tModLoader v2024.09
A mod to make and play Terraria mods
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This is the complete list of members for Main, including all inherited members.
_drawInterfaceGameTime (defined in Main) | Main | static |
_rand (defined in Main) | Main | static |
_shouldUseStormMusic (defined in Main) | Main | static |
_shouldUseWindyDayMusic (defined in Main) | Main | static |
aBar (defined in Main) | Main | static |
AchievementAdvisor (defined in Main) | Main | static |
Achievements (defined in Main) | Main | static |
AchievementsMenu (defined in Main) | Main | static |
Activated (defined in Game) | Game | |
ActiveClosePlayersTeamOverlay (defined in Main) | Main | static |
ActiveItems | Main | static |
ActiveNetDiagnosticsUI (defined in Main) | Main | static |
ActiveNPCs | Main | static |
ActivePlayerFileData (defined in Main) | Main | static |
ActivePlayers | Main | static |
ActiveProjectiles | Main | static |
ActiveWorldFileData (defined in Main) | Main | static |
AddSignalTraps() (defined in Main) | Main | static |
afterPartyOfDoom (defined in Main) | Main | static |
allChestStackHover (defined in Main) | Main | static |
AllowUnfocusedInputOnGamepad (defined in Main) | Main | static |
alreadyGrabbingSunOrMoon (defined in Main) | Main | static |
Ambience() (defined in Main) | Main | static |
AmbienceServer (defined in Main) | Main | static |
ambientCounter (defined in Main) | Main | static |
ambientError (defined in Main) | Main | static |
ambientLavafallStrength (defined in Main) | Main | static |
ambientLavafallX (defined in Main) | Main | static |
ambientLavafallY (defined in Main) | Main | static |
ambientLavaStrength (defined in Main) | Main | static |
ambientLavaX (defined in Main) | Main | static |
ambientLavaY (defined in Main) | Main | static |
ambientVolume (defined in Main) | Main | static |
ambientWaterfallStrength (defined in Main) | Main | static |
ambientWaterfallX (defined in Main) | Main | static |
ambientWaterfallY (defined in Main) | Main | static |
anglerQuest (defined in Main) | Main | static |
anglerQuestFinished (defined in Main) | Main | static |
anglerQuestItemNetIDs (defined in Main) | Main | static |
AnglerQuestSwap() (defined in Main) | Main | static |
anglerWhoFinishedToday (defined in Main) | Main | static |
AnimateTiles_CritterCages() (defined in Main) | Main | static |
AnnouncementBoxDisabled (defined in Main) | Main | static |
AnnouncementBoxRange (defined in Main) | Main | static |
AnyPlayerReadyToFightKingSlime() (defined in Main) | Main | static |
armorAlpha (defined in Main) | Main | static |
armorHide (defined in Main) | Main | static |
assemblyVersionNumber (defined in Main) | Main | static |
Assets (defined in Main) | Main | static |
AssetSourceController (defined in Main) | Main | static |
atmo (defined in Main) | Main | static |
audioSystem (defined in Main) | Main | static |
autoCreate(string worldSize) (defined in Main) | Main | |
autoGen (defined in Main) | Main | static |
autoGenFileLocation (defined in Main) | Main | static |
AutogenProgress (defined in Main) | Main | static |
AutogenSeedName (defined in Main) | Main | static |
AutoHost() (defined in Main) | Main | |
autoJoin (defined in Main) | Main | static |
AutoJoin(string IP, string player=null) (defined in Main) | Main | |
AutoPass() (defined in Main) | Main | |
autoPass (defined in Main) | Main | static |
autoPause (defined in Main) | Main | static |
autoSave (defined in Main) | Main | static |
autoShutdown (defined in Main) | Main | static |
availableRecipe | Main | static |
availableRecipeY (defined in Main) | Main | static |
background (defined in Main) | Main | static |
BackgroundEnabled (defined in Main) | Main | static |
backgroundHeight (defined in Main) | Main | static |
backgroundTarget (defined in Main) | Main | |
BackgroundViewMatrix (defined in Main) | Main | static |
backgroundWidth (defined in Main) | Main | static |
backWaterTarget (defined in Main) | Main | |
bannerMouseOver (defined in Main) | Main | static |
BartenderHelpTextIndex (defined in Main) | Main | static |
BeginDraw() (defined in Game) | Game | protectedvirtual |
BeginRun() (defined in Game) | Game | protectedvirtual |
BestiaryDB (defined in Main) | Main | static |
BestiaryTracker (defined in Main) | Main | static |
BestiaryUI (defined in Main) | Main | static |
betterDebugRelease (defined in Main) | Main | static |
bgAlphaFarBackLayer (defined in Main) | Main | static |
bgAlphaFrontLayer (defined in Main) | Main | static |
bgDelay (defined in Main) | Main | static |
bgFrame (defined in Main) | Main | static |
bgFrameCounter (defined in Main) | Main | static |
bgScroll (defined in Main) | Main | static |
bgStyle (defined in Main) | Main | static |
BigBossProgressBar (defined in Main) | Main | static |
birdCageFrame (defined in Main) | Main | static |
birdCageFrameCounter (defined in Main) | Main | static |
BlackFadeIn (defined in Main) | Main | static |
blackTarget (defined in Main) | Main | |
blockInput (defined in Main) | Main | static |
blockKey (defined in Main) | Main | static |
blockMouse (defined in Main) | Main | static |
bloodMoon | Main | static |
blueBirdCageFrame (defined in Main) | Main | static |
blueBirdCageFrameCounter (defined in Main) | Main | static |
BossNPCHeadRenderer (defined in Main) | Main | static |
bottomWorld (defined in Main) | Main | static |
buffAlpha (defined in Main) | Main | static |
buffColor(Microsoft.Xna.Framework.Color newColor, float R, float G, float B, float A) (defined in Main) | Main | static |
buffDoubleApply (defined in Main) | Main | static |
buffNoSave | Main | static |
buffNoTimeDisplay | Main | static |
buffScanAreaHeight (defined in Main) | Main | static |
buffScanAreaWidth (defined in Main) | Main | static |
buffString (defined in Main) | Main | static |
BuilderTogglePageHandler(int startY, int activeToggles, out bool moveDownForButton, out int startIndex, out int endIndex) (defined in Main) | Main | static |
bunnyCageFrame (defined in Main) | Main | static |
bunnyCageFrameCounter (defined in Main) | Main | static |
butterflyCageFrame (defined in Main) | Main | static |
butterflyCageFrameCounter (defined in Main) | Main | static |
butterflyCageMode (defined in Main) | Main | static |
BuyHairWindow() (defined in Main) | Main | static |
CacheNPCDraws() (defined in Main) | Main | protected |
CacheProjDraws() (defined in Main) | Main | protected |
cageFrames (defined in Main) | Main | static |
CalculateWaterStyle(bool ignoreFountains=false) (defined in Main) | Main | static |
Camera (defined in Main) | Main | static |
CameraModifiers (defined in Main) | Main | |
cameraX (defined in Main) | Main | static |
CancelClothesWindow(bool quiet=false) (defined in Main) | Main | static |
CancelHairWindow() (defined in Main) | Main | static |
cancelWormHole (defined in Main) | Main | static |
CanDryadPlayStardewAnimation(Player player, NPC npc) (defined in Main) | Main | static |
CanPlayCreditsRoll() (defined in Main) | Main | static |
CanShowInfoAccs (defined in Main) | Main | static |
CanStartInvasion(int type=1, bool ignoreDelay=false) (defined in Main) | Main | static |
CanUpdateGameplay (defined in Main) | Main | static |
CaptureModeDisabled (defined in Main) | Main | static |
caveBackground (defined in Main) | Main | static |
caveBackStyle (defined in Main) | Main | static |
caveBackX (defined in Main) | Main | static |
caveParallax (defined in Main) | Main | static |
cBuff (defined in Main) | Main | static |
cDown (defined in Main) | Main | static |
cFavoriteKey (defined in Main) | Main | static |
changeTheTitle (defined in Main) | Main | static |
chatMonitor (defined in Main) | Main | static |
chatRelease (defined in Main) | Main | static |
chatText (defined in Main) | Main | static |
cHeal (defined in Main) | Main | static |
CheckBunny() (defined in Main) | Main | protected |
CheckForMoonEventsScoreDisplay() (defined in Main) | Main | static |
CheckForMoonEventsStartingTemporarySeasons() (defined in Main) | Main | static |
checkForSpawns (defined in Main) | Main | static |
checkHalloween() (defined in Main) | Main | static |
CheckInvasionProgressDisplay() (defined in Main) | Main | static |
checkMap(int i, int j) (defined in Main) | Main | protected |
checkXMas() (defined in Main) | Main | static |
chest | Main | static |
chestCancelHover (defined in Main) | Main | |
chestCancelScale (defined in Main) | Main | |
chestDepositHover (defined in Main) | Main | |
chestDepositScale (defined in Main) | Main | |
chestLootHover (defined in Main) | Main | |
chestLootScale (defined in Main) | Main | |
chestRenameHover (defined in Main) | Main | |
chestRenameScale (defined in Main) | Main | |
chestStackHover (defined in Main) | Main | |
chestStackScale (defined in Main) | Main | |
cHook (defined in Main) | Main | static |
Chroma (defined in Main) | Main | static |
ChromaPainter (defined in Main) | Main | static |
ChumBucketProjectileHelper (defined in Main) | Main | |
cInv (defined in Main) | Main | static |
cJump (defined in Main) | Main | static |
ClearCachedTileDraws() (defined in Main) | Main | |
clearMap (defined in Main) | Main | static |
ClearPendingPlayerSelectCallbacks() (defined in Main) | Main | static |
ClearSmartInteract() (defined in Main) | Main | static |
cLeft (defined in Main) | Main | static |
clientPlayer | Main | static |
clientUUID (defined in Main) | Main | static |
CloseNPCChatOrSign() (defined in Main) | Main | static |
ClosePlayerChat() (defined in Main) | Main | static |
