected |
| OpenPlayerChat() (defined in Main) | Main | static |
| OpenPlayerSelect(OnPlayerSelected method) (defined in Main) | Main | static |
| OpenRecent() (defined in Main) | Main | protected |
| OpenReportsMenu() (defined in Main) | Main | static |
| OpenResourcePacksMenu(UIState uiStateToGoBackTo) (defined in Main) | Main | static |
| OpenWorldSelectUI() (defined in Main) | Main | static |
| OurFavoriteColor (defined in Main) | Main | static |
| owlCageFrame (defined in Main) | Main | static |
| owlCageFrameCounter (defined in Main) | Main | static |
| ParticleSystem_World_BehindPlayers (defined in Main) | Main | static |
| ParticleSystem_World_OverPlayers (defined in Main) | Main | static |
| PendingBorderlessState (defined in Main) | Main | static |
| PendingPlayer (defined in Main) | Main | static |
| PendingResolutionHeight (defined in Main) | Main | static |
| PendingResolutionWidth (defined in Main) | Main | static |
| penguinCageFrame (defined in Main) | Main | static |
| penguinCageFrameCounter (defined in Main) | Main | static |
| persistentBuff | Main | static |
| Pings (defined in Main) | Main | static |
| pixelShader (defined in Main) | Main | static |
| PixelShaderRef (defined in Main) | Main | static |
| placementPreview (defined in Main) | Main | static |
| player | Main | static |
| playerInventory | Main | static |
| PlayerList (defined in Main) | Main | static |
| PlayerLoaded (defined in Main) | Main | static |
| PlayerOverheadChatMessageDisplayTime (defined in Main) | Main | static |
| PlayerPath (defined in Main) | Main | static |
| playerPathName (defined in Main) | Main | static |
| PlayerRenderer (defined in Main) | Main | static |
| playerVisualClone (defined in Main) | Main | static |
| PlayInteractiveProjectileOpenCloseSound(int projType, bool open) (defined in Main) | Main | static |
| playOldTile (defined in Main) | Main | |
| popupText (defined in Main) | Main | static |
| PotionOfReturnRenderer (defined in Main) | Main | static |
| PrepareDrawnEntityDrawing(Entity entity, int intendedShader, Matrix? overrideMatrix) (defined in Main) | Main | |
| PrepareDrawnProjectileDrawing(Projectile proj) (defined in Main) | Main | |
| preventStackSplitReset (defined in Main) | Main | static |
| PreventUpdatingTargets (defined in Main) | Main | static |
| PrintTimedMessage(string message, params object[] arguments) (defined in Main) | Main | static |
| projectile | Main | static |
| projectileIdentity (defined in Main) | Main | static |
| ProjectileUpdateLoopIndex (defined in Main) | Main | static |
| projFrames | Main | static |
| projHook (defined in Main) | Main | static |
| projHostile (defined in Main) | Main | static |
| projPet | Main | static |
| pumpkinMoon | Main | static |
| pvpBuff | Main | static |
| PylonSystem (defined in Main) | Main | static |
| qaStyle (defined in Main) | Main | static |
| qRelease (defined in Main) | Main | static |
| QueueMainThreadAction(Action action) (defined in Main) | Main | static |
| quickAlpha(Microsoft.Xna.Framework.Color oldColor, float Alpha) (defined in Main) | Main | static |
| QuitGame() (defined in Main) | Main | protected |
| rain (defined in Main) | Main | static |
| raining (defined in Main) | Main | static |
| rainTime (defined in Main) | Main | static |
| rand (defined in Main) | Main | static |
| randColor() (defined in Main) | Main | protected |
| rare (defined in Main) | Main | static |
| Rasterizer (defined in Main) | Main | static |
| ratCageFrame (defined in Main) | Main | static |
| ratCageFrameCounter (defined in Main) | Main | static |
| recBigList (defined in Main) | Main | static |
| recentIP (defined in Main) | Main | static |
| recentPort (defined in Main) | Main | static |
| recentWorld (defined in Main) | Main | static |
| recFastScroll (defined in Main) | Main | static |
| recipe | Main | static |
