tModLoader v2024.09
A mod to make and play Terraria mods
|
This is the complete list of members for Overlay, including all inherited members.
_isLoaded (defined in GameEffect) | GameEffect | protected |
_priority (defined in GameEffect) | GameEffect | protected |
Activate(Vector2 position, params object[] args) (defined in GameEffect) | GameEffect | pure virtual |
Deactivate(params object[] args) (defined in GameEffect) | GameEffect | pure virtual |
Draw(SpriteBatch spriteBatch) (defined in Overlay) | Overlay | pure virtual |
IsLoaded (defined in GameEffect) | GameEffect | |
IsVisible() (defined in GameEffect) | GameEffect | pure virtual |
Layer (defined in Overlay) | Overlay | |
Load() (defined in GameEffect) | GameEffect | |
Mode (defined in Overlay) | Overlay | |
OnLoad() (defined in GameEffect) | GameEffect | virtual |
Opacity (defined in GameEffect) | GameEffect | |
Overlay(EffectPriority priority, RenderLayers layer) (defined in Overlay) | Overlay | |
Priority (defined in GameEffect) | GameEffect | |
Update(GameTime gameTime) (defined in Overlay) | Overlay | pure virtual |