clothesWindow (defined in Main) | Main | static |
cloud (defined in Main) | Main | static |
cloudAlpha (defined in Main) | Main | static |
cloudBG (defined in Main) | Main | static |
cloudBGActive (defined in Main) | Main | static |
cloudBGAlpha (defined in Main) | Main | static |
cloudBGX (defined in Main) | Main | static |
CloudFavoritesData (defined in Main) | Main | static |
CloudPlayerPath (defined in Main) | Main | static |
CloudWorldPath (defined in Main) | Main | static |
clrInput() | Main | static |
cMana (defined in Main) | Main | static |
cMapAlphaDown (defined in Main) | Main | static |
cMapAlphaUp (defined in Main) | Main | static |
cMapFull (defined in Main) | Main | static |
cMapStyle (defined in Main) | Main | static |
cMapZoomIn (defined in Main) | Main | static |
cMapZoomOut (defined in Main) | Main | static |
cMount (defined in Main) | Main | static |
colorDelay (defined in Main) | Main | static |
ColorOfTheSkies (defined in Main) | Main | static |
combatText (defined in Main) | Main | static |
Components (defined in Game) | Game | |
Configuration (defined in Main) | Main | static |
Content (defined in Game) | Game | |
ContentLoaded (defined in Main) | Main | static |
ContentThatNeedsRenderTargets (defined in Main) | Main | static |
ConvertFromSafeArgument(string arg) (defined in Main) | Main | static |
ConvertPaintIdToTileShaderIndex(int paintIndexOnTile, bool isUsedForPaintingGrass, bool useWallShaderHacks) (defined in Main) | Main | static |
ConvertToSafeArgument(string arg) (defined in Main) | Main | static |
copyrightText (defined in Main) | Main | static |
corruptBG (defined in Main) | Main | static |
countsAsHostForGameplay (defined in Main) | Main | static |
craftingAlpha (defined in Main) | Main | static |
craftingHide (defined in Main) | Main | static |
CraftItem(Recipe r) (defined in Main) | Main | static |
CreativeMenu (defined in Main) | Main | static |
creativeModeColor (defined in Main) | Main | static |
cRight (defined in Main) | Main | static |
crimsonBG (defined in Main) | Main | static |
critterCage (defined in Main) | Main | static |
CrouchingEnabled (defined in Main) | Main | static |
cSmart (defined in Main) | Main | static |
cSmartCursorModeIsToggleAndNotHold (defined in Main) | Main | static |
cThrowItem (defined in Main) | Main | static |
cTorch (defined in Main) | Main | static |
cUp (defined in Main) | Main | static |
curMusic (defined in Main) | Main | static |
curRelease (defined in Main) | Main | static |
CurrentDrawnEntity (defined in Main) | Main | static |
CurrentDrawnEntityShader (defined in Main) | Main | static |
CurrentInputTextTakerOverride (defined in Main) | Main | static |
currentNPCShowingChatBubble (defined in Main) | Main | |
CurrentPan (defined in Main) | Main | static |
CurrentPlayer | Main | static |
CurrentWantedZoomMatrix (defined in Main) | Main | static |
cursorAlpha (defined in Main) | Main | static |
CursorColor() (defined in Main) | Main | static |
cursorColor (defined in Main) | Main | static |
cursorColorDirection (defined in Main) | Main | static |
cursorOverride (defined in Main) | Main | static |
cursorScale (defined in Main) | Main | static |
CycleFrameSkipMode() (defined in Main) | Main | static |
DamageVar(float dmg, float luck=0f) | Main | static |
DamageVar(float dmg, int percent, float luck=0f) (defined in Main) | Main | static |
dayLength (defined in Main) | Main | static |
dayMusic (defined in Main) | Main | static |
dayRate | Main | static |
dayTime | Main | static |
Deactivated (defined in Game) | Game | |
debuff | Main | static |
DebugDrawer (defined in Main) | Main | static |
debugWords (defined in Main) | Main | static |
dedServ | Main | static |
DedServ() (defined in Main) | Main | |
dedServCount1 (defined in Main) | Main | static |
dedServCount2 (defined in Main) | Main | static |
dedServFPS (defined in Main) | Main | static |
defaultChestName (defined in Main) | Main | static |
DefaultDamageVariationPercent (defined in Main) | Main | static |
defaultIP (defined in Main) | Main | static |
DefaultSamplerState (defined in Main) | Main | static |
DefaultSeed (defined in Main) | Main | static |
DelayedProcesses (defined in Main) | Main | static |
demonTorch (defined in Main) | Main | static |
demonTorchDir (defined in Main) | Main | static |
desertBG (defined in Main) | Main | static |
desiredWorldEventsUpdateRate (defined in Main) | Main | static |
desiredWorldTilesUpdateRate (defined in Main) | Main | static |
destroyerHB (defined in Main) | Main | static |
DisableIntenseVisualEffects (defined in Main) | Main | static |
DiscoB (defined in Main) | Main | static |
DiscoColor | Main | static |
DiscoG (defined in Main) | Main | static |
DiscoR (defined in Main) | Main | static |
DiscoStyle (defined in Main) | Main | |
displayHeight (defined in Main) | Main | static |
displayWidth (defined in Main) | Main | static |
Dispose() (defined in Game) | Game | |
Dispose(bool disposing) (defined in Game) | Game | protectedvirtual |
Disposed (defined in Game) | Game | |
dontStarveWorld | Main | static |
DoUpdate(ref GameTime gameTime) (defined in Main) | Main | protected |
DoUpdate_AnimateItemIcons() (defined in Main) | Main | static |
dragonflyJarFrame (defined in Main) | Main | static |
dragonflyJarFrameCounter (defined in Main) | Main | static |
Draw(GameTime gameTime) (defined in Main) | Main | protectedvirtual |
drawBackGore (defined in Main) | Main | static |
DrawBackground() (defined in Main) | Main | protected |
drawBetterDebug (defined in Main) | Main | static |
DrawBlack(bool force=false) (defined in Main) | Main | protected |
DrawBuffIcon(int drawBuffText, int buffSlotOnPlayer, int x, int y) | Main | static |
DrawCachedNPCs(List< int > npcCache, bool behindTiles) (defined in Main) | Main | protected |
DrawCachedProjs(List< int > projCache, bool startSpriteBatch=true) (defined in Main) | Main | protected |
DrawCacheFirstFractals (defined in Main) | Main | |
DrawCacheNPCProjectiles (defined in Main) | Main | |
DrawCacheNPCsBehindNonSolidTiles (defined in Main) | Main | |
DrawCacheNPCsMoonMoon (defined in Main) | Main | |
DrawCacheNPCsOverPlayers (defined in Main) | Main | |
DrawCacheProjsBehindNPCs (defined in Main) | Main | |
DrawCacheProjsBehindNPCsAndTiles (defined in Main) | Main | |
DrawCacheProjsBehindProjectiles (defined in Main) | Main | |
DrawCacheProjsOverPlayers (defined in Main) | Main | |
DrawCacheProjsOverWiresUI (defined in Main) | Main | |
DrawCapture(Microsoft.Xna.Framework.Rectangle area, CaptureSettings settings) (defined in Main) | Main | |
DrawClothesWindow() (defined in Main) | Main | protected |
DrawCursor(Vector2 bonus, bool smart=false) (defined in Main) | Main | static |
drawDiag (defined in Main) | Main | static |
DrawDust() (defined in Main) | Main | protected |
DrawElderEye(SpriteBatch spriteBatch, Vector2 worldPosition, float opacity, float scale, int frameNumber, Microsoft.Xna.Framework.Color passedColor) (defined in Main) | Main | protected |
DrawFPS() (defined in Main) | Main | protected |
DrawGamepadInstructions() (defined in Main) | Main | static |
DrawGore() (defined in Main) | Main | protected |
DrawGoreBehind() (defined in Main) | Main | protected |
DrawHairWindow() (defined in Main) | Main | protected |
DrawHealthBar(float X, float Y, int Health, int MaxHealth, float alpha, float scale=1f, bool noFlip=false) | Main | |
DrawInfernoRings() (defined in Main) | Main | |
drawingPlayerChat (defined in Main) | Main | static |
DrawInterface(GameTime gameTime) (defined in Main) | Main | protected |
DrawInterface_29_SettingsButton() (defined in Main) | Main | static |
DrawInterface_Resources_Buffs() (defined in Main) | Main | |
DrawInterface_Resources_ClearBuffs() (defined in Main) | Main | static |
DrawInvasionProgress() (defined in Main) | Main | static |
DrawInventory() (defined in Main) | Main | protected |
DrawItem(Item item, int whoami) (defined in Main) | Main | protected |
DrawItemIcon(SpriteBatch spriteBatch, Item theItem, Vector2 screenPositionForItemCenter, Microsoft.Xna.Framework.Color itemLightColor, float sizeLimit) (defined in Main) | Main | static |
DrawItems() (defined in Main) | Main | |
DrawMap(GameTime gameTime) (defined in Main) | Main | protected |
DrawMenu(GameTime gameTime) (defined in Main) | Main | protected |
DrawMouseOver() (defined in Main) | Main | |
DrawNPC(int iNPCIndex, bool behindTiles) (defined in Main) | Main | |
DrawNPCCheckAlt(NPC n) (defined in Main) | Main | |
DrawNPCDirect(SpriteBatch mySpriteBatch, NPC rCurrentNPC, bool behindTiles, Vector2 screenPos) (defined in Main) | Main | |
DrawNPCDirect_QueenSlimeWings(NPC rCurrentNPC, SpriteBatch mySpriteBatch, Vector2 screenPos, Vector2 drawCenter, Microsoft.Xna.Framework.Color originColor) (defined in Main) | Main | |
DrawNPCExtras(NPC n, bool beforeDraw, float addHeight, float addY, Microsoft.Xna.Framework.Color npcColor, Vector2 halfSize, SpriteEffects npcSpriteEffect, Vector2 screenPosition) (defined in Main) | Main | protected |
DrawNPCHousesInWorld() (defined in Main) | Main | protected |
DrawNPCs(bool behindTiles=false) (defined in Main) | Main | protected |
DrawPlayerChat() (defined in Main) | Main | protected |
DrawPlayerItemPos(float gravdir, int itemtype) (defined in Main) | Main | static |
DrawPlayers_AfterProjectiles() (defined in Main) | Main | protected |
DrawPlayers_BehindNPCs() (defined in Main) | Main | protected |
DrawProj(int i) (defined in Main) | Main | |
DrawProjDirect(Projectile proj) (defined in Main) | Main | |
DrawProjectiles() (defined in Main) | Main | protected |