| RecommendedEquipmentAreaPushUp (defined in Main) | Main | |
| recStart (defined in Main) | Main | static |
| redBirdCageFrame (defined in Main) | Main | static |
| redBirdCageFrameCounter (defined in Main) | Main | static |
| reforgeItem (defined in Main) | Main | static |
| reforgeScale (defined in Main) | Main | static |
| refreshMap (defined in Main) | Main | static |
| RegisteredGameModes (defined in Main) | Main | static |
| RegisterItemAnimation(int index, DrawAnimation animation) | Main | static |
| RejectionMenuInfo (defined in Main) | Main | |
| ReleaseHostAndPlayProcess() (defined in Main) | Main | static |
| ReleaseTargets() (defined in Main) | Main | protected |
| releaseUI (defined in Main) | Main | static |
| remixWorld | Main | static |
| render (defined in Main) | Main | static |
| RenderBackground() (defined in Main) | Main | protected |
| RenderBlack() (defined in Main) | Main | protected |
| renderCount (defined in Main) | Main | static |
| renderNow (defined in Main) | Main | static |
| RenderTargetsRequired (defined in Main) | Main | static |
| RenderTiles() (defined in Main) | Main | protected |
| RenderTiles2() (defined in Main) | Main | protected |
| RenderWalls() (defined in Main) | Main | protected |
| RenderWater() (defined in Main) | Main | protected |
| ReportInvasionProgress(int progress, int progressMax, int icon, int progressWave) (defined in Main) | Main | static |
| ResetAllContentBasedRenderTargets() (defined in Main) | Main | |
| resetClouds (defined in Main) | Main | static |
| ResetElapsedTime() (defined in Game) | Game | |
| ResetKeyBindings() (defined in Main) | Main | static |
| resetMapFull (defined in Main) | Main | static |
| ResetWindCounter(bool resetExtreme=false) (defined in Main) | Main | static |
| ResourceSetsManager (defined in Main) | Main | static |
| ReversedUpDownArmorSetBonuses (defined in Main) | Main | static |
| ReverseGravitySupport(Vector2 pos, float height=0f) (defined in Main) | Main | static |
| ReverseGravitySupport(Microsoft.Xna.Framework.Point pos, int height=0) (defined in Main) | Main | static |
| ReverseGravitySupport(Microsoft.Xna.Framework.Rectangle box) (defined in Main) | Main | static |
| RGBRelease (defined in Main) | Main | static |
| rgbToHsl(Microsoft.Xna.Framework.Color newColor) (defined in Main) | Main | static |
| rightWorld (defined in Main) | Main | static |
| rockLayer | Main | static |
| rulerLineDisplayValues (defined in Main) | Main | static |
| Run() (defined in Game) | Game | |
| runningCollectorsEdition (defined in Main) | Main | static |
| RunOneFrame() (defined in Game) | Game | |
| RunOnMainThread(Action action) | Main | static |
| RunOnMainThread< T >(Func< T > func) | Main | static |
| SamplerStateForCursor (defined in Main) | Main | static |
| SaveClothesWindow() (defined in Main) | Main | static |
| SavePath (defined in Main) | Main | static |
| SaveRecent() (defined in Main) | Main | static |
| SaveSettings() (defined in Main) | Main | static |
| saveTimer (defined in Main) | Main | static |
| sBar (defined in Main) | Main | static |
| sceneBackgroundPos (defined in Main) | Main | static |
| SceneMetrics (defined in Main) | Main | static |
| sceneTile2Pos (defined in Main) | Main | static |
| sceneTilePos (defined in Main) | Main | static |
| sceneWallPos (defined in Main) | Main | static |
| sceneWaterPos (defined in Main) | Main | static |
| scorpionCageFrame (defined in Main) | Main | static |
| scorpionCageFrameCounter (defined in Main) | Main | static |
| screenBorderless (defined in Main) | Main | static |
| screenBorderlessPendingResizes (defined in Main) | Main | static |
| screenHeight (defined in Main) | Main | static |
| screenLastPosition (defined in Main) | Main | static |
| screenMaximized (defined in Main) | Main | static |
| screenPosition | Main | static |
| screenShader (defined in Main) | Main | static |
