Inherits SelectionHolder< MinimapFrame >.
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void | DrawForeground (SpriteBatch spriteBatch) |
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void | DrawTo (SpriteBatch spriteBatch, Vector2 position) |
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void | BindTo (Preferences preferences) |
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void | CycleSelection () |
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void | LoadContent (AssetRequestMode mode) |
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void | SetActiveMinimapFromLoadedConfigKey () |
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TCycleType | ActiveSelection |
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string | ActiveSelectionConfigKey |
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bool | LoadedContent |
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Dictionary< string, TCycleType > | Options |
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string | ActiveSelectionKeyName [get] |
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◆ Configuration_OnLoad()
| override void MinimapFrameManager.Configuration_OnLoad |
( |
Preferences |
obj | ) |
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protectedvirtual |
◆ Configuration_Save()
| override void MinimapFrameManager.Configuration_Save |
( |
Preferences |
obj | ) |
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protectedvirtual |
◆ PopulateOptionsAndLoadContent()
| override void MinimapFrameManager.PopulateOptionsAndLoadContent |
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AssetRequestMode |
mode | ) |
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protectedvirtual |