DrawRain() (defined in Main) | Main | protected |
drawRelease (defined in Main) | Main | static |
drawsCountedForFPS (defined in Main) | Main | static |
DrawSettingButton(ref bool mouseOver, ref float scale, int posX, int posY, string text, string textSizeMatcher, Action clickAction) (defined in Main) | Main | static |
DrawSimpleSurfaceBackground(Vector2 areaPosition, int areaWidth, int areaHeight) (defined in Main) | Main | |
drawSkip (defined in Main) | Main | static |
DrawSplash(GameTime gameTime) (defined in Main) | Main | protected |
DrawSuperSpecialProjectiles(List< int > projCache, bool startSpriteBatch=true) (defined in Main) | Main | protected |
DrawSurfaceBG() (defined in Main) | Main | protected |
DrawThickCursor(bool smart=false) (defined in Main) | Main | static |
DrawTileCracks(int crackType, HitTile hitter) (defined in Main) | Main | |
DrawTileInWater(Vector2 drawOffset, int x, int y) (defined in Main) | Main | static |
DrawTiles(bool solidLayer, bool forRenderTargets, bool intoRenderTargets, int waterStyleOverride=-1) (defined in Main) | Main | protected |
DrawToMap() (defined in Main) | Main | protected |
DrawToMap_Section(int secX, int secY) (defined in Main) | Main | protected |
drawToScreen (defined in Main) | Main | static |
DrawUnderworldBackground(bool flat) (defined in Main) | Main | protected |
DrawWallOfFish() (defined in Main) | Main | static |
DrawWallOfStars() (defined in Main) | Main | static |
DrawWalls() (defined in Main) | Main | protected |
DrawWhip_BoneWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_CoolWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_FireWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_RainbowWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_ThornWhip(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_WhipBland(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_WhipMace(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_WhipScythe(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWhip_WhipSword(Projectile proj, List< Vector2 > controlPoints) (defined in Main) | Main | static |
DrawWindowsIMEPanel(Vector2 position, float xAnchor=0f) (defined in Main) | Main | |
DrawWires() (defined in Main) | Main | protected |
DrawWiresSpecialTiles (defined in Main) | Main | protected |
DrawWoF() (defined in Main) | Main | protected |
dresserInterfaceDummy (defined in Main) | Main | static |
drewLava (defined in Main) | Main | static |
DroneCameraTracker (defined in Main) | Main | static |
drunkWorld | Main | static |
duckCageFrame (defined in Main) | Main | static |
duckCageFrameCounter (defined in Main) | Main | static |
dungeonX (defined in Main) | Main | static |
dungeonY (defined in Main) | Main | static |
dust (defined in Main) | Main | static |
eclipse | Main | static |
eclipseLight (defined in Main) | Main | static |
editChest (defined in Main) | Main | static |
editSign (defined in Main) | Main | static |
EnableAutoShutdown() (defined in Main) | Main | |
EndDraw() (defined in Game) | Game | protectedvirtual |
EndRun() (defined in Game) | Game | protectedvirtual |
EnsureRenderTargetContent() (defined in Main) | Main | protected |
EntitySpriteDraw(Texture2D texture, Vector2 position, Microsoft.Xna.Framework.Rectangle? sourceRectangle, Microsoft.Xna.Framework.Color color, float rotation, Vector2 origin, float scale, SpriteEffects effects, float worthless=0f) (defined in Main) | Main | static |
EntitySpriteDraw(Texture2D texture, Vector2 position, Microsoft.Xna.Framework.Rectangle? sourceRectangle, Microsoft.Xna.Framework.Color color, float rotation, Vector2 origin, Vector2 scale, SpriteEffects effects, float worthless=0f) (defined in Main) | Main | static |
EntitySpriteDraw(DrawData data) (defined in Main) | Main | static |
EquipPage (defined in Main) | Main | static |
EquipPageSelected (defined in Main) | Main | static |
errorColor (defined in Main) | Main | static |
essDir (defined in Main) | Main | static |
essScale (defined in Main) | Main | static |
ExecuteCommand(string text, CommandCaller commandCaller) (defined in Main) | Main | static |
Exit() (defined in Game) | Game | |
Exiting (defined in Game) | Game | |
exitScale (defined in Main) | Main | static |
expertMode | Main | static |
extremeWindCounter (defined in Main) | Main | static |
fadeCounter (defined in Main) | Main | static |
fairyJarFrame (defined in Main) | Main | static |
fairyJarFrameCounter (defined in Main) | Main | static |
FakeLoadInvasionStart() (defined in Main) | Main | static |
fastForwardTimeToDawn (defined in Main) | Main | static |
fastForwardTimeToDusk (defined in Main) | Main | static |
FavoriteKey (defined in Main) | Main | static |
FindAnnouncementBoxStatus() (defined in Main) | Main | static |
FindWindow(string lpClassName, string lpWindowName) (defined in Main) | Main | |
fishBowlFrame (defined in Main) | Main | static |
fishBowlFrameCounter (defined in Main) | Main | static |
fishBowlFrameMode (defined in Main) | Main | static |
FixUIScale() (defined in Main) | Main | static |
focusColor (defined in Main) | Main | static |
focusRecipe | Main | static |
ForcedMinimumZoom (defined in Main) | Main | static |
forceHalloweenForToday (defined in Main) | Main | static |
forceXMasForToday (defined in Main) | Main | static |
fpsCount (defined in Main) | Main | static |
fpsTimer (defined in Main) | Main | static |
frameRate (defined in Main) | Main | static |
frameRelease (defined in Main) | Main | static |
FrameSkipMode (defined in Main) | Main | static |
frogCageFrame (defined in Main) | Main | static |
frogCageFrameCounter (defined in Main) | Main | static |
FullscreenStartup() (defined in Main) | Main | |
FullTile(int x, int y) (defined in Main) | Main | protected |
gameInactive (defined in Main) | Main | static |
gameMenu | Main | static |
GameMode (defined in Main) | Main | static |
GameModeInfo (defined in Main) | Main | static |
gamePad (defined in Main) | Main | static |
GamepadCursorAlpha (defined in Main) | Main | static |
GamepadDisableCursorItemIcon (defined in Main) | Main | static |
GamepadDisableCursorItemIconInner (defined in Main) | Main | static |
GamepadDisableInstructionsDisplay (defined in Main) | Main | static |
gamePaused (defined in Main) | Main | static |
gameTimeCache (defined in Main) | Main | static |
gameTips (defined in Main) | Main | static |
GameUpdateCount | Main | static |
GameViewMatrix (defined in Main) | Main | static |
GameZoomTarget (defined in Main) | Main | static |
gammaTest (defined in Main) | Main | |
GetAreaToLight(out int firstTileX, out int lastTileX, out int firstTileY, out int lastTileY) (defined in Main) | Main | static |
GetBestiaryProgressReport() (defined in Main) | Main | static |
GetBuffTooltip(Player player, int buffType) (defined in Main) | Main | static |
getGoodWorld | Main | static |
GetInputText(string oldString, bool allowMultiLine=false) (defined in Main) | Main | static |
getIP (defined in Main) | Main | static |
GetItemDrawFrame(int item, out Texture2D itemTexture, out Microsoft.Xna.Framework.Rectangle itemFrame) | Main | static |
GetKeyState(int keyCode) (defined in Main) | Main | |
GetMoonPhase() | Main | static |
GetPlayerArmPosition(Projectile proj) (defined in Main) | Main | static |
GetPlayerHeadBordersColor(Player plr) (defined in Main) | Main | static |
GetPlayerPathFromName(string playerName, bool cloudSave) (defined in Main) | Main | static |
getPort (defined in Main) | Main | static |
GetPreferredBGStyleForPlayer() (defined in Main) | Main | static |
GetProjectileDesiredShader(Projectile proj) (defined in Main) | Main | static |
GetScreenOverdrawOffset() (defined in Main) | Main | static |
GetWorldPathFromName(string worldName, bool cloudSave) (defined in Main) | Main | static |
gFade (defined in Main) | Main | static |
gFadeDir (defined in Main) | Main | static |
gFader (defined in Main) | Main | static |
gfxQuality (defined in Main) | Main | static |
gfxRate (defined in Main) | Main | static |
GlobalTimerPaused (defined in Main) | Main | static |
GlobalTimeWrappedHourly (defined in Main) | Main | static |
gore (defined in Main) | Main | static |
GoToWorldSelect() (defined in Main) | Main | static |
grabMapX (defined in Main) | Main | static |
grabMapY (defined in Main) | Main | static |
graphics (defined in Main) | Main | static |
GraphicsDevice (defined in Game) | Game | |
grasshopperCageFrame (defined in Main) | Main | static |
grasshopperCageFrameCounter (defined in Main) | Main | static |
GraveyardVisualIntensity (defined in Main) | Main | static |
grebeCageFrame (defined in Main) | Main | static |
grebeCageFrameCounter (defined in Main) | Main | static |
GUIBarsDraw() (defined in Main) | Main | |
GUIBarsDrawInner() (defined in Main) | Main | protected |
GUIChatDraw() (defined in Main) | Main | |
GUIChatDrawInner() (defined in Main) | Main | protected |
guideItem (defined in Main) | Main | static |
GUIHotbarDrawInner() (defined in Main) | Main | protected |
hairStart (defined in Main) | Main | static |
Hairstyles (defined in Main) | Main | static |
hairWindow (defined in Main) | Main | static |
hallowBG (defined in Main) | Main | static |
halloween | Main | static |
HandleIME() (defined in Main) | Main | |
hardMode | Main | static |
hasFocus (defined in Main) | Main | static |
HasInteractibleObjectThatIsNotATile (defined in Main) | Main | static |
HasSmartInteractTarget (defined in Main) | Main | static |
hBar (defined in Main) | Main | static |
hcColor (defined in Main) | Main | static |
HealthBarDrawSettings (defined in Main) | Main | static |