| ScreenShaderRef (defined in Main) | Main | static |
| ScreenSize (defined in Main) | Main | static |
| screenTarget (defined in Main) | Main | static |
| screenTargetSwap (defined in Main) | Main | static |
| screenWidth (defined in Main) | Main | static |
| seagullCageFrame (defined in Main) | Main | static |
| seagullCageFrameCounter (defined in Main) | Main | static |
| seahorseCageFrame (defined in Main) | Main | static |
| seahorseCageFrameCounter (defined in Main) | Main | static |
| sectionHeight (defined in Main) | Main | static |
| sectionManager (defined in Main) | Main | static |
| sectionWidth (defined in Main) | Main | static |
| selClothes (defined in Main) | Main | static |
| selColor (defined in Main) | Main | static |
| selectedPlayer (defined in Main) | Main | static |
| selectedWorld (defined in Main) | Main | static |
| SelectPlayer(PlayerFileData data) (defined in Main) | Main | static |
| ServerSideCharacter (defined in Main) | Main | static |
| serverStarting (defined in Main) | Main | static |
| Services (defined in Game) | Game | |
| SetCameraGamepadLerp(float lerp) (defined in Main) | Main | static |
| SetCameraLerp(float lerp, int time) (defined in Main) | Main | static |
| SetDisplayMode(int width, int height, bool fullscreen) (defined in Main) | Main | static |
| SetFullScreen(bool fullscreen) (defined in Main) | Main | static |
| setKey (defined in Main) | Main | static |
| SetMouseNPC(int index, int type) (defined in Main) | Main | |
| SetMouseNPC_ToHousingQuery() (defined in Main) | Main | |
| SetNetPlayers(int mPlayers) (defined in Main) | Main | |
| SetNPCShopIndex(int index) (defined in Main) | Main | static |
| SetRecommendedZoomContext(Matrix matrix) (defined in Main) | Main | static |
| SetResolution(int width, int height) (defined in Main) | Main | static |
| setServerWorldRollbacks(string rollBacksToKeep) (defined in Main) | Main | |
| Setting_UseReducedMaxLiquids (defined in Main) | Main | static |
| SettingBlockGamepadsEntirely (defined in Main) | Main | static |
| SettingDontScaleMainMenuUp (defined in Main) | Main | static |
| SettingMusicReplayDelayEnabled (defined in Main) | Main | static |
| SettingsEnabled_AutoReuseAllItems (defined in Main) | Main | static |
| SettingsEnabled_MinersWobble (defined in Main) | Main | static |
| SettingsEnabled_OpaqueBoxBehindTooltips (defined in Main) | Main | static |
| SettingsEnabled_TilesSwayInWind (defined in Main) | Main | static |
| SettingsUnlock_WorldEvil (defined in Main) | Main | static |
| SetTitle() (defined in Main) | Main | protected |
| SetupTileMerge() (defined in Main) | Main | static |
| SetWorld(string world, bool cloud) (defined in Main) | Main | |
| SetWorldName(string world) (defined in Main) | Main | |
| ShaderContentManager (defined in Main) | Main | static |
| shimmerAlpha (defined in Main) | Main | static |
| shimmerBrightenDelay (defined in Main) | Main | static |
| shimmerDarken (defined in Main) | Main | static |
| shine(Microsoft.Xna.Framework.Color newColor, int type) (defined in Main) | Main | static |
| shine(ref Vector3 newColor, int type) (defined in Main) | Main | static |
| shop (defined in Main) | Main | |
| ShopHelper (defined in Main) | Main | static |
| shopSellbackHelper (defined in Main) | Main | static |
| shortRender (defined in Main) | Main | static |
| ShouldDrawInfoIconsHorizontally (defined in Main) | Main | static |
| shouldDrawNetDiagnosticsUI (defined in Main) | Main | static |
| ShouldNormalEventsBeAbleToStart() (defined in Main) | Main | static |
| ShouldPVPDraw (defined in Main) | Main | static |
| ShouldShowInvisibleWalls() (defined in Main) | Main | static |
| ShouldUpdateEntities() (defined in Main) | Main | |
| showFrameRate (defined in Main) | Main | static |
| showItemOwner (defined in Main) | Main | static |
| showItemText (defined in Main) | Main | static |
