Inherits AbstractNPCShop.Entry.
|
| Entry (int item, params Condition[] condition) |
|
| Entry (Item item, params Condition[] condition) |
|
Entry | AddCondition (Condition condition) |
|
Entry | AddShopOpenedCallback (Action< Item, NPC > callback) |
|
bool | ConditionsMet () |
|
Entry | Disable () |
|
void | OnShopOpen (Item item, NPC npc) |
|
Entry | OrderLast () |
|
Entry | ReserveSlot () |
| Reserves a slot for this entry even if its conditions are not met (ConditionsMet). This can be used to create a defined shop layout similar to the Tavernkeep shop. More...
|
|
Entry | SortAfter (Entry target) |
|
Entry | SortBefore (Entry target) |
|
◆ ReserveSlot()
Entry NPCShop.Entry.ReserveSlot |
( |
| ) |
|
Reserves a slot for this entry even if its conditions are not met (ConditionsMet). This can be used to create a defined shop layout similar to the Tavernkeep shop.
- Returns
◆ Conditions
◆ Item