hellBackStyle (defined in Main) | Main | static |
helpText (defined in Main) | Main | static |
HidePassword (defined in Main) | Main | static |
hidePlayerCraftingMenu (defined in Main) | Main | static |
hideUI (defined in Main) | Main | static |
highVersionColor (defined in Main) | Main | static |
hotbarScale (defined in Main) | Main | static |
HoveringOverAnNPC (defined in Main) | Main | static |
HoverItem | Main | static |
hoverItemName | Main | static |
hslToRgb(Vector3 hslVector) (defined in Main) | Main | static |
hslToRgb(float Hue, float Saturation, float Luminosity, byte a=byte.MaxValue) (defined in Main) | Main | static |
hue2rgb(double c, double t1, double t2) (defined in Main) | Main | static |
iceBackStyle (defined in Main) | Main | static |
ignoreErrors (defined in Main) | Main | static |
InactiveSleepTime (defined in Game) | Game | |
inFancyUI (defined in Main) | Main | static |
InfoDisplayPageHandler(int startX, ref string mouseText, out int startingDisplay, out int endingDisplay) (defined in Main) | Main | static |
ingameOptionsWindow (defined in Main) | Main | static |
InGameUI (defined in Main) | Main | static |
InGuideCraftMenu (defined in Main) | Main | static |
Initialize() (defined in Main) | Main | protectedvirtual |
InitializeItemAnimations() (defined in Main) | Main | static |
InitialMapScale (defined in Main) | Main | static |
InitMap() (defined in Main) | Main | protected |
initMap (defined in Main) | Main | static |
InitTargets() (defined in Main) | Main | protected |
InitTargets(int width, int height) (defined in Main) | Main | protected |
InputProfiles (defined in Main) | Main | static |
inputText (defined in Main) | Main | static |
InputTextChest() (defined in Main) | Main | static |
inputTextEnter (defined in Main) | Main | static |
inputTextEscape (defined in Main) | Main | static |
InputTextSign() (defined in Main) | Main | static |
InputTextSignCancel() (defined in Main) | Main | static |
InReforgeMenu (defined in Main) | Main | static |
InSmartCursorHighlightArea(int x, int y, out bool actuallySelected) (defined in Main) | Main | static |
instance (defined in Main) | Main | static |
instantBGTransitionCounter (defined in Main) | Main | static |
interactedDresserTopLeftX (defined in Main) | Main | static |
interactedDresserTopLeftY (defined in Main) | Main | static |
invAlpha (defined in Main) | Main | static |
invasionDelay (defined in Main) | Main | static |
invasionProgress (defined in Main) | Main | static |
invasionProgressAlpha (defined in Main) | Main | static |
invasionProgressDisplayLeft (defined in Main) | Main | static |
invasionProgressIcon (defined in Main) | Main | static |
invasionProgressMax (defined in Main) | Main | static |
invasionProgressMode (defined in Main) | Main | static |
invasionProgressNearInvasion (defined in Main) | Main | static |
invasionProgressWave (defined in Main) | Main | static |
invasionSize (defined in Main) | Main | static |
invasionSizeStart (defined in Main) | Main | static |
invasionType | Main | static |
invasionWarn (defined in Main) | Main | static |
invasionX (defined in Main) | Main | static |
invBottom (defined in Main) | Main | |
invDir (defined in Main) | Main | static |
InventoryAmmoSlotsCount (defined in Main) | Main | static |
InventoryAmmoSlotsStart (defined in Main) | Main | static |
inventoryBack (defined in Main) | Main | static |
InventoryCoinSlotsCount (defined in Main) | Main | static |
InventoryCoinSlotsStart (defined in Main) | Main | static |
InventoryItemSlotsCount (defined in Main) | Main | static |
InventoryItemSlotsStart (defined in Main) | Main | static |
inventoryScale (defined in Main) | Main | static |
InventorySlotsTotal (defined in Main) | Main | static |
inventorySortMouseOver (defined in Main) | Main | static |
InvisibleCursorForGamepad (defined in Main) | Main | static |
iS (defined in Main) | Main | static |
IsActive (defined in Game) | Game | |
IsFastForwardingTime() (defined in Main) | Main | static |
IsFixedTimeStep (defined in Game) | Game | |
IsGraphicsDeviceAvailable (defined in Main) | Main | static |
IsInTheMiddleOfLoadingSettings (defined in Main) | Main | static |
IsItAHappyWindyDay (defined in Main) | Main | static |
IsItDay() | Main | static |
IsItRaining (defined in Main) | Main | static |
IsItStorming (defined in Main) | Main | static |
IsLiquidStyleWater(int liquidStyle) (defined in Main) | Main | static |
isMouseLeftConsumedByUI (defined in Main) | Main | static |
IsMouseVisible (defined in Game) | Game | |
IsNPCActiveAndOneOfTypes(int npcIndex, params int[] types) (defined in Main) | Main | static |
IssueReporter (defined in Main) | Main | static |
IssueReporterIndicator (defined in Main) | Main | static |
IsTileBiomeSightable(int tileX, int tileY, ref Color sightColor) | Main | static |
IsTileSpelunkable(int tileX, int tileY) | Main | static |
item | Main | static |
itemAnimations (defined in Main) | Main | static |
itemAnimationsRegistered (defined in Main) | Main | static |
ItemDropsDB (defined in Main) | Main | static |
ItemDropSolver (defined in Main) | Main | static |
itemFrame (defined in Main) | Main | static |
itemFrameCounter (defined in Main) | Main | static |
ItemIconCacheUpdate(int selectedItemID) (defined in Main) | Main | static |
ItemIconCacheVerification() (defined in Main) | Main | static |
jellyfishCageFrame (defined in Main) | Main | static |
jellyfishCageFrameCounter (defined in Main) | Main | static |
jellyfishCageMode (defined in Main) | Main | static |
jungleBackStyle (defined in Main) | Main | static |
jungleBG (defined in Main) | Main | static |
keyCount (defined in Main) | Main | static |
keyInt (defined in Main) | Main | static |
keyState (defined in Main) | Main | static |
keyString (defined in Main) | Main | static |
ladybugCageFrame (defined in Main) | Main | static |
ladybugCageFrameCounter (defined in Main) | Main | static |
ladyBugRainBoost (defined in Main) | Main | static |
lastItemUpdate (defined in Main) | Main | static |
LastLoadedResolution (defined in Main) | Main | static |
lastMouseX (defined in Main) | Main | static |
lastMouseY (defined in Main) | Main | static |
lastNPCUpdate (defined in Main) | Main | static |
LaunchParameters (defined in Game) | Game | |
lavaFishBowlFrame (defined in Main) | Main | static |
lavaFishBowlFrameCounter (defined in Main) | Main | static |
lBar (defined in Main) | Main | static |
leftWorld (defined in Main) | Main | static |
legendaryModeColor (defined in Main) | Main | static |
libPath (defined in Main) | Main | static |
LightingEveryFrame (defined in Main) | Main | static |
lightning (defined in Main) | Main | static |
lightPet | Main | static |
liquid (defined in Main) | Main | static |
liquidAlpha (defined in Main) | Main | static |
liquidBuffer (defined in Main) | Main | static |
lo (defined in Main) | Main | static |
LoadAccBack(int i) (defined in Main) | Main | |
LoadAccBalloon(int i) (defined in Main) | Main | |
LoadAccBeard(int i) (defined in Main) | Main | |
LoadAccFace(int i) (defined in Main) | Main | |
LoadAccFront(int i) (defined in Main) | Main | |
LoadAccHandsOff(int i) (defined in Main) | Main | |
LoadAccHandsOn(int i) (defined in Main) | Main | |
LoadAccNeck(int i) (defined in Main) | Main | |
LoadAccShield(int i) (defined in Main) | Main | |
LoadAccShoes(int i) (defined in Main) | Main | |
LoadAccWaist(int i) (defined in Main) | Main | |
LoadArmorBody(int i) (defined in Main) | Main | |
LoadArmorHead(int i) (defined in Main) | Main | |
LoadArmorLegs(int i) (defined in Main) | Main | |
LoadBackground(int i) (defined in Main) | Main | |
LoadContent() (defined in Main) | Main | protectedvirtual |
LoadContent_Deferred() (defined in Main) | Main | protected |
LoadDedConfig(string configPath) (defined in Main) | Main | |
LoadFlameRing() (defined in Main) | Main | |
LoadGore(int i) (defined in Main) | Main | |
LoadHair(int i) (defined in Main) | Main | |
LoadItem(int i) | Main | |
LoadItemFlames(int i) (defined in Main) | Main | |
loadLib(string path) (defined in Main) | Main | |
LoadLibrary(string dllToLoad) (defined in Main) | Main | |
loadMap (defined in Main) | Main | static |
loadMapLastX (defined in Main) | Main | static |
loadMapLock (defined in Main) | Main | static |
LoadNPC(int i) | Main | |
LoadPlayers() (defined in Main) | Main | static |
LoadProjectile(int i) | Main | |
LoadSettings() (defined in Main) | Main | protected |
LoadTestLog(string logname) (defined in Main) | Main | static |
LoadTiles(int i) | Main | |
LoadWall(int i) | Main | |
LoadWings(int i) (defined in Main) | Main | |
LoadWorlds() (defined in Main) | Main | static |
LobbyId (defined in Main) | Main | static |
LocalFavoriteData (defined in Main) | Main | static |
LocalGolfState (defined in Main) | Main | static |
LocalPlayer | Main | static |
LocalPlayerCreativeTracker (defined in Main) | Main | static |
LockCraftingForThisCraftClickDuration() (defined in Main) | Main | static |
lockMenuBGChange (defined in Main) | Main | static |
LogicCheckScreenHeight (defined in Main) | Main | static |
LogicCheckScreenWidth (defined in Main) | Main | static |
LogoA (defined in Main) | Main | static |
LogoB (defined in Main) | Main | static |
LogoT (defined in Main) | Main | static |
macawCageFrame (defined in Main) | Main | static |
macawCageFrameCounter (defined in Main) | Main | static |
maggotCageFrame (defined in Main) | Main | static |
maggotCageFrameCounter (defined in Main) | Main | static |
magmaBGFrame (defined in Main) | Main | static |