| ShowMissingRequirementMessage(Exception exception) (defined in Game) | Game | protectedvirtual |
| showServerConsole (defined in Main) | Main | static |
| showSpam (defined in Main) | Main | static |
| showSplash (defined in Main) | Main | static |
| sign | Main | static |
| signBubble (defined in Main) | Main | static |
| signHover (defined in Main) | Main | static |
| signX (defined in Main) | Main | static |
| signY (defined in Main) | Main | static |
| sittingManager (defined in Main) | Main | static |
| SkipAssemblyLoad (defined in Main) | Main | static |
| skipMenu (defined in Main) | Main | static |
| SkipToTime(int timeToSet, bool setIsDayTime) (defined in Main) | Main | static |
| sleepingManager (defined in Main) | Main | static |
| slimeRain (defined in Main) | Main | static |
| slimeRainKillCount (defined in Main) | Main | static |
| slimeRainNPC (defined in Main) | Main | static |
| slimeRainNPCSlots (defined in Main) | Main | static |
| slimeRainTime (defined in Main) | Main | static |
| slimeWarningDelay (defined in Main) | Main | static |
| slimeWarningTime (defined in Main) | Main | static |
| slugCageFrame (defined in Main) | Main | static |
| slugCageFrameCounter (defined in Main) | Main | static |
| SmartCursorIsUsed (defined in Main) | Main | static |
| SmartCursorShowing (defined in Main) | Main | static |
| SmartCursorWanted (defined in Main) | Main | static |
| SmartCursorWanted_GamePad (defined in Main) | Main | static |
| SmartCursorWanted_Mouse (defined in Main) | Main | static |
| SmartCursorX (defined in Main) | Main | static |
| SmartCursorY (defined in Main) | Main | static |
| SmartInteractNPC (defined in Main) | Main | static |
| SmartInteractPotionOfReturn (defined in Main) | Main | static |
| SmartInteractProj | Main | static |
| SmartInteractShowingFake (defined in Main) | Main | static |
| SmartInteractShowingGenuine (defined in Main) | Main | static |
| SmartInteractTileCoords (defined in Main) | Main | static |
| SmartInteractTileCoordsSelected (defined in Main) | Main | static |
| SmartInteractX | Main | static |
| SmartInteractY | Main | static |
| SmoothedMushroomLightInfluence (defined in Main) | Main | static |
| snail2CageFrame (defined in Main) | Main | static |
| snail2CageFrameCounter (defined in Main) | Main | static |
| snailCageFrame (defined in Main) | Main | static |
| snailCageFrameCounter (defined in Main) | Main | static |
| snowBG (defined in Main) | Main | static |
| snowDust (defined in Main) | Main | static |
| snowing() (defined in Main) | Main | static |
| snowMntBG (defined in Main) | Main | static |
| snowMoon | Main | static |
| SortDrawCacheWorms() (defined in Main) | Main | protected |
| soundError (defined in Main) | Main | static |
| soundVolume (defined in Main) | Main | static |
| spamCount (defined in Main) | Main | static |
| spawnTileX | Main | static |
| spawnTileY | Main | static |
| specialSeedWorld | Main | static |
| specX (defined in Main) | Main | static |
| specY (defined in Main) | Main | static |
| SpelunkerProjectileHelper (defined in Main) | Main | |
| spriteBatch (defined in Main) | Main | static |
| squirrelCageFrame (defined in Main) | Main | static |
| squirrelCageFrameCounter (defined in Main) | Main | static |
| squirrelCageFrameCounterOrange (defined in Main) | Main | static |
| squirrelCageFrameOrange (defined in Main) | Main | static |
| stackCounter (defined in Main) | Main | static |
| stackDelay (defined in Main) | Main | static |
| stackSplit (defined in Main) | Main | static |
| star (defined in Main) | Main | static |
| starGame (defined in Main) | Main | static |
| starGameMath(double value=1.0) (defined in Main) | Main | static |
| starsHit (defined in Main) | Main | static |
| StartClientGameplay() (defined in Main) | Main | static |
| startDedInput() (defined in Main) | Main | static |
| startDedInputCallBack() (defined in Main) | Main | static |