magmaBGFrameCounter (defined in Main) | Main | static |
Main() (defined in Main) | Main | |
mallardCageFrame (defined in Main) | Main | static |
mallardCageFrameCounter (defined in Main) | Main | static |
ManageControlsMenu (defined in Main) | Main | static |
Map (defined in Main) | Main | static |
mapDelay (defined in Main) | Main | static |
mapEnabled (defined in Main) | Main | static |
MapFileMetadata (defined in Main) | Main | static |
mapFullscreen (defined in Main) | Main | static |
mapFullscreenPos (defined in Main) | Main | static |
mapFullscreenScale (defined in Main) | Main | static |
MapIcons (defined in Main) | Main | static |
mapInit (defined in Main) | Main | static |
mapMaxX (defined in Main) | Main | static |
mapMaxY (defined in Main) | Main | static |
mapMinimapAlpha (defined in Main) | Main | static |
mapMinimapDefaultScale (defined in Main) | Main | static |
mapMinimapScale (defined in Main) | Main | static |
mapMinX (defined in Main) | Main | static |
mapMinY (defined in Main) | Main | static |
mapOverlayAlpha (defined in Main) | Main | static |
mapOverlayScale (defined in Main) | Main | static |
MapPlayerRenderer (defined in Main) | Main | static |
mapReady (defined in Main) | Main | static |
MapScale (defined in Main) | Main | static |
mapSectionTexture (defined in Main) | Main | |
mapStyle (defined in Main) | Main | static |
mapTarget (defined in Main) | Main | |
mapTargetX (defined in Main) | Main | static |
mapTargetY (defined in Main) | Main | static |
mapTime (defined in Main) | Main | static |
mapTimeMax (defined in Main) | Main | static |
mapWasContentLost (defined in Main) | Main | static |
martianLight (defined in Main) | Main | static |
martianLightDir (defined in Main) | Main | static |
masterColor (defined in Main) | Main | static |
masterColorDir (defined in Main) | Main | static |
masterMode | Main | static |
maxBackgrounds (defined in Main) | Main | static |
MaxBannerTypes (defined in Main) | Main | static |
maxCharSelectHair (defined in Main) | Main | static |
maxChests (defined in Main) | Main | static |
maxClouds (defined in Main) | Main | static |
maxCombatText (defined in Main) | Main | static |
maxDust (defined in Main) | Main | static |
maxDustToDraw (defined in Main) | Main | static |
maxGore (defined in Main) | Main | static |
maxHairOfStylistDefault (defined in Main) | Main | static |
maxHairStyles (defined in Main) | Main | static |
maxItems (defined in Main) | Main | static |
maxItemText (defined in Main) | Main | static |
maxItemUpdates (defined in Main) | Main | static |
maxLiquidTypes (defined in Main) | Main | static |
maxMapUpdates (defined in Main) | Main | static |
maxMoons (defined in Main) | Main | static |
maxMP (defined in Main) | Main | static |
maxMusic (defined in Main) | Main | static |
maxNetPlayers (defined in Main) | Main | static |
maxNPCs (defined in Main) | Main | static |
maxNPCUpdates (defined in Main) | Main | static |
maxPlayers (defined in Main) | Main | static |
maxProjectiles (defined in Main) | Main | static |
maxQ (defined in Main) | Main | static |
maxRain (defined in Main) | Main | static |
maxRaining (defined in Main) | Main | static |
maxScreenH (defined in Main) | Main | static |
maxScreenW (defined in Main) | Main | static |
maxSectionsX (defined in Main) | Main | static |
maxSectionsY (defined in Main) | Main | static |
MaxShopIDs (defined in Main) | Main | static |
maxStars (defined in Main) | Main | static |
maxStarTypes (defined in Main) | Main | static |
maxTilesX | Main | static |
maxTilesY | Main | static |
MaxTimeout (defined in Main) | Main | static |
mcColor (defined in Main) | Main | static |
meleeBuff | Main | static |
menuBGChangedDay (defined in Main) | Main | static |
menuBGChangedNight (defined in Main) | Main | static |
menuFocus (defined in Main) | Main | static |
menuMode (defined in Main) | Main | static |
menuMultiplayer (defined in Main) | Main | static |
menuServer (defined in Main) | Main | static |
MenuServerMode (defined in Main) | Main | static |
menuSkip (defined in Main) | Main | static |
MenuUI (defined in Main) | Main | static |
MenuXMovement (defined in Main) | Main | static |
MinimapFrameManagerInstance (defined in Main) | Main | static |
miniMapHeight (defined in Main) | Main | static |
miniMapWidth (defined in Main) | Main | static |
miniMapX (defined in Main) | Main | static |
miniMapY (defined in Main) | Main | static |
MinimumZoomComparerX (defined in Main) | Main | static |
MinimumZoomComparerY (defined in Main) | Main | static |
minScreenH (defined in Main) | Main | static |
minScreenW (defined in Main) | Main | static |
moondialCooldown (defined in Main) | Main | static |
Moondialing() (defined in Main) | Main | static |
moonModY (defined in Main) | Main | static |
moonPhase | Main | static |
moonType (defined in Main) | Main | static |
motd (defined in Main) | Main | static |
MouseBorderColor (defined in Main) | Main | static |
mouseBorderColorSlider (defined in Main) | Main | static |
MouseBuildingGridAlpha (defined in Main) | Main | static |
mouseCageFrame (defined in Main) | Main | static |
mouseCageFrameCounter (defined in Main) | Main | static |
mouseColor (defined in Main) | Main | static |
mouseColorSlider (defined in Main) | Main | static |
mouseExit (defined in Main) | Main | static |
mouseItem | Main | static |
mouseLeft (defined in Main) | Main | static |
mouseLeftRelease (defined in Main) | Main | static |
mouseMiddle (defined in Main) | Main | static |
mouseMiddleRelease (defined in Main) | Main | static |
mouseNPCIndex (defined in Main) | Main | |
mouseNPCType (defined in Main) | Main | |
mouseReforge (defined in Main) | Main | static |
mouseRight (defined in Main) | Main | static |
mouseRightRelease (defined in Main) | Main | static |
MouseScreen | Main | static |
MouseShowBuildingGrid (defined in Main) | Main | static |
mouseText (defined in Main) | Main | static |
MouseText(string cursorText, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0) | Main | |
MouseText(string cursorText, string buffTooltip, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0, bool noOverride=false) | Main | |
MouseText_DrawItemTooltip_GetLinesInfo(Item item, ref int yoyoLogo, ref int researchLine, float oldKB, ref int numLines, string[] toolTipLine, bool[] preFixLine, bool[] badPreFixLine, string[] toolTipNames, out int prefixlineIndex) (defined in Main) | Main | static |
mouseTextColor | Main | static |
mouseTextColorChange (defined in Main) | Main | static |
MouseTextColorReal | Main | static |
MouseTextHackZoom(string text, string buffTooltip=null) (defined in Main) | Main | |
MouseTextHackZoom(string text, int itemRarity, byte diff=0, string buffTooltip=null) (defined in Main) | Main | |
MouseTextNoOverride(string cursorText, int rare=0, byte diff=0, int hackedMouseX=-1, int hackedMouseY=-1, int hackedScreenWidth=-1, int hackedScreenHeight=-1, int pushWidthX=0) (defined in Main) | Main | |
MouseWorld | Main | static |
mouseX (defined in Main) | Main | static |
mouseXButton1 (defined in Main) | Main | static |
mouseXButton1Release (defined in Main) | Main | static |
mouseXButton2 (defined in Main) | Main | static |
mouseXButton2Release (defined in Main) | Main | static |
mouseY (defined in Main) | Main | static |
multiplayerNPCSmoothingRange (defined in Main) | Main | static |
mushroomBG (defined in Main) | Main | static |
musicBox2 (defined in Main) | Main | static |
musicBoxNotModifiedByVolume (defined in Main) | Main | static |
musicError (defined in Main) | Main | static |
musicFade (defined in Main) | Main | static |
musicNoCrossFade (defined in Main) | Main | static |
musicPitch (defined in Main) | Main | static |
musicVolume (defined in Main) | Main | static |
myPlayer | Main | static |
netMode | Main | static |
netPlayCounter (defined in Main) | Main | static |
netRelease (defined in Main) | Main | static |
NeverSleep() (defined in Main) | Main | |
NewLightning() (defined in Main) | Main | static |
NewMOTD(string newMOTD) (defined in Main) | Main | |
newMusic (defined in Main) | Main | static |
NewText(object o, Color? color=null) | Main | static |
NewText(string newText, byte R=byte.MaxValue, byte G=byte.MaxValue, byte B=byte.MaxValue) | Main | static |
NewTextMultiline(string text, bool force=false, Microsoft.Xna.Framework.Color c=default(Microsoft.Xna.Framework.Color), int WidthLimit=-1) (defined in Main) | Main | static |
newWorldName (defined in Main) | Main | static |
nightLength (defined in Main) | Main | static |
NotifyOfEvent(GameNotificationType type) (defined in Main) | Main | static |
noTrapsWorld | Main | static |
notTheBeesWorld | Main | static |
noWindowBorder (defined in Main) | Main | static |
npc | Main | static |
NPCAddHeight(NPC theNPC) (defined in Main) | Main | static |
npcCatchable | Main | static |
npcChatCornerItem | Main | static |
npcChatFocus1 (defined in Main) | Main | static |
npcChatFocus2 (defined in Main) | Main | static |
npcChatFocus3 (defined in Main) | Main | static |
npcChatFocus4 (defined in Main) | Main | static |
npcChatRelease (defined in Main) | Main | static |
npcChatText (defined in Main) | Main | static |
npcFrameCount | Main | static |
npcLifeBytes (defined in Main) | Main | static |
npcShop (defined in Main) | Main | static |
npcStreamSpeed (defined in Main) | Main | static |
numAvailableRecipes | Main | static |
numberOfHairstyles (defined in Main) | Main | static |
numClouds (defined in Main) | Main | static |
numCloudsTemp (defined in Main) | Main | static |
numDisplayModes (defined in Main) | Main | static |
numInfoIcons (defined in Main) | Main | static |
numStars (defined in Main) | Main | static |
numTileColors (defined in Main) | Main | static |
numTreeStyles (defined in Main) | Main | static |
oceanBG (defined in Main) | Main | static |
offLimitBorderTiles (defined in Main) | Main | static |
offScreenRange (defined in Main) | Main | static |
OffsetsNPCOffhand (defined in Main) | Main | static |
OffsetsPlayerHeadgear (defined in Main) | Main | static |
OffsetsPlayerOffhand (defined in Main) | Main | static |
OffsetsPlayerOnhand (defined in Main) | Main | static |
OldDrawBackground() (defined in Main) | Main | protected |
oldDrawWater(bool bg=false, int Style=0, float Alpha=1f) (defined in Main) | Main | |
oldInputText (defined in Main) | Main | static |
oldKeyState (defined in Main) | Main | static |
oldMaxRaining (defined in Main) | Main | static |
oldNPCShop (defined in Main) | Main | static |
oldStatusText (defined in Main) | Main | static |
oldUndergroundBackground (defined in Main) | Main | static |
OnActivated(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
OnDeactivated(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
OnEngineLoad (defined in Main) | Main | static |
OnEnginePreload (defined in Main) | Main | static |
OnExiting(object sender, EventArgs args) (defined in Game) | Game | protectedvirtual |
OnPlayerSelected(PlayerFileData player) (defined in Main) | Main | |
OnPostDraw (defined in Main) | Main | static |
OnPostFullscreenMapDraw (defined in Main) | Main | static |
OnPreDraw (defined in Main) | Main | static |
OnRenderTargetsInitialized (defined in Main) | Main | static |
OnRenderTargetsReleased (defined in Main) | Main | static |
OnResolutionChanged (defined in Main) | Main | static |
OnSubmitServerIP(string inputText) (defined in Main) | Main | static |
OnTickForInternalCodeOnly (defined in Main) | Main | static |
OnTickForThirdPartySoftwareOnly (defined in Main) | Main | static |
OnTileChangeEvent(int x, int y, int count, TileChangeType eventType) (defined in Main) | Main | |
OpenCharacterSelectUI() (defined in Main) | Main | static |
OpenClothesWindow() (defined in Main) | Main | static |
OpenHairWindow() (defined in Main) | Main | static |
OpenLegacySettings() (defined in Main) | Main | protected |
OpenPlayerChat() (defined in Main) | Main | static |
OpenPlayerSelect(OnPlayerSelected method) (defined in Main) | Main | static |
OpenRecent() (defined in Main) | Main | protected |
OpenReportsMenu() (defined in Main) | Main | static |
OpenResourcePacksMenu(UIState uiStateToGoBackTo) (defined in Main) | Main | static |
OpenWorldSelectUI() (defined in Main) | Main | static |
OurFavoriteColor (defined in Main) | Main | static |
owlCageFrame (defined in Main) | Main | static |
owlCageFrameCounter (defined in Main) | Main | static |
ParticleSystem_World_BehindPlayers (defined in Main) | Main | static |
ParticleSystem_World_OverPlayers (defined in Main) | Main | static |
PendingBorderlessState (defined in Main) | Main | static |
PendingPlayer (defined in Main) | Main | static |
PendingResolutionHeight (defined in Main) | Main | static |
PendingResolutionWidth (defined in Main) | Main | static |
penguinCageFrame (defined in Main) | Main | static |
penguinCageFrameCounter (defined in Main) | Main | static |
persistentBuff | Main | static |
Pings (defined in Main) | Main | static |
pixelShader (defined in Main) | Main | static |
PixelShaderRef (defined in Main) | Main | static |
placementPreview (defined in Main) | Main | static |
player | Main | static |
playerInventory | Main | static |
PlayerList (defined in Main) | Main | static |
PlayerLoaded (defined in Main) | Main | static |
PlayerOverheadChatMessageDisplayTime (defined in Main) | Main | static |
PlayerPath (defined in Main) | Main | static |
playerPathName (defined in Main) | Main | static |
PlayerRenderer (defined in Main) | Main | static |
playerVisualClone (defined in Main) | Main | static |
PlayInteractiveProjectileOpenCloseSound(int projType, bool open) (defined in Main) | Main | static |
playOldTile (defined in Main) | Main | |
popupText (defined in Main) | Main | static |
PotionOfReturnRenderer (defined in Main) | Main | static |
PrepareDrawnEntityDrawing(Entity entity, int intendedShader, Matrix? overrideMatrix) (defined in Main) | Main | |
PrepareDrawnProjectileDrawing(Projectile proj) (defined in Main) | Main | |
preventStackSplitReset (defined in Main) | Main | static |
PreventUpdatingTargets (defined in Main) | Main | static |
PrintTimedMessage(string message, params object[] arguments) (defined in Main) | Main | static |
projectile | Main | static |
projectileIdentity (defined in Main) | Main | static |
ProjectileUpdateLoopIndex (defined in Main) | Main | static |
projFrames | Main | static |
projHook (defined in Main) | Main | static |
projHostile (defined in Main) | Main | static |
projPet (defined in Main) | Main | static |
pumpkinMoon | Main | static |
pvpBuff | Main | static |
PylonSystem (defined in Main) | Main | static |
qaStyle (defined in Main) | Main | static |
qRelease (defined in Main) | Main | static |
QueueMainThreadAction(Action action) (defined in Main) | Main | static |
quickAlpha(Microsoft.Xna.Framework.Color oldColor, float Alpha) (defined in Main) | Main | static |
QuitGame() (defined in Main) | Main | protected |
rain (defined in Main) | Main | static |
raining (defined in Main) | Main | static |
rainTime (defined in Main) | Main | static |
rand (defined in Main) | Main | static |
randColor() (defined in Main) | Main | protected |
rare (defined in Main) | Main | static |
Rasterizer (defined in Main) | Main | static |
ratCageFrame (defined in Main) | Main | static |
ratCageFrameCounter (defined in Main) | Main | static |
recBigList (defined in Main) | Main | static |
recentIP (defined in Main) | Main | static |
recentPort (defined in Main) | Main | static |
recentWorld (defined in Main) | Main | static |
recFastScroll (defined in Main) | Main | static |
recipe | Main | static |
RecommendedEquipmentAreaPushUp (defined in Main) | Main | |
recStart (defined in Main) | Main | static |
redBirdCageFrame (defined in Main) | Main | static |
redBirdCageFrameCounter (defined in Main) | Main | static |
reforgeItem (defined in Main) | Main | static |
reforgeScale (defined in Main) | Main | static |
refreshMap (defined in Main) | Main | static |
RegisteredGameModes (defined in Main) | Main | static |
RegisterItemAnimation(int index, DrawAnimation animation) | Main | static |
RejectionMenuInfo (defined in Main) | Main | |
ReleaseHostAndPlayProcess() (defined in Main) | Main | static |
ReleaseTargets() (defined in Main) | Main | protected |
releaseUI (defined in Main) | Main | static |
remixWorld | Main | static |
render (defined in Main) | Main | static |
RenderBackground() (defined in Main) | Main | protected |
RenderBlack() (defined in Main) | Main | protected |
renderCount (defined in Main) | Main | static |
renderNow (defined in Main) | Main | static |
RenderTargetsRequired (defined in Main) | Main | static |
RenderTiles() (defined in Main) | Main | protected |
RenderTiles2() (defined in Main) | Main | protected |
RenderWalls() (defined in Main) | Main | protected |
RenderWater() (defined in Main) | Main | protected |
ReportInvasionProgress(int progress, int progressMax, int icon, int progressWave) (defined in Main) | Main | static |
ResetAllContentBasedRenderTargets() (defined in Main) | Main | |
resetClouds (defined in Main) | Main | static |
ResetElapsedTime() (defined in Game) | Game | |
ResetKeyBindings() (defined in Main) | Main | static |
resetMapFull (defined in Main) | Main | static |
ResetWindCounter(bool resetExtreme=false) (defined in Main) | Main | static |
ResourceSetsManager (defined in Main) | Main | static |
ReversedUpDownArmorSetBonuses (defined in Main) | Main | static |
ReverseGravitySupport(Vector2 pos, float height=0f) (defined in Main) | Main | static |
ReverseGravitySupport(Microsoft.Xna.Framework.Point pos, int height=0) (defined in Main) | Main | static |
ReverseGravitySupport(Microsoft.Xna.Framework.Rectangle box) (defined in Main) | Main | static |
RGBRelease (defined in Main) | Main | static |
rgbToHsl(Microsoft.Xna.Framework.Color newColor) (defined in Main) | Main | static |
rightWorld (defined in Main) | Main | static |
rockLayer | Main | static |
rulerLineDisplayValues (defined in Main) | Main | static |
Run() (defined in Game) | Game | |
runningCollectorsEdition (defined in Main) | Main | static |
RunOneFrame() (defined in Game) | Game | |
RunOnMainThread(Action action) | Main | static |
RunOnMainThread< T >(Func< T > func) | Main | static |
SamplerStateForCursor (defined in Main) | Main | static |
SaveClothesWindow() (defined in Main) | Main | static |
SavePath (defined in Main) | Main | static |
SaveRecent() (defined in Main) | Main | static |
SaveSettings() (defined in Main) | Main | static |
saveTimer (defined in Main) | Main | static |
sBar (defined in Main) | Main | static |
sceneBackgroundPos (defined in Main) | Main | static |
SceneMetrics (defined in Main) | Main | static |
sceneTile2Pos (defined in Main) | Main | static |
sceneTilePos (defined in Main) | Main | static |
sceneWallPos (defined in Main) | Main | static |
sceneWaterPos (defined in Main) | Main | static |
scorpionCageFrame (defined in Main) | Main | static |
scorpionCageFrameCounter (defined in Main) | Main | static |
screenBorderless (defined in Main) | Main | static |
screenBorderlessPendingResizes (defined in Main) | Main | static |