| startFullscreen (defined in Main) | Main | static |
| StartInvasion(int type=1) (defined in Main) | Main | static |
| startPumpkinMoon() (defined in Main) | Main | static |
| StartRain() | Main | static |
| StartSlimeRain(bool announce=true) (defined in Main) | Main | static |
| startSnowMoon() (defined in Main) | Main | static |
| statusText (defined in Main) | Main | static |
| stopMoonEvent() (defined in Main) | Main | static |
| StopRain() | Main | static |
| StopSlimeRain(bool announce=true) (defined in Main) | Main | static |
| stopTimeOuts (defined in Main) | Main | static |
| SubmitSignText() (defined in Main) | Main | static |
| sunCircle (defined in Main) | Main | static |
| sundialCooldown (defined in Main) | Main | static |
| Sundialing() (defined in Main) | Main | static |
| sunModY (defined in Main) | Main | static |
| superFast (defined in Main) | Main | static |
| superFastStack (defined in Main) | Main | static |
| Support4K (defined in Main) | Main | static |
| Support8K (defined in Main) | Main | static |
| SuppressDraw() (defined in Game) | Game | |
| swapMusic | Main | static |
| SwitchNetMode(int mode) (defined in Main) | Main | static |
| SyncAnInvasion(int toWho) (defined in Main) | Main | static |
| SyncRain() | Main | static |
| TargetElapsedTime (defined in Game) | Game | |
| targetSet (defined in Main) | Main | static |
| teamColor (defined in Main) | Main | static |
| teamCooldown (defined in Main) | Main | static |
| teamCooldownLen (defined in Main) | Main | static |
| teamNamePlateDistance (defined in Main) | Main | static |
| TeleportEffect(Microsoft.Xna.Framework.Rectangle effectRect, int Style, int extraInfo=0, float dustCountMult=1f, TeleportationSide side=TeleportationSide.Entry, Vector2 otherPosition=default(Vector2)) (defined in Main) | Main | static |
| temporaryGUIScaleSlider (defined in Main) | Main | static |
| temporaryGUIScaleSliderUpdate (defined in Main) | Main | static |
| tenthAnniversaryWorld | Main | static |
| terrariasFixedTiming (defined in Main) | Main | static |
| textBlinkerCount (defined in Main) | Main | |
| textBlinkerState (defined in Main) | Main | |
| textureMaxHeight (defined in Main) | Main | static |
| textureMaxWidth (defined in Main) | Main | static |
| ThickMouse (defined in Main) | Main | static |
| thunderDistance (defined in Main) | Main | static |
| Tick() (defined in Game) | Game | |
| tile (defined in Main) | Main | static |
| tile2Target (defined in Main) | Main | |
| tileAlch (defined in Main) | Main | static |
| tileAxe | Main | static |
| tileBatch (defined in Main) | Main | static |
| tileBlendAll (defined in Main) | Main | static |
| tileBlockLight | Main | static |
| tileBouncy | Main | static |
| tileBrick (defined in Main) | Main | static |
| tileColor (defined in Main) | Main | static |
| tileContainer | Main | static |
| tileCracked (defined in Main) | Main | static |
| tileCut | Main | static |
| tileDungeon (defined in Main) | Main | static |
| tileFlame | Main | static |
| tileFrame | Main | static |
| tileFrameCounter | Main | static |
| tileFrameImportant | Main | static |
| TileFrameSeed (defined in Main) | Main | static |
| tileGlowMask (defined in Main) | Main | static |
| tileHammer (defined in Main) | Main | static |
| TileInteractionHX (defined in Main) | Main | static |
| TileInteractionHY (defined in Main) | Main | static |
| TileInteractionLX (defined in Main) | Main | static |
| TileInteractionLY (defined in Main) | Main | static |
| tileLargeFrames | Main | static |
| tileLavaDeath | Main | static |
| tileLighted | Main | static |
| tileMerge (defined in Main) | Main | static |
| tileMergeDirt | Main | static |
| tileMoss (defined in Main) | Main | static |
| tileNoAttach | Main | static |
| tileNoFail (defined in Main) | Main | static |
| tileNoSunLight (defined in Main) | Main | static |
| tileObsidianKill | Main | static |