screenHeight (defined in Main) | Main | static |
screenLastPosition (defined in Main) | Main | static |
screenMaximized (defined in Main) | Main | static |
screenPosition | Main | static |
screenShader (defined in Main) | Main | static |
ScreenShaderRef (defined in Main) | Main | static |
ScreenSize (defined in Main) | Main | static |
screenTarget (defined in Main) | Main | static |
screenTargetSwap (defined in Main) | Main | static |
screenWidth (defined in Main) | Main | static |
seagullCageFrame (defined in Main) | Main | static |
seagullCageFrameCounter (defined in Main) | Main | static |
seahorseCageFrame (defined in Main) | Main | static |
seahorseCageFrameCounter (defined in Main) | Main | static |
sectionHeight (defined in Main) | Main | static |
sectionManager (defined in Main) | Main | static |
sectionWidth (defined in Main) | Main | static |
selClothes (defined in Main) | Main | static |
selColor (defined in Main) | Main | static |
selectedPlayer (defined in Main) | Main | static |
selectedWorld (defined in Main) | Main | static |
SelectPlayer(PlayerFileData data) (defined in Main) | Main | static |
ServerSideCharacter (defined in Main) | Main | static |
serverStarting (defined in Main) | Main | static |
Services (defined in Game) | Game | |
SetCameraGamepadLerp(float lerp) (defined in Main) | Main | static |
SetCameraLerp(float lerp, int time) (defined in Main) | Main | static |
SetDisplayMode(int width, int height, bool fullscreen) (defined in Main) | Main | static |
SetFullScreen(bool fullscreen) (defined in Main) | Main | static |
setKey (defined in Main) | Main | static |
SetMouseNPC(int index, int type) (defined in Main) | Main | |
SetMouseNPC_ToHousingQuery() (defined in Main) | Main | |
SetNetPlayers(int mPlayers) (defined in Main) | Main | |
SetNPCShopIndex(int index) (defined in Main) | Main | static |
SetRecommendedZoomContext(Matrix matrix) (defined in Main) | Main | static |
SetResolution(int width, int height) (defined in Main) | Main | static |
setServerWorldRollbacks(string rollBacksToKeep) (defined in Main) | Main | |
Setting_UseReducedMaxLiquids (defined in Main) | Main | static |
SettingBlockGamepadsEntirely (defined in Main) | Main | static |
SettingDontScaleMainMenuUp (defined in Main) | Main | static |
SettingMusicReplayDelayEnabled (defined in Main) | Main | static |
SettingsEnabled_AutoReuseAllItems (defined in Main) | Main | static |
SettingsEnabled_MinersWobble (defined in Main) | Main | static |
SettingsEnabled_OpaqueBoxBehindTooltips (defined in Main) | Main | static |
SettingsEnabled_TilesSwayInWind (defined in Main) | Main | static |
SettingsUnlock_WorldEvil (defined in Main) | Main | static |
SetTitle() (defined in Main) | Main | protected |
SetupTileMerge() (defined in Main) | Main | static |
SetWorld(string world, bool cloud) (defined in Main) | Main | |
SetWorldName(string world) (defined in Main) | Main | |
ShaderContentManager (defined in Main) | Main | static |
shimmerAlpha (defined in Main) | Main | static |
shimmerBrightenDelay (defined in Main) | Main | static |
shimmerDarken (defined in Main) | Main | static |
shine(Microsoft.Xna.Framework.Color newColor, int type) (defined in Main) | Main | static |
shine(ref Vector3 newColor, int type) (defined in Main) | Main | static |
shop (defined in Main) | Main | |
ShopHelper (defined in Main) | Main | static |
shopSellbackHelper (defined in Main) | Main | static |
shortRender (defined in Main) | Main | static |
ShouldDrawInfoIconsHorizontally (defined in Main) | Main | static |
shouldDrawNetDiagnosticsUI (defined in Main) | Main | static |
ShouldNormalEventsBeAbleToStart() (defined in Main) | Main | static |
ShouldPVPDraw (defined in Main) | Main | static |
ShouldShowInvisibleWalls() (defined in Main) | Main | static |
ShouldUpdateEntities() (defined in Main) | Main | |
showFrameRate (defined in Main) | Main | static |
showItemOwner (defined in Main) | Main | static |
showItemText (defined in Main) | Main | static |
ShowMissingRequirementMessage(Exception exception) (defined in Game) | Game | protectedvirtual |
showServerConsole (defined in Main) | Main | static |
showSpam (defined in Main) | Main | static |
showSplash (defined in Main) | Main | static |
sign | Main | static |
signBubble (defined in Main) | Main | static |
signHover (defined in Main) | Main | static |
signX (defined in Main) | Main | static |
signY (defined in Main) | Main | static |
sittingManager (defined in Main) | Main | static |
SkipAssemblyLoad (defined in Main) | Main | static |
skipMenu (defined in Main) | Main | static |
SkipToTime(int timeToSet, bool setIsDayTime) (defined in Main) | Main | static |
sleepingManager (defined in Main) | Main | static |
slimeRain (defined in Main) | Main | static |
slimeRainKillCount (defined in Main) | Main | static |
slimeRainNPC (defined in Main) | Main | static |
slimeRainNPCSlots (defined in Main) | Main | static |
slimeRainTime (defined in Main) | Main | static |
slimeWarningDelay (defined in Main) | Main | static |
slimeWarningTime (defined in Main) | Main | static |
slugCageFrame (defined in Main) | Main | static |
slugCageFrameCounter (defined in Main) | Main | static |
SmartCursorIsUsed (defined in Main) | Main | static |
SmartCursorShowing (defined in Main) | Main | static |
SmartCursorWanted (defined in Main) | Main | static |
SmartCursorWanted_GamePad (defined in Main) | Main | static |
SmartCursorWanted_Mouse (defined in Main) | Main | static |
SmartCursorX (defined in Main) | Main | static |
SmartCursorY (defined in Main) | Main | static |
SmartInteractNPC (defined in Main) | Main | static |
SmartInteractPotionOfReturn (defined in Main) | Main | static |
SmartInteractProj (defined in Main) | Main | static |
SmartInteractShowingFake (defined in Main) | Main | static |
SmartInteractShowingGenuine (defined in Main) | Main | static |
SmartInteractTileCoords (defined in Main) | Main | static |
SmartInteractTileCoordsSelected (defined in Main) | Main | static |
SmartInteractX (defined in Main) | Main | static |
SmartInteractY (defined in Main) | Main | static |
SmoothedMushroomLightInfluence (defined in Main) | Main | static |
snail2CageFrame (defined in Main) | Main | static |
snail2CageFrameCounter (defined in Main) | Main | static |
snailCageFrame (defined in Main) | Main | static |
snailCageFrameCounter (defined in Main) | Main | static |
snowBG (defined in Main) | Main | static |
snowDust (defined in Main) | Main | static |
snowing() (defined in Main) | Main | static |
snowMntBG (defined in Main) | Main | static |
snowMoon | Main | static |
SortDrawCacheWorms() (defined in Main) | Main | protected |
soundError (defined in Main) | Main | static |
soundVolume (defined in Main) | Main | static |
spamCount (defined in Main) | Main | static |
spawnTileX | Main | static |
spawnTileY | Main | static |
specialSeedWorld | Main | static |
specX (defined in Main) | Main | static |
specY (defined in Main) | Main | static |
SpelunkerProjectileHelper (defined in Main) | Main | |
spriteBatch (defined in Main) | Main | static |
squirrelCageFrame (defined in Main) | Main | static |
squirrelCageFrameCounter (defined in Main) | Main | static |
squirrelCageFrameCounterOrange (defined in Main) | Main | static |
squirrelCageFrameOrange (defined in Main) | Main | static |
stackCounter (defined in Main) | Main | static |
stackDelay (defined in Main) | Main | static |
stackSplit (defined in Main) | Main | static |
star (defined in Main) | Main | static |
starGame (defined in Main) | Main | static |
starGameMath(double value=1.0) (defined in Main) | Main | static |
starsHit (defined in Main) | Main | static |
StartClientGameplay() (defined in Main) | Main | static |
startDedInput() (defined in Main) | Main | static |
startDedInputCallBack() (defined in Main) | Main | static |
startFullscreen (defined in Main) | Main | static |
StartInvasion(int type=1) (defined in Main) | Main | static |
startPumpkinMoon() (defined in Main) | Main | static |
StartRain() | Main | static |
StartSlimeRain(bool announce=true) (defined in Main) | Main | static |
startSnowMoon() (defined in Main) | Main | static |
statusText (defined in Main) | Main | static |
stopMoonEvent() (defined in Main) | Main | static |
StopRain() | Main | static |
StopSlimeRain(bool announce=true) (defined in Main) | Main | static |
stopTimeOuts (defined in Main) | Main | static |
SubmitSignText() (defined in Main) | Main | static |
sunCircle (defined in Main) | Main | static |
sundialCooldown (defined in Main) | Main | static |
Sundialing() (defined in Main) | Main | static |
sunModY (defined in Main) | Main | static |
superFast (defined in Main) | Main | static |
superFastStack (defined in Main) | Main | static |
Support4K (defined in Main) | Main | static |
Support8K (defined in Main) | Main | static |
SuppressDraw() (defined in Game) | Game | |
SwitchNetMode(int mode) (defined in Main) | Main | static |
SyncAnInvasion(int toWho) (defined in Main) | Main | static |
SyncRain() | Main | static |
TargetElapsedTime (defined in Game) | Game | |
targetSet (defined in Main) | Main | static |
teamColor (defined in Main) | Main | static |
teamCooldown (defined in Main) | Main | static |
teamCooldownLen (defined in Main) | Main | static |
teamNamePlateDistance (defined in Main) | Main | static |
TeleportEffect(Microsoft.Xna.Framework.Rectangle effectRect, int Style, int extraInfo=0, float dustCountMult=1f, TeleportationSide side=TeleportationSide.Entry, Vector2 otherPosition=default(Vector2)) (defined in Main) | Main | static |
temporaryGUIScaleSlider (defined in Main) | Main | static |
temporaryGUIScaleSliderUpdate (defined in Main) | Main | static |
tenthAnniversaryWorld | Main | static |
terrariasFixedTiming (defined in Main) | Main | static |
textBlinkerCount (defined in Main) | Main | |
textBlinkerState (defined in Main) | Main | |
textureMaxHeight (defined in Main) | Main | static |
textureMaxWidth (defined in Main) | Main | static |
ThickMouse (defined in Main) | Main | static |
thunderDistance (defined in Main) | Main | static |
Tick() (defined in Game) | Game | |
tile (defined in Main) | Main | static |
tile2Target (defined in Main) | Main | |
tileAlch (defined in Main) | Main | static |
tileAxe | Main | static |
tileBatch (defined in Main) | Main | static |
tileBlendAll (defined in Main) | Main | static |
tileBlockLight | Main | static |
tileBouncy (defined in Main) | Main | static |
tileBrick (defined in Main) | Main | static |
tileColor (defined in Main) | Main | static |
tileContainer (defined in Main) | Main | static |
tileCracked (defined in Main) | Main | static |
tileCut | Main | static |
tileDungeon (defined in Main) | Main | static |
tileFlame | Main | static |
tileFrame | Main | static |
tileFrameCounter | Main | static |
tileFrameImportant | Main | static |
TileFrameSeed (defined in Main) | Main | static |
tileGlowMask (defined in Main) | Main | static |
tileHammer (defined in Main) | Main | static |
TileInteractionHX (defined in Main) | Main | static |
TileInteractionHY (defined in Main) | Main | static |
TileInteractionLX (defined in Main) | Main | static |
TileInteractionLY (defined in Main) | Main | static |
tileLargeFrames (defined in Main) | Main | static |
tileLavaDeath | Main | static |
tileLighted | Main | static |
tileMerge (defined in Main) | Main | static |
tileMergeDirt | Main | static |
tileMoss (defined in Main) | Main | static |
tileNoAttach | Main | static |
tileNoFail (defined in Main) | Main | static |
tileNoSunLight (defined in Main) | Main | static |
tileObsidianKill | Main | static |
tileOreFinderPriority | Main | static |
TilePaintSystem (defined in Main) | Main | |
tilePile (defined in Main) | Main | static |
tileRope (defined in Main) | Main | static |
tileSand (defined in Main) | Main | static |
tileShader (defined in Main) | Main | static |
TileShaderRef (defined in Main) | Main | static |
tileShine | Main | static |
tileShine2 | Main | static |
tileSign | Main | static |
tilesLoaded (defined in Main) | Main | static |
tileSolid | Main | static |
tileSolidTop | Main | static |
tileSpelunker | Main | static |
TilesRenderer (defined in Main) | Main | |
tileStone (defined in Main) | Main | static |
tileTable | Main | static |
tileTarget (defined in Main) | Main | |
tileWaterDeath | Main | static |
time | Main | static |
timeForVisualEffects (defined in Main) | Main | static |
timeItemSlotCannotBeReusedFor (defined in Main) | Main | static |
timesTriedToFastStack (defined in Main) | Main | static |
TitleLinks (defined in Main) | Main | static |
tModLoaderTitleLinks (defined in Main) | Main | static |
toggleFullscreen (defined in Main) | Main | static |
ToggleFullScreen() (defined in Main) | Main | static |
ToggleGameplayUpdates(bool state) (defined in Main) | Main | static |
tooltipPrefixComparisonItem (defined in Main) | Main | static |
topWorld (defined in Main) | Main | static |
townNPCCanSpawn (defined in Main) | Main | static |
TownNPCHeadRenderer (defined in Main) | Main | static |
Transform (defined in Main) | Main | static |
trashSlotOffset (defined in Main) | Main | static |
travelShop (defined in Main) | Main | static |
treeBGSet1 (defined in Main) | Main | static |
treeBGSet2 (defined in Main) | Main | static |
treeBGSet3 (defined in Main) | Main | static |
treeBGSet4 (defined in Main) | Main | static |
treeMntBGSet1 (defined in Main) | Main | static |
treeMntBGSet2 (defined in Main) | Main | static |
treeMntBGSet3 (defined in Main) | Main | static |
treeMntBGSet4 (defined in Main) | Main | static |
treeStyle (defined in Main) | Main | static |
treeX (defined in Main) | Main | static |
TriggerPing(Vector2 position) (defined in Main) | Main | static |
TryGetBuffTime(int buffSlotOnPlayer, out int buffTimeValue) | Main | static |
TryRemovingBuff(int i, int b) | Main | static |
TryRemovingBuff_CheckBuffHideMisc(int slot, int buffID) (defined in Main) | Main | static |
TrySetPreparationState(WorldPreparationState state) (defined in Main) | Main | static |
turtleCageFrame (defined in Main) | Main | static |
turtleCageFrameCounter (defined in Main) | Main | static |
uCount (defined in Main) | Main | static |
ugBackTransition (defined in Main) | Main | static |
ugMusic (defined in Main) | Main | static |
UIScale (defined in Main) | Main | static |
UIScaleMatrix (defined in Main) | Main | static |
UIScaleMax (defined in Main) | Main | |
UIScaleWanted (defined in Main) | Main | static |
undergroundBackground (defined in Main) | Main | static |
underworldBG (defined in Main) | Main | static |
UnderworldLayer | Main | static |
unityMouseOver (defined in Main) | Main | |
UnloadContent() (defined in Main) | Main | protectedvirtual |
UnlockedMaxHair() (defined in Main) | Main | static |
UnpausedUpdateSeed (defined in Main) | Main | static |
Update(GameTime gameTime) (defined in Main) | Main | protectedvirtual |
UpdateAudio() (defined in Main) | Main | protected |
updateCloudLayer() (defined in Main) | Main | |
UpdateDisplaySettings() (defined in Main) | Main | |
updateMap (defined in Main) | Main | static |
UpdateParticleSystems() (defined in Main) | Main | |
updateRate (defined in Main) | Main | static |
updatesCountedForFPS (defined in Main) | Main | static |
UpdateTime_StartDay(ref bool stopEvents) (defined in Main) | Main | static |
UpdateTime_StartNight(ref bool stopEvents) (defined in Main) | Main | static |
UpdateTimeAccumulator (defined in Main) | Main | static |
UpdateTimeRate() (defined in Main) | Main | static |
UpdateTimeRate_Inner() (defined in Main) | Main | static |
UpdateViewZoomKeys() (defined in Main) | Main | |
UpdateWeather(GameTime gameTime, int currentDayRateIteration) (defined in Main) | Main | |
UpdateWorldPreparationState() (defined in Main) | Main | static |
upTimer (defined in Main) | Main | static |
upTimerMax (defined in Main) | Main | static |
upTimerMaxDelay (defined in Main) | Main | static |
UseExperimentalFeatures (defined in Main) | Main | static |
UseHeatDistortion (defined in Main) | Main | static |
UseStormEffects (defined in Main) | Main | static |
validateSaves (defined in Main) | Main | static |
ValueToCoins(long value) (defined in Main) | Main | static |
vanityPet | Main | static |
verboseNetplay (defined in Main) | Main | static |
versionNumber (defined in Main) | Main | static |
versionNumber2 (defined in Main) | Main | static |
vertexPixelShader (defined in Main) | Main | static |
VertexPixelShaderRef (defined in Main) | Main | static |
ViewPosition (defined in Main) | Main | static |
ViewSize (defined in Main) | Main | static |
wallBlend (defined in Main) | Main | static |
wallDungeon (defined in Main) | Main | static |
wallFrame (defined in Main) | Main | static |
wallFrameCounter (defined in Main) | Main | static |
wallHouse | Main | static |
wallLargeFrames (defined in Main) | Main | static |
wallLight (defined in Main) | Main | static |
WallLightAt(int i, int j) (defined in Main) | Main | static |
WallLightAt(int i, int j, bool showInvisibleWalls) (defined in Main) | Main | static |
WallsRenderer (defined in Main) | Main | |
wallTarget (defined in Main) | Main | |
waterfallManager (defined in Main) | Main | |
waterStriderCageFrame (defined in Main) | Main | static |
waterStriderCageFrameCounter (defined in Main) | Main | static |
waterStyle (defined in Main) | Main | static |
waterTarget (defined in Main) | Main | static |
WaveQuality (defined in Main) | Main | static |
weatherCounter (defined in Main) | Main | static |
weatherVaneBobframe (defined in Main) | Main | static |
WeGameRequireExitGame() (defined in Main) | Main | static |
wFrame (defined in Main) | Main | static |
wFrCounter (defined in Main) | Main | static |
windCounter (defined in Main) | Main | static |
WindForVisuals (defined in Main) | Main | static |
Window (defined in Game) | Game | |
windPhysics (defined in Main) | Main | static |
windPhysicsStrength (defined in Main) | Main | static |
windSpeedCurrent (defined in Main) | Main | static |
windSpeedTarget (defined in Main) | Main | static |
WindyEnoughForKiteDrops (defined in Main) | Main | static |
wofDrawAreaBottom (defined in Main) | Main | static |
wofDrawAreaTop (defined in Main) | Main | static |
wofDrawFrameIndex (defined in Main) | Main | static |
wofNPCIndex (defined in Main) | Main | static |
WorkshopPublishingIndicator (defined in Main) | Main | static |
worldEventUpdates | Main | static |
WorldFileMetadata (defined in Main) | Main | static |
WorldGeneratorVersion (defined in Main) | Main | static |
worldID (defined in Main) | Main | static |
WorldList (defined in Main) | Main | static |
worldName (defined in Main) | Main | static |
WorldPath (defined in Main) | Main | static |
worldPathName (defined in Main) | Main | static |
WorldPreparationState enum name (defined in Main) | Main | |
WorldRollingBackupsCountToKeep (defined in Main) | Main | static |
worldSurface | Main | static |
wormCageFrame (defined in Main) | Main | static |
wormCageFrameCounter (defined in Main) | Main | static |
xMas | Main | static |
YouCanSleepNow() (defined in Main) | Main | |
zenithWorld | Main | static |