| tileOreFinderPriority | Main | static |
| TilePaintSystem (defined in Main) | Main | |
| tilePile (defined in Main) | Main | static |
| tileRope (defined in Main) | Main | static |
| tileSand (defined in Main) | Main | static |
| tileShader (defined in Main) | Main | static |
| TileShaderRef (defined in Main) | Main | static |
| tileShine | Main | static |
| tileShine2 | Main | static |
| tileSign | Main | static |
| tilesLoaded (defined in Main) | Main | static |
| tileSolid | Main | static |
| tileSolidTop | Main | static |
| tileSpelunker | Main | static |
| TilesRenderer (defined in Main) | Main | |
| tileStone (defined in Main) | Main | static |
| tileTable | Main | static |
| tileTarget (defined in Main) | Main | |
| tileWaterDeath | Main | static |
| time | Main | static |
| timeForVisualEffects (defined in Main) | Main | static |
| timeItemSlotCannotBeReusedFor (defined in Main) | Main | static |
| timesTriedToFastStack (defined in Main) | Main | static |
| TitleLinks (defined in Main) | Main | static |
| tModLoaderTitleLinks (defined in Main) | Main | static |
| toggleFullscreen (defined in Main) | Main | static |
| ToggleFullScreen() (defined in Main) | Main | static |
| ToggleGameplayUpdates(bool state) (defined in Main) | Main | static |
| tooltipPrefixComparisonItem (defined in Main) | Main | static |
| topWorld (defined in Main) | Main | static |
| townNPCCanSpawn (defined in Main) | Main | static |
| TownNPCHeadRenderer (defined in Main) | Main | static |
| Transform (defined in Main) | Main | static |
| trashSlotOffset (defined in Main) | Main | static |
| travelShop (defined in Main) | Main | static |
| treeBGSet1 (defined in Main) | Main | static |
| treeBGSet2 (defined in Main) | Main | static |
| treeBGSet3 (defined in Main) | Main | static |
| treeBGSet4 (defined in Main) | Main | static |
| treeMntBGSet1 (defined in Main) | Main | static |
| treeMntBGSet2 (defined in Main) | Main | static |
| treeMntBGSet3 (defined in Main) | Main | static |
| treeMntBGSet4 (defined in Main) | Main | static |
| treeStyle (defined in Main) | Main | static |
| treeX (defined in Main) | Main | static |
| TriggerPing(Vector2 position) (defined in Main) | Main | static |
| TryGetBuffTime(int buffSlotOnPlayer, out int buffTimeValue) | Main | static |
| TryRemovingBuff(int i, int b) | Main | static |
| TryRemovingBuff_CheckBuffHideMisc(int slot, int buffID) (defined in Main) | Main | static |
| TrySetPreparationState(WorldPreparationState state) (defined in Main) | Main | static |
| turtleCageFrame (defined in Main) | Main | static |
| turtleCageFrameCounter (defined in Main) | Main | static |
| uCount (defined in Main) | Main | static |
| ugBackTransition (defined in Main) | Main | static |
| ugMusic (defined in Main) | Main | static |
| UIScale (defined in Main) | Main | static |
| UIScaleMatrix (defined in Main) | Main | static |
| UIScaleMax (defined in Main) | Main | |
| UIScaleWanted (defined in Main) | Main | static |
| undergroundBackground (defined in Main) | Main | static |
| underworldBG (defined in Main) | Main | static |
| UnderworldLayer | Main | static |
| unityMouseOver (defined in Main) | Main | |
| UnloadContent() (defined in Main) | Main | protectedvirtual |
| UnlockedMaxHair() (defined in Main) | Main | static |
| UnpausedUpdateSeed (defined in Main) | Main | static |
| Update(GameTime gameTime) (defined in Main) | Main | protectedvirtual |
| UpdateAudio() (defined in Main) | Main | protected |
| updateCloudLayer() (defined in Main) | Main | |
| UpdateDisplaySettings() (defined in Main) | Main | |
| updateMap (defined in Main) | Main | static |
| UpdateParticleSystems() (defined in Main) | Main | |
| updateRate (defined in Main) | Main | static |
| updatesCountedForFPS (defined in Main) | Main | static |
| UpdateTime_StartDay(ref bool stopEvents) (defined in Main) | Main | static |
| UpdateTime_StartNight(ref bool stopEvents) (defined in Main) | Main | static |
| UpdateTimeAccumulator (defined in Main) | Main | static |
| UpdateTimeRate() (defined in Main) | Main | static |
| UpdateTimeRate_Inner() (defined in Main) | Main | static |
| UpdateViewZoomKeys() (defined in Main) | Main | |
| UpdateWeather(GameTime gameTime, int currentDayRateIteration) (defined in Main) | Main | |
| UpdateWorldPreparationState() (defined in Main) | Main | static |
| upTimer (defined in Main) | Main | static |
| upTimerMax (defined in Main) | Main | static |
| upTimerMaxDelay (defined in Main) | Main | static |
| UseExperimentalFeatures (defined in Main) | Main | static |
| UseHeatDistortion (defined in Main) | Main | static |
| UseStormEffects (defined in Main) | Main | static |
| validateSaves (defined in Main) | Main | static |
| ValueToCoins(long value) (defined in Main) | Main | static |
| vanityPet | Main | static |
| verboseNetplay (defined in Main) | Main | static |
| versionNumber (defined in Main) | Main | static |
| versionNumber2 (defined in Main) | Main | static |
| vertexPixelShader (defined in Main) | Main | static |
| VertexPixelShaderRef (defined in Main) | Main | static |
| ViewPosition (defined in Main) | Main | static |
| ViewSize (defined in Main) | Main | static |
| wallBlend | Main | static |
| wallDungeon (defined in Main) | Main | static |
| wallFrame (defined in Main) | Main | static |
| wallFrameCounter (defined in Main) | Main | static |
| wallHouse | Main | static |
| wallLargeFrames | Main | static |
| wallLight | Main | static |
| WallLightAt(int i, int j) (defined in Main) | Main | static |
| WallLightAt(int i, int j, bool showInvisibleWalls) (defined in Main) | Main | static |
| WallsRenderer (defined in Main) | Main | |
| wallTarget (defined in Main) | Main | |
| waterfallManager (defined in Main) | Main | |
| waterStriderCageFrame (defined in Main) | Main | static |
| waterStriderCageFrameCounter (defined in Main) | Main | static |
| waterStyle (defined in Main) | Main | static |
| waterTarget (defined in Main) | Main | static |
| WaveQuality (defined in Main) | Main | static |
| weatherCounter (defined in Main) | Main | static |
| weatherVaneBobframe (defined in Main) | Main | static |
| WeGameRequireExitGame() (defined in Main) | Main | static |
| wFrame (defined in Main) | Main | static |
| wFrCounter (defined in Main) | Main | static |
| windCounter (defined in Main) | Main | static |
| WindForVisuals (defined in Main) | Main | static |
| Window (defined in Game) | Game | |
| windPhysics (defined in Main) | Main | static |
| windPhysicsStrength (defined in Main) | Main | static |
| windSpeedCurrent (defined in Main) | Main | static |
| windSpeedTarget (defined in Main) | Main | static |
| WindyEnoughForKiteDrops (defined in Main) | Main | static |
| wofDrawAreaBottom (defined in Main) | Main | static |
| wofDrawAreaTop (defined in Main) | Main | static |
| wofDrawFrameIndex (defined in Main) | Main | static |
| wofNPCIndex (defined in Main) | Main | static |
| WorkshopPublishingIndicator (defined in Main) | Main | static |
| worldEventUpdates | Main | static |
| WorldFileMetadata (defined in Main) | Main | static |
| WorldGeneratorVersion (defined in Main) | Main | static |
| worldID (defined in Main) | Main | static |
| WorldList (defined in Main) | Main | static |
| worldName (defined in Main) | Main | static |
| WorldPath (defined in Main) | Main | static |
| worldPathName (defined in Main) | Main | static |
| WorldPreparationState enum name (defined in Main) | Main | |
| WorldRollingBackupsCountToKeep (defined in Main) | Main | static |
| worldSurface | Main | static |
| wormCageFrame (defined in Main) | Main | static |
| wormCageFrameCounter (defined in Main) | Main | static |
| xMas | Main | static |
| YouCanSleepNow() (defined in Main) | Main | |
| zenithWorld | Main | static |